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Stackflow is a hypnotically addictive strategic roguelike about the pure pleasure of fitting pieces perfectly. Discover unique blocks, create satisfying connections, and trigger explosive combos that release pure dopamine. Overcome escalating challenges in each level by hitting target scores through clever strategies and perfect timing.

SPECIAL GAME-BREAKING BLOCKS

Unlock unique blocks with devastating powers! Indestructible Obsidian with permanent multipliers, Stone that explodes into points, and much more. Every choice redefines your strategy and opens infinite possibilities for insane combos.

GAME-CHANGING ADVANTAGES

Powerful advantages that completely revolutionize your playstyle! Smart automation, explosive multipliers, and unique mechanics that make every run unpredictable and addictive.

Stackflow
Caue FerraretoDeveloper
Pixel PurrfectPublisher
October 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (22 reviews)
Public Linux Depots:
  • [0 B]
Update 0.9 - The Blockipedia Update

Hey Stackflow players! Version 0.9 is here with exciting new features and important fixes! This update we\'re introducing a couple of bug fixes and mainly the Blockipedia (check the GIF below!).\n\nGame Description Image\n\n

New Features

\n
    \n
  • Blockipedia Screen - Discover and catalog all the blocks you\'ve encountered! Track your collection progress and learn more about each block type.\n
  • Perk Visibility - You can now see your active perks directly on the Block Selection screen. No more guessing what buffs you have!\n
  • New Achievements - Unlock new achievements while having fun discovering new blocks!\n
\n\n

Bug Fixes

\n
    \n
  • Fixed: Skip button becoming disabled when pressed before transition ends on Block/Perk Selection screens.\n
  • Fixed: Speedrun timer not stopping correctly on Level 21 (now properly stops and resumes when pressing Continue).\n
  • Fixed: Fire Mage creating another falling piece when blocks got destroyed by their fireballs.\n
\n\nThank you for playing Stackflow!

[ 2025-11-27 16:28:58 CET ] [Original Post]
Update 0.8 - New Bosses, Full Clear Perk & Speedrun Timer

New Content

\n
    \n
  • New perk called Full Clear: Clearing all the Board will multiply Stack and Flow by x3\n
  • A new boss named The Perfectionist: A demanding foe that punishes inefficiency - clearing LESS than four Rows multiplies your Stack by 0.5x\n
  • Another boss called The Eclipse: Test your memory in the shadows - you can\'t see the Piece you\'re holding, Next Piece, or how many Pieces you have left on your Deck\n
\n\n

Improvements

\n
    \n
  • Dynamic button hints: Button prompts now automatically switch between keyboard and gamepad based on your last input\n
  • Speedrun timer: New optional speedrun timer for competitive players\n
  • Lock-delay now counts even when you\'re not pressing the soft-drop key (0.5 seconds whenever an input is pressed)\n
  • Fixed text coloring for [u][points:1-4][/u] display\n
\n\n

Thank you for playing Stackflow! Keep stacking and flowing!

[ 2025-11-21 18:37:06 CET ] [Original Post]
Update 0.7: A better rotation system, UI changes and overall QoL!

Hey everyone! \n\nUpdate 0.7 is here with a massive wave of improvements, balance changes, and critical bug fixes. We\'ve been hard at work refining the experience based on your feedback!\n\nTake a moment to watch this awesome T-spin working on the new rotation system (video by @LFLAnthony on Discord):\n\nGame Description Image\n\n

Major Improvements

\n\n

UI & Visual Updates

\n
    \n
  • \"Points\" renamed to \"Stack\"\n
  • \"Multiplier\" renamed to \"Flow\"\n
\n\n

Control Enhancements

\n
    \n
  • Added 180-degree rotation keybindings for advanced techniques (default key is A, but you can rebind it!)\n
  • New \"Reset Keybindings\" button to restore default controls\n
\n\n

Gameplay Feel Improvements

\n
    \n
  • Delay time added for instant placement (hard-drop) - more forgiving timing when pieces land\n
  • Increased time window for placing pieces after landing on the ground\n
  • New setting: Soft Drop Speed customization\n
  • Settings now increment by 0.01 instead of 0.05 for finer control\n
\n\n

Balance Changes

\n
    \n
  • Uranium reworked: Increased activation time (from 3s to 5s) and boosted points to make it more strategic and rewarding (+10 Stack)\n
  • Granite nerfed: 2x Stack but it multiplies your Flow by 0.75x!\n
  • Fire Mage buffed: Two fireballs and each gives +5 Flow per blocks destroyed\n
\n\n

Critical Bug Fixes

\n
    \n
  • FIXED: Rotation system completely broken - Rotation system now works properly!\n
  • FIXED: Game crashes when restarting when you run out of pieces\n
\n\n

Thank You!

