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All tasks are now in the game, I have shuffled the ID's which means that your statistics will be all messed up. I'm not going to force a wipe but I do strongly encourage you to start over.
Upgrades for Attack, Attack Rate, and Defense have had their recipes changed so a fresh save will give the intended experience on those. However I still need to do health and movement, so feel free to wait till next patch.
Attack speed now entirely upgraded using feathers.
Damage now upgraded using various chunks and crystals.
Added 7 new chests.
Chest types are now guaranteed to spawn Bones, and Leather. As well as all ingot types at a 80% -> 10% chance at their respective distances from earlist to latest game ores.
Rarer chests provide more resources, rather than different ones.
Added quests for the remaining crops.
Added The first wiki content.
New descriptions for the Stat upgrades.
Shadows for run UI
Inventory no longer appears behind start run and other buttons.
Discord button was squished thanks Parzival
Created a bunch of chest animations.
Echoes of Vasteria wraps the satisfying numbers-go-up core of an incremental game in a chilled, side-scrolling pixel world. Caleb never stops walking. He auto-battles monsters, auto-completes task bars, and keeps collecting resources whether you’re glued to the screen or miles away from your PC.
Auto-Walk, Auto-Fight – Caleb strolls through an endless overworld and handles combat on his own, freeing you to focus on strategy rather than click-spam.
Task Nodes – Logging camps, ore veins, chests, and more appear along the path. When Caleb arrives, a progress bar fills; once complete you pocket the resources automatically.
Town Upgrades & Buffs – Spend resources on permanent stat boosts (Damage, Attack Speed, Health, Move Speed, Defense) or trade with NPCs for powerful time-limited buffs. Yes, there’s even a cat who’ll boost your health regen in return for fresh fish.
Quests That Matter – Turn in bulk resources or rack up enemy kills to finish quests, unlocking hefty rewards and improving your offline income multiplier.
Run, Return, Repeat – Each expedition pushes a little farther, fills a few more bars, and feeds richer data into the game’s in-depth stat tracker and skyline graphs.
Idle-Incremental Meets Side-Scroller – A relaxing auto-adventure you can leave running in a corner or min-max all evening.
Buff System – Offer materials to townsfolk for temporary bonuses that radically shape your next run.
Comprehensive Stats & Graphs – Distance travelled, resources gathered per run, DPS trends, task efficiency, kill counts, death logs, and more—visualised in clean, in-game charts.
Quest-Driven Offline Gains – The more quests you finish, the faster Caleb hauls in loot while you’re AFK.
Zero Micromanagement Combat – Monsters attack, Caleb retaliates, numbers fly—no hotkeys required.
Endlessly Progressing Hero – Every upgrade, buff, and quest stacks toward the simple goal: see how far the footsteps stretch this time.
If you love watching numbers climb, graphs fill, and progress bars pop—without constant input—Echoes of Vasteria will be marching on your second monitor for a long, long time.
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