Name | The Castle Doctrine | ||
Developer | Jason Rohrer | ||
Publisher | Jason Rohrer | ||
Tags | |||
Release | 2014-01-29 | ||
Steam | 1,64€ 1,44£ 1,99$ / 50 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | Mixed | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | CastleDoctrineLinux [8.23 M] |
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Since the recent update to the house list, there has been the biggest boom in the player population in almost two years, with 50+ unique players per day for the past few days. |
Since the recent update to the house list, there has been the biggest boom in the player population in almost two years, with 50+ unique players per day for the past few days. |
In low population situations, the available content of the game dwindles. Remaining players are left with very little to do, especially if the available houses are beyond their reach in terms of tool budget. For example, the top house currently contains $400,000 in value, but it's been robbed unsuccessfully 987 times, killing 594 robbers in the process. The existing player base simple cannot afford to rob it successfully. Other houses may have so little value that they're not worth the tool cost of robbing. When the population is low, there often is no middle ground in the content pool, and a kind of stalemate results. |
In low population situations, the available content of the game dwindles. Remaining players are left with very little to do, especially if the available houses are beyond their reach in terms of tool budget. For example, the top house currently contains $400,000 in value, but it's been robbed unsuccessfully 987 times, killing 594 robbers in the process. The existing player base simple cannot afford to rob it successfully. Other houses may have so little value that they're not worth the tool cost of robbing. When the population is low, there often is no middle ground in the content pool, and a kind of stalemate results. |
As you may have noticed, The Castle Doctrine's player population has dwindled since it's peak of 3600 active players back in January of 2014. Over the past week, for example, there have been an average of 10 players per day, with a min of 6 and max of 14. Not bad for a game that is almost four years old, but not exactly thriving, either. |
As you may have noticed, The Castle Doctrine's player population has dwindled since it's peak of 3600 active players back in January of 2014. Over the past week, for example, there have been an average of 10 players per day, with a min of 6 and max of 14. Not bad for a game that is almost four years old, but not exactly thriving, either. |
This is it folks, the last 10 minutes to EVER get The Castle Doctrine at a discount. |
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