Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
- 9 playable androids, each with a distinct play style and personality
- 25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
- Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
- Supports keyboard or joypad and 1 to 4 players with local co-op
- Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots
With the final stage textured and the art gallery added, we've reached another important milestone, Beta! Our definition of Beta is 'content complete' - we now have every level and game mode present and working close to its finished state.
From here, we plan to add a couple more EX options (the most exciting one is Mega Weapons, which we recently announced via a trailer ) as well as a short animated intro and outro, as well as hook up achievements and other polish tasks.
Mega Weapons will make their debut at PAX Prime when we show Assault Android Cactus as part of the PAX 10 so if you're attending please come and meet us! The team (all three of us) are flying over from Australia for it.
Features
- Zone 5 boss Medulla has art dressing
- Boss Rush now contains all five boss fights back to back, and is unlocked by beating the final boss. The leaderboard has been reset
- Shiitake and Lemon have received minor balance adjustments
- Every character now has clean weapon icons on Android Select that show their actual silhouette
- Art Gallery is now available (more entries to be added)
- Auxiliary Codex entries all have art now
- Notification System reports on what content has become available when returning to the main menu
- Refinements to music in Zone 1, Zone 3, Zone 4, Collider and Medulla's stage
- Added and improved sound effects
Fixes
[list]Minimum Setup
- OS: Ubuntu 12.04 or Equivalent
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- Storage: 2 GB available space
Recommended Setup
- Processor: Core i5Memory: 4 GB RAM
- Graphics: Nvidia GTX 460
- Storage: 2 GB available space
[ 6380 ]
[ 2723 ]
[ 2304 ]