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Name

 Plague Inc: Evolved 

 

Developer

 Ndemic Creations 

 

Publisher

 Ndemic Creations 

 

Tags

 Indie 

 Strategy 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2016-02-18 

 

Steam

 5,09€ 4,07£ 5,09$ / 66 % 

 

News

 109 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 415 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/246620 

 

How long to Beat

Main Story

 1 Hours 

 

Main Story + Extras

 6 Hours 

 

Completionist

 24 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 542  

Average playtime (last 2 weeks)

 26 

Median playtime (forever)

 250 

Median playtime (last 2 weeks)

 26 

Public Linux depots

 Plague Inc: Evolved Depot - Linux [815.54 M] 


 Plague Inc: Evolved - Scenario Creator Linux [220.91 M] 


DLC

 Plague Inc: The Cure 




LINUX STREAMERS (2)
skookiespritegotch_futchian




Evolution 20 - Multiplayer balance update



Hey everyone

We have just released a new multiplayer balance update for Plague Inc: Evolved which addresses some of the feedback we have been getting from players. Fans of viruses and parasite will be particularly excited by this!



  • Parasite tweak - Parasitic DNA theft buffed - parasite now steals 45% of opponent's DNA, up from 40%. Remember, your severity will increase as your opponent evolves so it won't be long before humans are out to cure you!
  • Virus tweak - We found that the virus was devolving too often to get much use in competitive play. We have reduced the chance of devolving to 12% (from 14%) and also made it 5% harder to cure
  • Bioweapon tweak - Bioweapon continues to be one of the more popular disease types in VS mode - we are making it 5% easier to cure to prevent it becoming too dominant.
  • Benign Mimic tweak - One of the most popular active abilities in VS mode - we are making a few changes to its duration and impact to ensure that other strategies have enough room to breathe. Will keep an eye on this and see if more action is needed.



We are hard at work on a new disease type for Plague Inc. at the moment - will share more information on it soon!

Also - it is still possible to make a late pledge for Plague Inc: The Board Game here: https://plague-inc.backerkit.com/hosted_preorders

Full Change Log:

MP VS mode balance changes

  • Bioweapon ~5% easier to cure
  • Virus ~5% harder to cure
  • Virus devolve chance now reduced to 12% from 14%
  • Parasite now steals 45% of DNA, up from 40%
  • Benign Mimic lasts 5 days longer
  • Benign Mimic starts slower and increases in strength over time
  • Daily cure impact of an individual benign mimic now capped (at ~5% of total cure requirement)
  • If immune shock used in a country without opponent - has lesser impact on infectivity

Bug fix

  • Fixed Edge case on publish for Scenario Creator
  • Minor Load/Save Fix
  • Fix for edge case of unlocking Official Scenarios


[ 2016-07-21 14:29:14 CET ] [ Original post ]