Hi there! This is a rather big update and it includes a bunch of new features. The first addition is controller support. It features fully rebindable inputs, horizontal and vertical sensitivity settings and an option to invert each of the axes. To make the new control scheme easier to use two helpers were added: aim assist and camera assist. Aim assist helps to track the orbs while camera assist helps to adjust the camera when wall running and wall jumping. Both of these helpers can be turned on and off (for both controller and mouse) in the options menu. The controller inputs are, by default, set up for the Xbox 360 controller, but any other controller should work as well after modifying the bindings. I'm interested to hear your thoughts on the new control scheme and what I can do to improve it. The wall run mechanic has been redesigned. The biggest difference is that while wall running, the view direction now determines the direction of the jump. If you're used to the old wall run, this might take a bit of time to get used to, but I think it's an improvement overall since it gives more control to the player. Leaderboards have been added to Steam and can be found here. Scores will be automatically posted whenever you complete a level in exploration or speedrun mode. Because the gameplay and level design is likely to change before the full release, at least one leaderboard reset will be necessary. Along with this update, Steam trading cards have been added and will start dropping the next time you play. Changelog
- Introduced controller support (control scheme can be selected in the options menu)
- Overhauled wall run mechanic, player can now jump in the direction he's looking at
- Introduced Steam leaderboards for exploration and speedrun modes
- Introduced aim assist (can be turned on/off in the options menu)
- Introduced camera assist that helps orient the camera when wall running and wall jumping (can be turned on/off in the options menu)
- Introduced 180 degree turn (controller only)
- When using a controller, the catapult mechanic can be activated with one button
- S rank now requires at least one secret
- Level balancing
- Hints now change depending on control scheme
- Magnet orb sound effect now stops playing when the orb becomes
- Updated crosshair to stand out more from the background and to make grapple range easier to see
- Added graphics menu option to control the grappling beam quality
- Updated to engine to Unity 5.3.4 from 5.3.3
- Minor performance optimizations
- Fixed bug with restarting a level, which could delete campaign progress
- Fixed bug where crouching while wall running would give the player extra height
- Fixed incorrect behaviour when standing on the ground, grappling an orb, moving away from it and shortening the beam
- Fixed bug where the grapple beam would flash for a frame when first used
Welkin Road
Gregor Panič
Nkidu Games Inc.
2016-04-13
Action Indie Adventure Singleplayer EA
Game News Posts 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(44 reviews)
http://www.welkinroad.com/
https://store.steampowered.com/app/432720 
The Game includes VR Support
Welkin Road Linux [3.78 G]
Soaring amid the clouds, Welkin Road blends free running with grappling-hook-powered aerobatics, challenging you to reach the end of each level using only your wits and the abilities available to you. The road ahead will test your resolve, your concentration and your reflexes, forcing you to master your swings and movement as you learn new techniques to overcome the obstacles in the world… or plummet to your doom.
The gameplay is driven by two core components: grappling and parkour. Make use of the two grappling hooks to swing from point to point, creating momentum while using parkour-inspired movement to explore the world. Sprint, leap, balance, run on walls and hold on for dear life as you perform incredible, high-altitude, acrobatic stunts.
You have full control over the grappling hooks, as well as the direction, speed and timing of your swings. Master and blend all of these elements into fast, fluid and elegant runs. Challenge yourself further by competing against the clock and the time of other runners around the world.
Main features:
- Grappling hooks: With full control over two grappling hooks you can chain swings together and use your momentum for fluid, elegant movement.
- Parkour: Use wall running, wall jumping, crouching and wall grappling to overcome obstacles and find the best route to the pillar of light.
- Different grappling mechanics: The game is full of different types of grappling mechanics which will impact the way you move and solve puzzles.
- Challenges and puzzles: Levels require you to master swinging, movement, various abilities and to discover new ways to use and combine them.
- Speedrun mode: Race against the clock or try to beat the times of other runners around the world, and compete for a spot on the leaderboards.
- Intelligent checkpoints: Frequent checkpoints and manual resets mean you can get back into the action as fast as possible. This allows you to practice sections and master an entire level without having to constantly restart. Improve on sections, find the most efficient route and set the best time.
- OS: Ubuntu 12.04+ 64-bit. SteamOS
- Processor: Intel Core 2 Q6600Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 275
- Storage: 5 GB available spaceAdditional Notes: Adjust settings to get an acceptable framerate.
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