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Hi there! This is a rather big update and it includes a bunch of new features. The first addition is controller support. It features fully rebindable inputs, horizontal and vertical sensitivity settings and an option to invert each of the axes. To make the new control scheme easier to use two helpers were added: aim assist and camera assist. Aim assist helps to track the orbs while camera assist helps to adjust the camera when wall running and wall jumping. Both of these helpers can be turned on and off (for both controller and mouse) in the options menu. The controller inputs are, by default, set up for the Xbox 360 controller, but any other controller should work as well after modifying the bindings. I'm interested to hear your thoughts on the new control scheme and what I can do to improve it. The wall run mechanic has been redesigned. The biggest difference is that while wall running, the view direction now determines the direction of the jump. If you're used to the old wall run, this might take a bit of time to get used to, but I think it's an improvement overall since it gives more control to the player. Leaderboards have been added to Steam and can be found here. Scores will be automatically posted whenever you complete a level in exploration or speedrun mode. Because the gameplay and level design is likely to change before the full release, at least one leaderboard reset will be necessary. Along with this update, Steam trading cards have been added and will start dropping the next time you play. Changelog
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