Delver
Priority Interrupt Developer
2018-02-01 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1759 reviews)
The Game includes VR Support
Update #14 - Modding and Steam Workshop Support
Good news everyone! Joshua and I have been working hard lately on adding Steam Workshop support to Delver, a feature that we have been looking forward to having for a long time. This is an important feature, as our awesome community can now easily share their additions to Delver and help make the game bigger and better or even help translate the game for their language.
Along with this update, we're opening up our Steam Workshop to everyone. We've already added some example mods ourselves (with source code available, if you want to see how we made them!) alongside some mods from our community members that are all available to play right now. Go check it out!
To play a mod, just subscribe to it via our Workshop page. Steam will then download the mod for you, and the next time you open up Delver it will add it into the game.
Some Mods to try
Guns for Delver by Joshua
Weapon Expansion Pack by Lobo
Grey Wizard Character Pack by Joshua
Boarding Party (sci-fi total conversion) by Cuddigan
Language Packs
Joshua has also been working hard on making sure Delver can be localized for different languages, and a few awesome community members have made translation mods that are available right now as well!
German Translation by BlueStone
Spanish Language Pack by Lobo
Delver en français by louiscarl
Thanks to everyone that helped make a mod or translate the game into a new language! We're super excited to see what the community adds to Delver, because we have been blown away by what we've seen already.
Changes
- Game is now localizable into different languages
- Mod loading from Steam Workshop
- Mod uploader added to DelvEdit
- Game folds more mod resources together properly
- Added gun support
- New light halos on high graphics
- Characters have shadows now!
- Level lighting process is much faster now
- Better outdoor level generation support
- Shopkeepers have more dialogue now
- And more!
To keep in touch or follow along with development, you should follow us on Twitch or Twitter!
Chad Cuddigan on Twitter
Joshua Skelton on Twitch
Joshua Skelton on Twitter[ 2017-04-04 20:34:50 CET ] [ Original post ] Update #14 - Modding and Steam Workshop Support
Good news everyone! Joshua and I have been working hard lately on adding Steam Workshop support to Delver, a feature that we have been looking forward to having for a long time. This is an important feature, as our awesome community can now easily share their additions to Delver and help make the game bigger and better or even help translate the game for their language.
Along with this update, we're opening up our Steam Workshop to everyone. We've already added some example mods ourselves (with source code available, if you want to see how we made them!) alongside some mods from our community members that are all available to play right now. Go check it out!
To play a mod, just subscribe to it via our Workshop page. Steam will then download the mod for you, and the next time you open up Delver it will add it into the game.
Some Mods to try
Guns for Delver by Joshua
Weapon Expansion Pack by Lobo
Grey Wizard Character Pack by Joshua
Boarding Party (sci-fi total conversion) by Cuddigan
Language Packs
Joshua has also been working hard on making sure Delver can be localized for different languages, and a few awesome community members have made translation mods that are available right now as well!
German Translation by BlueStone
Spanish Language Pack by Lobo
Delver en franais by louiscarl
Thanks to everyone that helped make a mod or translate the game into a new language! We're super excited to see what the community adds to Delver, because we have been blown away by what we've seen already.
Changes
- Game is now localizable into different languages
- Mod loading from Steam Workshop
- Mod uploader added to DelvEdit
- Game folds more mod resources together properly
- Added gun support
- New light halos on high graphics
- Characters have shadows now!
- Level lighting process is much faster now
- Better outdoor level generation support
- Shopkeepers have more dialogue now
- And more!
To keep in touch or follow along with development, you should follow us on Twitch or Twitter!
Chad Cuddigan on Twitter
Joshua Skelton on Twitch
Joshua Skelton on Twitter[ 2017-04-04 20:34:50 CET ] [ Original post ] Delver is a first person action roguelike dungeon crawl with crunchy pixels.
Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.
Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!
Key Features
- Fast paced action rpg gameplay
- Permadeath - once you're dead, you're dead
- Randomized levels - never the same game twice
- Loot hoarding
- Chunky pixels!
- Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
- Level editor included!
MINIMAL SETUP- OS: Ubuntu preferred. others may work
- Processor: 2.0 Ghz CPUMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 Compatible
- Storage: 200 MB available space
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