Assault Android Cactus
Witch Beam Developer
Witch Beam Publisher
2015-09-23 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1281 reviews)
The Game includes VR Support
Public Linux Depots:- Assault Android Cactus Linux [1.27 G]
01.05.16 Update
Features and Changes
- Bosses attempting to drop a battery will now trigger an existing battery to expire, instead of just not dropping a battery at all
- Boss Venom's web ball splats had their effect range radius reduced slightly
- Boss Indicator Lights now remain visible through the flashing damage effect
- Indicator Lights have been tweaked to lose less saturation - enemies now have a more distinguishable blue, purple and red stage to their health
- Downed Androids will now vocalise battery status if there's no one else around to say it
- New texture for Shiitake's Propeller Mine weapon
- New textures for Justice's Capture Ball and Missile projectiles
Fixes
- Fixed issue where the multikill bonus could be incorrectly applied in boss fights
- Fixed issue where Medulla stage Vespula wouldn't spawn wasps if she was hit with a shutdown during her spawn animation
- Corrected geometry on Filament that could allow Liquorice to reach out of bounds on teleport dashes
- Fixed noticeable position pop when Boss Venom crawls onto the stage
- Fixed issue where Propeller Mines could be created at strange angles [first person mode]
- Fixed mistimed transition effect in Boss Rush mode [first person mode]
- Fixed reflections not updating when far away from stage center [first person mode]
- Added smoother movement to Justice's Capture Balls, Missiles and Drones
- Added smoother movement to Boss Venom (in his final phase) and Venom's Spider enemies
- Added smoother rotation and effects to Peanut's Giga Drill weapon
- Added smoother movement to Aubergine's Helo companion
- Added smoother movement to Tanks, Spectres, exploding crate debris and Venom's drill casings
- Fixed visual glitch on the Singularity where a shutdown effect would reveal the quad
- Fixed small visual pop on weapon position during weapon swap
- Fixed Helo not getting the correct silhouette colour when using Aubergine's metallic skin
- Fixed Shiitake's Railgun weapon not creating sparks at the center of certain enemy types
- Fixed Previous / Next highscore text appearing in the wrong colour on the Infinity Drive / Daily Drive battery depletion screen
- Fixed Infinity Drive / Daily Drive results screen not reporting the layer correctly if an EX mode that disabled high scores was enabled
[ 2016-05-01 04:09:01 CET ] [ Original post ] When you're running on battery, make every second count!
Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
- 9 playable androids, each with a distinct play style and personality
- 25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
- Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
- Supports keyboard or joypad and 1 to 4 players with local co-op
- Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots
MINIMAL SETUP- OS: Ubuntu 12.04 or Equivalent
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- Storage: 2 GB available space
RECOMMENDED SETUP- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460
- Storage: 2 GB available space
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