Calling Depths is a short horror game about sending a camera to depths where light never touched.
FEATURES
Control your submarine going down to unimaginable depths
Analyze the fauna to find new species
Collect samples using the robotic arm
Short experience, about 1 hour long
THE GAMEPLAY
Follow the instructions by the science team. Move the submarine and collect samples when required.
Failing to do your job will be the end of your mission. Doing a good job will not be pretty either.
THE STORY
For the first time a camera will show what hides in the depths of this forgotten corner of the ocean.
But some places are not meant to be seen with human eyes.
Argentina had a few weeks full of science, during which local researchers explored the ocean floor.
At that very moment, I was looking for an idea for my next game when I started seeing memes and images from the broadcast from the bottom of the sea.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45731893/ce5004f75413c4728d2c902992323b1e470c6dad.png\"][/img]
When I watched the stream, I realized that the idea of operating a robotic submarine, searching for animals, photographing them, and collecting samples is very entertaining, and that it would work very well as a video game.
The scientists\' enthusiasm rubbed off on me and pushed me to complete a prototype. I hope the game will allow people who were watching the broadcast to continue exploring the seabed from their homes.
[dynamiclink href=\"https://www.youtube.com/watch?v=Ez2GJNz1vSo\"][/dynamiclink]
You can find more information about the campaign on the Schmidt Ocean website.
[dynamiclink href=\"https://store.steampowered.com/app/3928820/La_profundidad_que_nos_llama/\"][/dynamiclink]
Minimum Setup
- OS: Ubuntu 22.2
- Processor: Dual Core 2 GHzMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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