\nA huge thanks to everyone who reported bugs and shared feedback on 0.6. The rotation system fix especially was critical, and we apologize for the frustration it caused. Your reports help us make the game better with every update!\n\nKeep the feedback coming, and happy stacking! \n\n- Ferrareto

[ 2025-11-11 21:52:33 CET ] [Original Post]
Welcome to Early Access!

Hey everyone! \n\nWe\'re incredibly excited to announce that the game is now officially in Early Access! This is a huge milestone for us, and we couldn\'t have made it here without all your amazing feedback and support during the demo phase.\n\n

What\'s in Early Access?

\n\nChallenges & Game Modes \nUnlock new ways to play! Complete challenges to access exciting game modes that will test your skills and strategies in fresh ways.\n\nAchievement System \nHunt for achievements as you play! We\'ve added a variety of achievements to chase, rewarding clever plays, milestone moments, and mastery of the game\'s mechanics.\n\nUnlimited Levels \nHow far can you go? The game now features unlimited levels - push your skills to the limit and see how high you can climb!\n\nAnd Much More to Come! \nEarly Access is just the beginning. We have tons of content planned and will be actively updating the game based on your feedback. Expect new blocks, modes, balance changes, and surprises along the way!\n\n

Thank You!

\n\nThank you for being part of this journey. Your enthusiasm, suggestions, and bug reports have been invaluable. We can\'t wait to see where we take this game together!\n\nJump in, complete some challenges, and let us know what you think. Happy stacking! \n\n- Ferrareto

[ 2025-11-05 20:32:40 CET ] [Original Post]
Early Access Update 0.5 - Controls & Content!

Hey everyone! \n\nThis update is packed with quality-of-life improvements and new content. We\'ve been listening to your feedback, and some of the most requested features are finally here!\n\n

What\'s New

\n

Keyboard Remapping!

\nThis was BY FAR our most requested feature - you can now fully customize your keyboard controls! Head to the settings menu and map keys however you like. Make the game truly yours!\n\n

Input Customization

\nFor those who wanted more precise control over inputs, we\'ve added:\n
    \n
  • Input Repeat Rate - Adjust how fast inputs repeat when holding a key\n
  • Input Repeat Delay - Control the initial delay before inputs start repeating\n
\n\n

New Blocks!

\nA list of the exciting additions:\n
    \n
  • Fire Mage - Bring the heat to your runs! \n
  • Skeleton - Rattle some bones! \n
  • Slime has been moved from the \"Magical\" group to the \"Monster\" group (it just makes more sense thematically!)\n
\n\nEagle-eyed players might notice a new Achievements button on the main menu! It\'s locked in the demo for now, but we\'re laying the groundwork for the full release. Stay tuned!\n\n

Thank You!

\nYour feedback continues to shape this game in amazing ways. The keyboard remapping especially has been requested since day one, and we\'re thrilled to finally deliver it!\n\nAs always, let us know if you encounter any issues or have more suggestions. Happy stacking!

[ 2025-10-27 22:10:37 CET ] [Original Post]
Major Update: SRS System Implementation!

Hey everyone! \n\nWe\'ve heard you loud and clear - the Super Rotation System is finally here! This has been one of our most requested features, and we\'re excited to roll it out to all of you.\n\n

What\'s New

\n\nSuper Rotation System (SRS) \nThe game now uses the official SRS rotation mechanics! I\'ll be honest - I\'m not the most experienced block-stacking player myself, but we spent a lot of time on it to make sure we got this right. The rotation system now includes:\n\n
    \n
  • Proper piece rotation with accurate kick tables\n
  • Wall kicks and floor kicks that follow official SRS specifications\n
  • I-piece, T-piece, and all standard piece rotations working as expected\n
  • Smoother gameplay that matches what competitive players are used to\n
\n\nThis should make the game feel much more intuitive for veterans of the genre while keeping all the roguelike goodness! \n\n

Thank You!

\n\nHuge thanks to everyone who requested this feature and provided feedback. Your passion for the game pushes us to make it better!\n\nAs always, if you encounter any bugs or have suggestions, please let us know in the discussions forum. Happy stacking!

