▶
Release 1.56
A new gametype "Endless" is now available to all characters. This mode allows you to endlessly travel the dungeons, without any story or overworld to get in your way. Each level is random from the dungeon types in the game, and every 5 levels you will fight a random boss.
When in game, you are able to choose a monster difficulty modifier from the options menu. This modifier affects the damage monsters both give and receive. A great tool for players who want a little more or less difficulty to the game.
A large number of items and abilities have been modified to bring balance to some of the builds available. You are still able to make quite powerful characters, but some strategies will take a bit more work then previously needed.
A number of monsters have been modified to fit the game better. Some of these being minor tweaks, but also more advanced features like combat circles, they make melee combat with a large number of melee monsters more engaging. If you experience any issues with the game or otherwise have questions feel free to let us know here or e-mail us directly at support@forgequestrpg.com
[ 2015-09-03 04:08:04 CET ] [ Original post ]
With a few extra tweaks we finally decided to release the beta features branch that we have been working on to the main branch. Below are the most major ones of note.
Endless Dungeon
A new gametype "Endless" is now available to all characters. This mode allows you to endlessly travel the dungeons, without any story or overworld to get in your way. Each level is random from the dungeon types in the game, and every 5 levels you will fight a random boss.
Monster Difficulty
When in game, you are able to choose a monster difficulty modifier from the options menu. This modifier affects the damage monsters both give and receive. A great tool for players who want a little more or less difficulty to the game.
Character Balancing
A large number of items and abilities have been modified to bring balance to some of the builds available. You are still able to make quite powerful characters, but some strategies will take a bit more work then previously needed.
Monster Balancing
A number of monsters have been modified to fit the game better. Some of these being minor tweaks, but also more advanced features like combat circles, they make melee combat with a large number of melee monsters more engaging. If you experience any issues with the game or otherwise have questions feel free to let us know here or e-mail us directly at support@forgequestrpg.com
[ 2015-09-03 04:08:04 CET ] [ Original post ]
Release 1.56
A new gametype "Endless" is now available to all characters. This mode allows you to endlessly travel the dungeons, without any story or overworld to get in your way. Each level is random from the dungeon types in the game, and every 5 levels you will fight a random boss.
When in game, you are able to choose a monster difficulty modifier from the options menu. This modifier affects the damage monsters both give and receive. A great tool for players who want a little more or less difficulty to the game.
A large number of items and abilities have been modified to bring balance to some of the builds available. You are still able to make quite powerful characters, but some strategies will take a bit more work then previously needed.
A number of monsters have been modified to fit the game better. Some of these being minor tweaks, but also more advanced features like combat circles, they make melee combat with a large number of melee monsters more engaging. If you experience any issues with the game or otherwise have questions feel free to let us know here or e-mail us directly at support@forgequestrpg.com
[ 2015-09-03 04:08:04 CET ] [ Original post ]
With a few extra tweaks we finally decided to release the beta features branch that we have been working on to the main branch. Below are the most major ones of note.
Endless Dungeon
A new gametype "Endless" is now available to all characters. This mode allows you to endlessly travel the dungeons, without any story or overworld to get in your way. Each level is random from the dungeon types in the game, and every 5 levels you will fight a random boss.
Monster Difficulty
When in game, you are able to choose a monster difficulty modifier from the options menu. This modifier affects the damage monsters both give and receive. A great tool for players who want a little more or less difficulty to the game.
Character Balancing
A large number of items and abilities have been modified to bring balance to some of the builds available. You are still able to make quite powerful characters, but some strategies will take a bit more work then previously needed.
Monster Balancing
A number of monsters have been modified to fit the game better. Some of these being minor tweaks, but also more advanced features like combat circles, they make melee combat with a large number of melee monsters more engaging. If you experience any issues with the game or otherwise have questions feel free to let us know here or e-mail us directly at support@forgequestrpg.com
[ 2015-09-03 04:08:04 CET ] [ Original post ]
Forge Quest
Developer
2015-05-29
Release
Game News Posts:
30
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(442 reviews)
The Game includes VR Support
Public Linux Depots:
- Forge Quest Linux Depot [195.09 M]
- Forge Quest Linux 32 Bit Depot [191.42 M]
Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to become a hero. Delve deep into the randomly generated dungeons to battle monsters, find treasure and craft your equipment. Invite your friends to join your world and help you in your adventure.
Long after great wars ravaged the land of Shmoop, a balance has been reached as both sides agreed to regulate all hero and villain related activities. This system flourishes as it creates the economic stability the land needed, and from it the great bureaucracy rose to rule over the land.
After many years from the system's inception, you step onto the scene. A strapping young adventurer who, after being dropped off by your parents, set off to obtain your Hero license from the kingdom. Although eager to claim your title, your path is full of danger as you must first prove yourself in the dungeons below. You also soon learn that not everyone plays by the rules and what it means to become a hero is much more then just a signed paper.
Long after great wars ravaged the land of Shmoop, a balance has been reached as both sides agreed to regulate all hero and villain related activities. This system flourishes as it creates the economic stability the land needed, and from it the great bureaucracy rose to rule over the land.
After many years from the system's inception, you step onto the scene. A strapping young adventurer who, after being dropped off by your parents, set off to obtain your Hero license from the kingdom. Although eager to claim your title, your path is full of danger as you must first prove yourself in the dungeons below. You also soon learn that not everyone plays by the rules and what it means to become a hero is much more then just a signed paper.
- Play solo or network up to 4 players for co-op play
- Randomly generated dungeons with scaling difficulty
- Mix and match abilities from all 9 classes as you level
- Collect treasure & forge gear into increasingly powerful items
- Diverse monster and bosses to conquer
- A light hearted story of adventure and what it means to truly be a hero.
- Voxel Chickens!
MINIMAL SETUP
- OS: Linux - 64 & 32 bit
- Processor: x86 or x64 compatible. 1.4GHz or faster processorMemory: 300 MB RAM
- Memory: 300 MB RAM
- Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
- Storage: 150 MB available space
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