Every room is a life-or-death decision. Enter with nothing but a shuffled deck and your wits. Face dungeons where strategy trumps luck; every card in your deck must be used wisely to escape alive. This isn't about collecting the rarest cards; it's about making the most of what you have, turn by turn, in a relentless struggle for survival.
Each room presents 4 random cards from your deck. One wrong choice could end your run.
♥️ Hearts - Heal with precious potion cards
♦️ Diamonds - Equip powerful weapons (only one at a time!)
♠️ Spades & Clubs - Fight monsters or flee
⭐ Jokers - Trade weapons for healing in desperate moments
The unique challenge? You must play every single card in your deck to escape. There are no shortcuts, just pure strategy, intense resource management, and nerve-wracking decisions.

Campaigns: Four different challenging campaigns with over 25 septillion possible combinations.
Custom Deck Builder: Create your perfect deck composition with endless possibilities
Speedrun Mode: Built-in timer and leaderboards for competitive play
Procedural Dungeons: Save seeds to replay challenging runs or share discoveries
Endless Mode: Survive infinite dungeons with reshuffling decks and incrementing seeds
Advanced Stat Tracking: Track your progress with detailed charts and graphs
Replay System: Save and review every decision to master your strategy
Plus Even More Features:
Full controller support
Immersive adaptive soundtrack
Multiple difficulty levels
Extensive achievements
Dedicated accessibility settings
Fast-paced tutorial to learn the basics

Chain devastating card combinations, face powerful monsters in the deepest dungeons, and discover why every card matters in this addictive strategic rogue-like. Learn from every defeat, refine your strategy, and push deeper than ever before. Whether you're speed-running for the leaderboards or testing your limits in endless mode, every run tells a unique story of survival, strategy, and split-second decisions.
Play Picaro Today!
This update brings several overall improvements to the UI/IX improving game readability, adds a new \"anime\" card art pack, and fixes some bugs.\n\nOur primary goal with this update was to clear up confusion we noticed while watching players play the game we noticed the following issues:\nPlayers would frequently try using weapons on monsters they couldn\'t hit\nPlayers would often miss the tutorial option and play the game without seeing it\n\nWhat\'s changed:\n
- \n
- Improved highlighting of monsters that can be attacked when using weapon\n
- Darken / desaturation of monsters that cannot be attacked when using a weapon\n
- Added \"anime\" card art pack\n
- Added tutorial steering - when going to start a new game, new players will automatically be directed to the tutorial option\n
- Fixed bug that caused monsters to highlight as if a weapon was being used\n
- Fixed bug where alt key caused card highlighting\n
- Fixed bug where speedrun / accessibility keys applied weapon attack highlighting to monsters even though the player didn\'t have a weapon equipped\n
Minimum Setup
- OS: Debian + SteamOS
- Processor: Intel Core 2 Duo / AMD Athlon X2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 400 / AMD Radeon HD 5000
- Storage: 100 MB available spaceAdditional Notes: Runs through dedicated compatibility layer on Linux in default web browser. due to native webkit missing hardware acceleration.
Recommended Setup
- OS: Debian + SteamOS
- Processor: Intel Core i5 / AMD Athlon X4Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 500 / AMD Radeon HD 6000
- Storage: 100 MB available spaceAdditional Notes: Runs through dedicated compatibility layer on Linux in default web browser. due to native webkit missing hardware acceleration.
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