

![]()
A cozy farming game in a vibrant post-apocalypse, where your days are spent planting and upgrading and your nights defending your sanctuary against the unfed!
![]()

![]()
You are Rory, an aging farmer determined to feed the last survivors. Cultivate a variety of crops and sell your harvest to earn and expand your ever-growing money pile. Spend your earnings to unlock new seed types, improved crop plots and improving growth efficiency.
Plays heavily into:
- buying and progressing your farming, crop types, utilities and tools.
- Building wealth to a point where you feel like you can run the world!
- Satisfying gameplay... like butter...
![]()
When the sun sets, waves of zombies rise and attack from midnight until dawn. Craft defenses, barricades, automated turrets, and traps using the scrap you have saved. Double down on strategies as the threat grows each night!
Features:
- Cozy combat, if that makes sense.
- Being able to prove your base is strong then your friends.
- Implementing traps with decorations perfectly.
- Extra loot and rewards from defeating zombies!![]()

![]()
Deploy farming and watering robots to handle planting, irrigation and harvesting. Build water stations and a Buildable seller to keep your crops hydrated, freeing Rory so he can focus on expanding and decoration.
What you can do:
- Add more and more robots that make your farming process easier! And lazier...
- Makes your farm feel a lot less lonely.
- Can upgrade them and change their names too!![]()

![]()
Transform your farm into a personal haven. You can either build upon progression and defenses oooorrr apply decorative structures and watch your farm turn into your home very quick.
Ways to make it YOURS:
- add a large variety of decorations like borders for your crop plots, rose beds to add more color, or little lights to make it brighter at nighttime.
- Show of unique designs!
- make it feel like home.
Gameplay & Building
Fixed issue where players could edit workbenches directly.
[/*]Added Free Placement Mode for building. Hold Left CTRL while editing.
[/*]Fixed bug where deleting purchased but unbuilt objects did not refund currency.
[/*]Fixed bug where canceling a building left the player with a negative cart balance, which was then charged on the next purchase.
[/*]Fixed issue where placing more objects than the player could afford caused similar issues.
[/*]Fixed issue where mutated crop plots could be placed for free.
[/*]Fixed bug where Bush decorations could not be placed.
[/*]Fixed Scrap pickups respawning with 0 value every reload.
[/*]Fixed Mech Range 6 upgrade cost (should be 75,000).
[/*]
Save System & Softlocks
Fixed a major issue causing save files to be lost.
[/*]Fixed bug where switching languages in the main menu caused corrupted saves, spawning players inside the bunker floor at coordinates (0,0,0).
[/*]Fixed issue where deleting all save game data caused new saves to start in a corrupted state.
[/*]Fixed soft-lock where new or loaded games spawned the player outside of the cryopod and unable to move.
[/*]Fixed issue triggered by changing languages in the main menu, which overwrote save slotsincluding the default slot used by new gameswith empty data.
[/*]Fixed bug where accepting the language option without changing anything would force it back to English.
[/*]
UI & Dialogue
Fixed dialog windows becoming stuck on screen and not clearing correctly.
[/*]Fixed cases where Next button did nothing.
[/*]Fixed cases where Close would dismiss the UI but cause the dialog line to repeat.
[/*]Fixed missing icon image for Kitsus Fountain.
[/*]Fixed missing space in Slowness description between By and x%.
[/*]
Achievements
Fixed missing drop from MilkBush.
[/*]Fixed Cabbage achievement not triggering.
[/*]Fixed Turret Specialist achievement not triggering.
[/*]
Misc
Fixed crop plot workbench duplicating on reload.
[/*]
[ 6381 ]
[ 5864 ]
[ 750 ]
[ 1993 ]
[ 1017 ]
















