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Were finally back from summer vacation slightly sunburned, slightly bug-bitten, and definitely a little stranger than before. Turns out real life has its own bugs and a world just as weird as the one were building.
But were back in Larcenest Gap now and so are you.
Controller Support You can now play with a controller! Its still a work-in-progress (menus might act up), but its mostly functional. Let us know how it feels.
Voice Acting for Most Characters Many of the towns residents now speak some warmly, some suspiciously, some... unsettlingly calm. Voices are in and being tweaked, but already in-game.
Tutorial Quest Dialogue & Environmental Outcomes Weve updated the tutorial quest with more branching outcomes and responsive world events. Your choices echo a little louder now.
Bug Fixes (Both Kinds) We squashed plenty of in-game bugs and a few that bit us outdoors. More will surely emerge. You know the drill.
Were still working on improving the camera. Some players in previous playtests reported motion sickness, which is absolutely not the kind of sick experience were aiming for.
Our goal is for Nothing Strange Here to be sick and fun not the kind that makes you queasy. Were actively adjusting movement and camera smoothing to keep things cozy, not dizzy.
Please let us know if youre still feeling woozy this time around. Your feedback helps us get it right.
This round focuses on feel how the game sounds, controls, and reacts. Voice acting, input systems, and consequence feedback are all crucial as we move toward full demo release.
Your thoughts will help us shape a more expressive, cozy, and uncanny experience.
\[Join Our Discord] \[Leave Feedback on Playtest #3]
Thanks for helping us keep Nothing Strange Here just the right amount of strange. The Dandelion Developers Team
What you will be playing is the demo version of Nothing Strange Here, set to go live later this year.
Youve wandered the odd little streets of Larcenest Gap, snapped suspicious photos, and maybe uncovered more than you bargained for but this is still just the beginning.
For this playtest, were focused on Quest Board Outcomes. Your choices, your discoveries, and your feedback will help us fine-tune how these strange little mysteries unfold.
Expect oddities. Expect the unexpected. Expect some things we havent even accounted for yet.
[hr][/hr]Your thoughts help us polish the weird, fix the broken, and double down on the fun. Every note you share brings us one step closer to making this cozy mystery truly unforgettable.
[hr][/hr]Pet Cat
[img src="https://clan.cloudflare.steamstatic.com/images/45584366/391fad0c47b6954baa7d5be27dcbda6b7a86247f.gif"][/img]
Cat Sounds (finally)
[img src="https://clan.cloudflare.steamstatic.com/images/45584366/65d6dd0798935e3c23221dc033eb92cf84f7fe08.gif"][/img] Fixed many bugs Polished some UI and menus Slight optimizations Added more characters Quest Board Outcomes & UI improvements
[hr][/hr]Thanks for helping us keep things just the right amount of strange.
The Dandelion Developers Team
This is just the beginning: well be running bi-weekly playtests to gather feedback, squash bugs, and fine-tune the weirdness.
Playtest Schedule Heres when the town will be open:
First General Playtest
July 46 17:00 CEST to 00:00 PT / 09:00 CEST (new start time)
Quest Board Outcomes
July 1820 16:00 CEST to 00:00 PT / 09:00 CEST
Steam Deck & Controller Testing, Remaining Quest Outcomes, Pre-Demo Bugs
August 1517 16:00 CEST to 00:00 PT / 09:00 CEST
Each session gives us a chance to test new content, fix whats broken, and collect your thoughts.
Explore the town Document strange discoveries Unlock stickers and secrets Share feedback and shape the mystery
Well post reminders before each test and if you have feedback, bug reports, or sticker ideas, were all ears.
See you in the Gap
Got feedback? Were listening.
Spotted a bug? Loved a quest? Got confused by something weird (or not weird enough)?
Drop your thoughts
Enjoyed your time in the Gap?
Hit Wishlist and Follow if you havent already. It helps us reach more curious players who might just love getting lost in the strange, too.
Wanna be part of the investigation?
Join our Discord to share theories, report oddities, and chat with the devs (and other nosy reporters).
Explore the quirky town of Larcenest Gap. Take pictures with your camera and write articles in your journal. Interact with the people who have daily routines and help them with their various tasks. Use your investigating skills to unravel the mystery surrounding this town.
Wander through an open world full of life.
Around every corner there are strange sights, and cozy moments waiting to be found. From mysterious forests to quirky city streets, every area in Larcenest Gap is handcrafted for curious players who love to explore, snap photos, and uncover hidden surprises.
Something’s off in Larcenest Gap.
As the new journalist in town, you’re here to find the truth. Investigate hidden mysteries that go beyond your job description and help the locals solve their bizarre problems. Your choices shape the world you live in.
Your choices shape the town.
Every quest you complete lets you choose one out of three article styles. The article you publish will change how the world reacts, from the gossip on the town’s quest board to how areas look and feel. The townsfolk remember what you write… and sometimes even dress the part.
Turn strange encounters into cozy collectibles.
Unlock stickers by photographing weird moments, completing quests, and exploring hidden areas. Use the stickers to decorate your journal to reflect your creativity, turning it into a masterpiece or an evidence board. It’s all up to you!
Time passes… and the world changes with it.
Explore the world under the warm sun or the eerie glow of moonlight. Certain events, characters, and secrets only appear at specific times, so keep your camera ready and eyes open.
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