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Update #5 is out!


A wild update appeared! This has a little bit of everything: the first version of our story system, caves have gotten a complete overhaul, much better traps, a live preview mode for the map editor, and a whole slough of engine updates and bug fixes to finish things off. Like always let us know if you encounter any issues, enjoy! Features

  • Out with the old caves, in with the new caves
  • Traps are physical objects now
  • Story notes will be spawned inside the dungeon now
  • Added a lowercase font
  • Engine support for movers now, like elevators and buttons
  • The editor has a live preview mode now, no more leaving the editor to test something out
  • Faster level saving / loading (3x faster at least!)
  • Added a graphics detail mode, that should speed up performance on slower systems
  • The Yithidian Orb is Orbier now
Fixes
  • Monsters no longer jump headfirst into pits and lava
  • Performance fixes with emitter visiblity
  • Fixed crash when a looping sound doesn't load
  • Entity groups in the editor rotate properly when placed in levels
  • Triggers on Dungeon tiles now only look within that tile for matching IDs
  • Editor now uses the same renderer as the game does
  • Skyboxes are pulled properly from dungeons.dat now
  • Fixed some weirdly rotated doors. Door, why you do that?
Also, have you seen prol3's lets plays of Delver yet? They're super cool. Like, super, amazingly cool.


[ 2014-06-19 00:27:21 CET ] [ Original post ]

Delver
Priority Interrupt Developer
2018-02-01 Release
Game News Posts: 36
🎹🖱️Keyboard + Mouse
Very Positive (2301 reviews)
The Game includes VR Support
Public Linux Depots:
  • Delver Linux [179.23 M]
Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!

Key Features

  • Fast paced action rpg gameplay
  • Permadeath - once you're dead, you're dead
  • Randomized levels - never the same game twice
  • Loot hoarding
  • Chunky pixels!
  • Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
  • Level editor included!

MINIMAL SETUP
  • OS: Ubuntu preferred. others may work
  • Processor: 2.0 Ghz CPUMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 Compatible
  • Storage: 200 MB available space
GAMEBILLET

[ 6132 ]

16.79$ (16%)
3.75$ (75%)
16.00$ (60%)
45.47$ (17%)
16.57$ (17%)
6.40$ (79%)
16.79$ (16%)
6.33$ (79%)
0.63$ (87%)
3.29$ (18%)
31.89$ (20%)
0.50$ (90%)
4.42$ (56%)
8.29$ (17%)
16.59$ (17%)
7.50$ (50%)
16.79$ (16%)
12.42$ (17%)
49.87$ (17%)
12.59$ (16%)
21.22$ (15%)
26.09$ (13%)
41.47$ (17%)
13.02$ (13%)
1.35$ (91%)
10.19$ (15%)
32.59$ (7%)
3.80$ (87%)
18.39$ (8%)
1.00$ (90%)
GAMERSGATE

[ 2625 ]

10.58$ (47%)
3.0$ (85%)
0.85$ (83%)
7.5$ (75%)
19.8$ (67%)
13.59$ (20%)
1.74$ (71%)
8.0$ (60%)
0.64$ (87%)
4.19$ (30%)
10.0$ (75%)
9.0$ (70%)
1.76$ (91%)
14.99$ (50%)
6.38$ (57%)
1.69$ (79%)
15.0$ (75%)
9.99$ (50%)
2.18$ (78%)
2.0$ (80%)
0.9$ (94%)
1.5$ (70%)
6.12$ (66%)
8.5$ (66%)
19.79$ (34%)
13.99$ (30%)
11.99$ (25%)
0.92$ (82%)
4.49$ (55%)
2.7$ (82%)

FANATICAL BUNDLES

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