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A cozy farming game in a vibrant post-apocalypse, where your days are spent planting and upgrading and your nights defending your sanctuary against the unfed!
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You are Rory, an aging farmer determined to feed the last survivors. Cultivate a variety of crops and sell your harvest to earn and expand your ever-growing money pile. Spend your earnings to unlock new seed types, improved crop plots and improving growth efficiency.
Plays heavily into:
- buying and progressing your farming, crop types, utilities and tools.
- Building wealth to a point where you feel like you can run the world!
- Satisfying gameplay... like butter...
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When the sun sets, waves of zombies rise and attack from midnight until dawn. Craft defenses, barricades, automated turrets, and traps using the scrap you have saved. Double down on strategies as the threat grows each night!
Features:
- Cozy combat, if that makes sense.
- Being able to prove your base is strong then your friends.
- Implementing traps with decorations perfectly.
- Extra loot and rewards from defeating zombies!![]()

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Deploy farming and watering robots to handle planting, irrigation and harvesting. Build water stations and a Buildable seller to keep your crops hydrated, freeing Rory so he can focus on expanding and decoration.
What you can do:
- Add more and more robots that make your farming process easier! And lazier...
- Makes your farm feel a lot less lonely.
- Can upgrade them and change their names too!![]()

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Transform your farm into a personal haven. You can either build upon progression and defenses oooorrr apply decorative structures and watch your farm turn into your home very quick.
Ways to make it YOURS:
- add a large variety of decorations like borders for your crop plots, rose beds to add more color, or little lights to make it brighter at nighttime.
- Show of unique designs!
- make it feel like home.
Improvements
Sprinting is now allowed in Build Mode.
[/*]Fixed day/night sounds not swapping correctly.
[/*]Added a new dedicated nighttime music set.
[/*]Improved translation system:
[list]Supports font changes.
[/*]Missing lines now default to English.
[/*]
Increased interaction range for seed bags.
[/*]Increased mouse interaction size for crop drops.
[/*]Fixes
Fixed wheat highlight texture looking incorrect.
[/*]Fixed shots being able to pass through walls.
[/*]Fixed stepping on seed bags pushing them through the map.
[/*]Additional fixes for inconsistent click interactions.
[/*]Fixed wall repair menu not clearing properly.
[/*]Fixed Mech enter prompt collision.
[/*]Fixed Rorys collision while inside the Mech.
[/*]Fixed multiple missing translations:
[list]Dialog box while open
[/*]Guide tab
[/*]Next and Close dialog buttons
[/*]Workbench blueprint names and descriptions
[/*]
Fixed wall expansions being purchasable without a valid upgrade.
[/*]Fixed incorrect scaling/sizing on wall expansions.
You can currently expand up to 4 timesmore expansions coming later!
[/*][/*]Fixed Wink-Wonk duplicating when using the Unstuck button.
[/*]Fixed zombie spawn pool appearing above ground and creating floating zombie stacks.
[/*]Fixed walls not reloading correctly.
[/*]Fixed zombies not reloading correctly.
[/*]Fixed deleting multiple objects sending some to world origin instead of deleting.
[/*]Fixed selling multiple objects giving double scrap refunds.
[/*]New Additions
Mech Upgrades
Damage 110
[/*]Movement Speed 110
[/*]Cooling Efficiency 110
[/*]Range 110
[/*]
Mech Flamethrower
New overheating system.
[/*]Flamethrower VFX changes when Damage + Range reach certain upgrade thresholds.
[/*]
New Music Tracks (+15)
Cant
[/*]Cant (Withered)
[/*]Cant (Regrown)
[/*]Rory (Withered)
[/*]Rory (Regrown)
[/*]Rory (Mutated)
[/*]Rory (Genetic)
[/*]Stop (Withered)
[/*]Stop (Regrown)
[/*]Stop (Mutated)
[/*]Stop (Genetic)
[/*]Nightfall
[/*]Unfed
[/*]Unfed (Starved)
[/*]Unfed (Unearthed)
[/*]
Turret Overhaul
Added turret upgrades:
[list]Damage 110
[/*]Health 110
[/*]Attack Speed 110
[/*]Range 110
[/*]
Turrets can now be targeted by zombies.
[/*]Turrets can be repaired (1 HP = 2 scrap).
[/*]Added visible range ring (hover + menu).
[/*]Turrets can now be Stunned.
[/*]New Damaged state with VFX.
[/*]New Broken model; turret wont fire until repaired.
[/*]Improved turret tracking behavior.
[/*]Laser color now reflects damage dealt.
[/*]New Defense: UV Light
UV Light defense added with upgrades 110.
[/*]Instead of range, UV Light upgrades increase slowness effect.
[/*]
Mutations & Farming
Added Mutated Crop Plot.
[/*]Added 6 new mutated crops.
[/*]
Gameplay & Economy
Significant economy adjustments and balancing.
[/*]Scrap drops now pull to the player from any distance.
[/*]
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