With the final stage textured and the art gallery added, we've reached another important milestone, Beta! Our definition of Beta is 'content complete' - we now have every level and game mode present and working close to its finished state.
From here, we plan to add a couple more EX options (the most exciting one is Mega Weapons, which we recently announced via a trailer) as well as a short animated intro and outro, as well as hook up achievements and other polish tasks.
Mega Weapons will make their debut at PAX Prime when we show Assault Android Cactus as part of the PAX 10 so if you're attending please come and meet us! The team (all three of us) are flying over from Australia for it.
Features
Zone 5 boss Medulla has art dressing
Boss Rush now contains all five boss fights back to back, and is unlocked by beating the final boss. The leaderboard has been reset
Shiitake and Lemon have received minor balance adjustments
Every character now has clean weapon icons on Android Select that show their actual silhouette
Art Gallery is now available (more entries to be added)
Auxiliary Codex entries all have art now
Notification System reports on what content has become available when returning to the main menu
Refinements to music in Zone 1, Zone 3, Zone 4, Collider and Medulla's stage
Added and improved sound effects
Fixes
Lots of small stuff
Starch has the correct icon for her Laser in game
Intel videocards show shadows in Linux
Improvements to gamepad support under Linux, but there are still issues. Logitech gamepads and Dualshock 4's seem to work in SteamOS now but not on other distros, but it's an area we're investigating [ 2015-08-01 11:22:31 CET ][ Original post ]
When you're running on battery, make every second count!
Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
9 playable androids, each with a distinct play style and personality
25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
Supports keyboard or joypad and 1 to 4 players with local co-op
Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots