Ad Agency Tycoon is an Advertising Agency simulator set in the 60's. You are in charge of a new company and your goal is to conquer the market and to become a benchmark in the advertising world. Begin your journey working for small clients, build the necessary reputation to develop your agency, gain the public and the big enterprises attention.
The Golden Age of publicity
Begin your career in the 60's
Your career begins at the Golden Age of publicity. Does your company have what it takes to reach the top of the marketing companies?
Create your advertisement
Do you think your ad should be funny? Artistic or aggressive? Music or voice over? Choose how your ad must be and see if your combination attracts the public attention.
See your results
Different combinations generate different propagandas. Ad Agency Tycoon allows you to visualize the campaign resulted from your choices, and how the final result affects the public.
Build up your business
Get money, build your reputation and upgrade your agency. Get assets to make your workspace more comfortable and efficient, hire employees to build the perfect team and eventually, move to a brand new office!
Features
Start in the 60's, Publicity's Golden Age
Create advertising campaigns of your liking
See your finished advertisement
Get the audience feedback to improve your advertising skills
Build your reputation and get the attention of the greatest enterprises
Buy assets and improve your workspace
Hire staff and upgrade your agency
Hello everybody!
Since our last DevLog, we've changed a lot in Ad Agency Tycoon. Lots of basic mechanics, things that have stayed the same since the initial release of Early Access. But once we're done with these changes, we ask ourselves: Are there any others that deserve a little more attention?
In addition to the ad creation system, many elements of the game needed tweaking. Employees. The customizations. Some annoying bugs that have been with us for a while.
So we spent the last 4 months fixing the vast majority of bugs, changing basic mechanics, and everything to turn Ad Agency Tycoon into a new game. A new game for those who thought we needed changes, but also the same game for those who liked the way it was.
Ad Agency Tycoon v0.6 is the first of a long step in restructuring the game, so that we can finally move on to the final release version. We hope you like it.
List of changes:
- Skill Tree are now Advertising Elements
- No more employees needed for the old skill system!
- Discover new advertising features, and customize yours!
- No need to advertise in stages anymore
- Do all the ad at once, and while it's being produced, do other tasks
- You can now see what each Advertising Element does during advertising production!
- Feedback? It has its own room now! Put an employee there and get better feedback!
- Few customizations? Problem solved!
- Now the floor is also customizable!
- Want a colorful environment? Now each room is individually customizable!
- Everything more simplified!
- It's the average of the ratings of your last 5 advertisements!
- Items disappearing and returning? No more!
- Didn't like the Assignments system? It's gone!
- Now every employee has skills! Specialize each one and get the best out of them!
- Fixed rooms? No more!
- Your rooms are where you choose! And any color you want!
- Looking for quick cash? Contracts can be a good option!
- Put employees in the Creativity Room, and earn extra income!
- We don't even know which and how many bugs we fixed, but there were certainly dozens!
- Reduced game disk size. We know that our game takes up little space, but it's always good to reduce, isn't it?
- New item: Printer.
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