Toribash
Nabi Studios Developer
Nicalis, Inc. Publisher
2014-05-16 Release
🎹🖱️Keyboard + Mouse
Very Positive
(16673 reviews)
The Game includes VR Support
Toribash 5.55Toribash 5.55 is now available!
This update features Season 8 with Battle Pass and a bunch of other improvements and tweaks.
What's new in Toribash 5.55:
- Battle Pass
Toribash Season 8 comes with Battle Pass and 5.55 features the new GUI to help you view your season and BP progress, quests and claim rewards!

Learn more about Toribash Season 8 and Battle Pass: https://toribash.com/season8
- Quests
Quests screen has received a complete overhaul and is now easier to use, provides more information and supports new quest types \o/
[expand type=details]

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New quests that you'll notice when completing Battle Pass and with future events:
- Bounty related quests
- Requirements to win games by points or disqualification
- Market related quests
- Bounties
Old players may remember bounty text working differently in the past - it would be added to your account after the bounty is claimed instead of only being shown while it's active.
Well, now we have both!
"After claim" bounty text can be set for the additional 2000 TC and is a great way to customize your profile with an extra caption or annoy your friends with some silly text that they'd have to live with :)
- Scripting
Starting with 5.55, all new functionality will have EmmyLua-powered annotations for easier code understanding and documentation purposes. You can get it as a VS Code plugin: https://marketplace.visualstudio.com/items?itemName=sumneko.lua
- Texture resolution is no longer required to have power-of-two sides
- draw_quad() has been extended to support texture tinting
New usage:
draw_quad(number pos_x, number pos_y, number width, number height[, integer texture_id, integer patterned, number r, number g, number b, number a])
UIElement updates:
- Patterned and recolorable image support for UIElements
- UIElement imageHoverColor and imagePressedColor fields to use for image transition animations
- Horizontal scrollable lists support for UIElements
- UIElement mouse hooks are now initialized by default and no longer need to be defined manually by scripts
- Support for different radius values for the top and bottom side of rounded UIElements
- Shorthand functions for adding single mouse handlers: addMouseDownHandler(), addMouseUpHandler(), addMouseMoveHandler(), addMouseUpRightHandler()
- Table-related functions defined in uielement.lua are now a part of _G.table
- table.qsort() fix to support string with number/boolean comparison
- String-related functions defined in uielement.lua are now a part of _G.string
- Guid() function is now named generate_uid()
- debugEcho() function is now named print_r()
- Global variables defined in menu_manager.lua are now TBMenu fields
- Draw call performance improvements for rounded UIElements
- Major performance improvement for scrollable lists when controlled with a UI bar
- Other changes
- Notifications now support scrolling through the long messages and have a tidied up look
- Ability to delete private messages from Notifications menu
- Better UX for Steam Wallet microtransactions
- Fixed starting camera position on large mods to stick to active player by default
- Standalone client will now remember the Toribash path and use it to update data files when installing a new version next time
- Standalone client and admin-run Steam client now register a handler for toribash://connect%20room links to launch the game and join a room
- Added new flags
- Ability to enable exhibition mode (/opt exhibition 1) that will auto-cycle replays in active folder until you start a new game
- Ability to disable auto tourney broadcasts but keep showing other global messages (Settings -> Game)
- Fixed bug with default player3 and player4 being sometimes displayed shortly after game launch
- Fixed potential Lua drawing issues when using negative values for size in draw_quad() and draw_disk() calls
- Fixed bug with post-game earned TC/Qi info being shown incorrectly
- Added support for chat scrolling with numpad
[ 2022-07-25 14:56:52 CET ] [ Original post ] "Just when ragdoll was becoming an irritant for gaming, Toribash swoops in to demonstrate why it's the best thing since shaded pixels." - PC Format
"Great physics; the best PC fighting game since "Rag Doll Kung Fu." - PC Gamer UK
Toribash is an innovative free-to-play online turn-based fighting game where you’re able to design your own moves. It is a martial arts simulator (yes, we do call a game with full body dismemberment a simulator) where you move your character by controlling joints on their body. As each of them can have 4 different states, number of possible moves is almost endless, which makes fights unique.
Main features:
- Completely unique fights with players all around the world
- Unlimited character customization: body colors, textures, flames, hairs and more!
- Daily knockout tournaments hosted by the Gamemasters
- Lots of ingame and forum events
- Ability to modify the environment and characters using the built-in Mod Maker
- Open market - trade any of your items with your friends or just give them for free!
- An extremely long game genre name
MINIMAL SETUP- Processor: Intel Core i3-3220Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD 4000 / NVIDIA GeForce 630 / AMD Radeon HD 7670
RECOMMENDED SETUP- Processor: Intel Core i5-8400Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 950 / AMD RX 460 4GB
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