Echoes of Vasteria wraps the satisfying numbers-go-up core of an incremental game in a chilled, side-scrolling pixel world. Caleb never stops walking. He auto-battles monsters, auto-completes task bars, and keeps collecting resources whether you’re glued to the screen or miles away from your PC.
Core Loop
Auto-Walk, Auto-Fight – Caleb strolls through an endless overworld and handles combat on his own, freeing you to focus on strategy rather than click-spam.
Task Nodes – Logging camps, ore veins, chests, and more appear along the path. When Caleb arrives, a progress bar fills; once complete you pocket the resources automatically.
Town Upgrades & Buffs – Spend resources on permanent stat boosts (Damage, Attack Speed, Health, Move Speed, Defense) or trade with NPCs for powerful time-limited buffs. Yes, there’s even a cat who’ll boost your health regen in return for fresh fish.
Quests That Matter – Turn in bulk resources or rack up enemy kills to finish quests, unlocking hefty rewards and improving your offline income multiplier.
Run, Return, Repeat – Each expedition pushes a little farther, fills a few more bars, and feeds richer data into the game’s in-depth stat tracker and skyline graphs.
Key Features
Idle-Incremental Meets Side-Scroller – A relaxing auto-adventure you can leave running in a corner or min-max all evening.
Buff System – Offer materials to townsfolk for temporary bonuses that radically shape your next run.
Comprehensive Stats & Graphs – Distance travelled, resources gathered per run, DPS trends, task efficiency, kill counts, death logs, and more—visualised in clean, in-game charts.
Quest-Driven Offline Gains – The more quests you finish, the faster Caleb hauls in loot while you’re AFK.
Zero Micromanagement Combat – Monsters attack, Caleb retaliates, numbers fly—no hotkeys required.
Endlessly Progressing Hero – Every upgrade, buff, and quest stacks toward the simple goal: see how far the footsteps stretch this time.
If you love watching numbers climb, graphs fill, and progress bars pop—without constant input—Echoes of Vasteria will be marching on your second monitor for a long, long time.
Balance\n Slipstream upgrades have been nerfed. \n Base distance 20% -> 10%\n Slipstream Quest 1 30%-> 20%\n Slipstream Quest 2 45% -> 25%\n Slipstream Quest 3 60% -> 30%\n Slipstream quest requirements are now easier.\n Slipstream manual casts 25 -> 10\n Slipstream casts 100 -> 50\n Slipstream casts 500 -> 100\n\nChanges\n Cauldron no longer has taste/stop tasting buttons. Tasting will begin immediately on pressing Mix and will resume when restarting the game automatically untill you run out of tastes.\n Skills have been overhauled along with Milestones.\n Crit damage has been added to stat pool for gear, added as a new buff, and in milestones.\n New map: Spooky!\n You can now tap and hold, or right click a buff slot during a run to enable/disable echo casting.\n New seciton in the forge stats that shows your total gear stats.\n New run breakdown replaces the old way of showing drops.\n\nMinor changes\n The forge now shows Quality with a new icon in the first line of pending/equipped.\n In forge stats the Quality section has been moved above the Salvage section.\n Name moved to the Rank tab in statistics.\n Partial Russian Translation.\n New game introduction, placeholder till a proper tutorial can be designed.\n\nBugfixes\n Caleb now properly relinquishes tasks when he engages enemies.\n Fixed a bug where replace wouldn\'t work when clicking stop while autocrafting.
Minimum Setup
- OS: Ubuntu 20.04 LTS or SteamOS 3.0
- Processor: Dual-core 2 GHz (Intel Core 2 Duo E8400 / AMD Athlon II X3)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3-compatible GPU (Intel HD 4000. 128 MB)
- Storage: 300 MB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS or SteamOS 3.0
- Processor: Quad-core Intel i5 or AMD FX-6300Memory: 4 GB RAM
- Graphics: OpenGL 4.5-compatible dedicated GPU (NVIDIA GTX 750 / AMD R7 250)
- Storage: 300 MB available space
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