





23.10.16 Update
[ 2016-10-23 09:59:06 CET ] [ Original post ]
Changes and Improvements
- Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores.
- Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.
- The Daily Drive now shows the date of the Drive you are about to play on the menu
- Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier. If you have struggled with Medulla's fight in the past, please try again now!
- With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision
- When Auto Restart is enabled, the in-game S+ Indicator turns purple
- Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules
Fixes
- Fixed shadow projection issues on Zone 4 Boss Venom stage
- Improved/consistant lighting on the background Genki Star in all Zone 4 levels
- Fixed the transition effect at the end of the Final Boss Medulla fight to slide under particles/effects as intended
- Fixed mouse controls not correctly driving volume sliders on Main Menu
- Main Menu Leaderboards now have navigation sound effects
- Esc key now backs out of Leaderboards in Main Menu (consistent with other menus)
[ 2016-10-23 09:59:06 CET ] [ Original post ]
23.10.16 Update
[ 2016-10-23 09:59:06 CET ] [ Original post ]
Changes and Improvements
- Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores.
- Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.
- The Daily Drive now shows the date of the Drive you are about to play on the menu
- Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier. If you have struggled with Medulla's fight in the past, please try again now!
- With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision
- When Auto Restart is enabled, the in-game S+ Indicator turns purple
- Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules
Fixes
- Fixed shadow projection issues on Zone 4 Boss Venom stage
- Improved/consistant lighting on the background Genki Star in all Zone 4 levels
- Fixed the transition effect at the end of the Final Boss Medulla fight to slide under particles/effects as intended
- Fixed mouse controls not correctly driving volume sliders on Main Menu
- Main Menu Leaderboards now have navigation sound effects
- Esc key now backs out of Leaderboards in Main Menu (consistent with other menus)
[ 2016-10-23 09:59:06 CET ] [ Original post ]
Assault Android Cactus
Witch Beam
Developer
Witch Beam
Publisher
2015-09-23
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(1260 reviews)
The Game includes VR Support
Public Linux Depots:
- Assault Android Cactus Linux [1.27 G]
When you're running on battery, make every second count!
Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.
Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.
Key Features
- 9 playable androids, each with a distinct play style and personality
- 25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
- Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
- Supports keyboard or joypad and 1 to 4 players with local co-op
- Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots
MINIMAL SETUP
- OS: Ubuntu 12.04 or Equivalent
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- Storage: 2 GB available space
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460
- Storage: 2 GB available space
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