[ 2025-10-18 01:38:35 CET ] [Original Post]
Stackflow Demo Update: New Block Groups & Enhanced Gameplay!

Hey Stackflow players!

We\'ve been busy crafting an explosive update that\'s all about destruction, sound, and making your gameplay experience smoother than ever. Get ready for some serious block-busting action!

What\'s New?

New Block Groups System - Blocks are now organized into themed groups for better strategy planning:

  • Explosives Group - Bomb, C4, and Detonator for maximum destruction

    [/*]
  • Colony Group - Queen Bee, Worker Bee, Honey, and Hive that work better together

    [/*]
  • Arcane Group - Mimic, Slime, Bookshelf, and Arcanist with magical properties

    [/*]
  • Harmony Group - Piano, Acoustic Guitar, Electric Guitar, and Speakers for musical chaos

    [/*]

\n Enhanced Block Selection - Group visualization with color-coded themes makes finding the right blocks faster than ever.

New Block Synergies - Special blocks like Detonator can trigger explosive chain reactions, while Speakers amplify all musical blocks for maximum harmony.

Fixes & Improvements

  • Performance Optimizations - General improvements for smoother gameplay experience.

    [/*]
  • Gravity System Overhaul - Finally fixed! Blocks now fall naturally without weird behaviors.

    [/*]
  • The Puppeteer Boss - Improved to 3 seconds for better gameplay flow.

    [/*]

Thank You!

\nYour feedback continues to shape Stackflow into something truly special. The new block groups system opens up endless strategic possibilities we\'re already cooking up more explosive content for future updates! \n\nThe harmony between destruction and creation has never sounded so good! \n\nHappy exploding (and harmonizing)!

[ 2025-09-30 18:39:47 CET ] [Original Post]
Stackflow Demo Update: New Boss Battles Await!

Hey Stackflow players! \n\nWere back with another big update, and this one is packed with epic boss challenges, spicy new rules, and important fixes that make the game feel smoother than ever. Lets dive in! \n

Whats New?

  • Boss Battles Every third level youll face a boss with a unique rule that changes how you play. Think you can handle: \n The Dizzy Your blocks keep spinning randomly \n The Thief No more Hold for you!

    [/*]
  • Limited Rolls Strategy matters! You now get 5 rolls per run. Use them wisely. \n\n

    [/*]

Fixes & Improvements

  • Block Fall Fix Blocks now fall correctly, filling empty spaces without leaving awkward gaps.

    [/*]
  • Dynamite & Obsidian Fix These tricky blocks no longer leave empty spots behind. Clean destruction, clean gameplay.

    [/*]
  • Game Over Bug Squashed The game will no longer end before youve used all your blocks. \n\n

    [/*]

Thank You!

Your feedback keeps shaping Stackflow into something even better. Keep sending it our way, and get ready because the bosses are only the beginning.

Happy stacking (and surviving the bosses)!

[ 2025-09-01 02:10:09 CET ] [Original Post]
Stackflow Demo Update: Bug fixes, controller support and new blocks!

Hey there, Stackflow players!

Thanks for all the amazing feedback so far! We've been listening, and we're excited to drop this fresh update packed with improvements and new content!

What's New?

  • Counter-clockwise rotation - Now you can rotate pieces both ways! Use Z or Q on keyboard, or the bumpers on your controller

    [/*]
  • Full controller support - Complete gamepad integration for the ultimate couch gaming experience

    [/*]
  • New blocks - Welcome the Brick and Iron blocks.

    [/*]
  • Keyboard-only gameplay - Play the entire game using just your keyboard - no mouse required!

    [/*]
  • Interactive tutorial - First-time players now get a guided introduction to master the basics

    [/*]
  • +3 Levels - You definitely need to do a lot of points on those!

    [/*]
  • Ramped up difficulty - Levels are significantly more challenging - think you can handle it?

    [/*]
  • Obsidian block rebalance - Now gets destroyed after 3 activations (previously unlimited) for better game balance

    [/*]
  • Block tooltips - Hover your mouse over blocks to see exactly what they do - no more guessing!

    [/*]

Thank You!

Your feedback has been incredible and is what makes these updates possible. Keep it coming!

More exciting updates are on the horizon...

Happy stacking!

[ 2025-08-15 22:15:53 CET ] [Original Post]

Minimum Setup

  • Processor: 2 GHz
  • Graphics: Support for OpenGL
  • Storage: 200 MB available space
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