Toss. Aim. Score. Urban Style.
Welcome to Disc Golf City, an arcade-inspired disc golf game where the concrete jungle becomes your playground. Whether you're curving a disc through alleyways or banking a trick shot off a rooftop, every course is packed with stylish scenery and sneaky targets.
Navigate city parks, plazas, and rooftops in this low-poly 3D world, all while unlocking bonus achievements for hitting signs, bins, and hidden targets in your path.
🥏 Arcade-style disc golf set in a familiar city environment
🎯 Hit the basket... or go for bonus trick shot targets
🎨 Stylized low-poly 3D visuals with a colorful city vibe
🌆 Multiple levels inspired by real city layouts
👨👩👧👦 Family-friendly gameplay for all ages
🎮 Simple to play, challenging to master
🧘♂️ Relaxing single-player experience with no timers and no stress
Week 52 feels like the right moment to pause and look back.
This year didnt go perfectly and its important for us to say that openly.
We made mistakes, especially around the release. Some things were rushed, we didn\'t understand how to launch on Steam, and at times we learned lessons the hard way. But those lessons have shaped the game into something much stronger than where it started.
A quick look back:
We first released a demo around six months ago, back in June.
[/*]In August, we made the decision to rename the game.
[/*]In September, Disc Golf City launched fully on Steam.
[/*]Since then, weve passed 21,000 activations (on all platforms).
[/*]
That journey hasnt been smooth, but it has been incredibly valuable.
What weve built since:
Over the past months, Disc Golf City has grown in meaningful ways. Weve added in-game leaderboards, significantly improved the tutorial, upgraded audio and ambience, introduced animated in-game billboards, improved achievements and progression, added custom discs including our first artist collaboration, and continued steady work on a mobile client.
The future
Weve also focused heavily on stability and polish. That includes a resume system for mobile, camera improvements, bug fixes, and a refreshed UI thats currently in progress.
Most importantly, the game is now stable, improving regularly, and heading in a clear direction.
Things feel back on track.
Were genuinely proud of where Disc Golf City is now compared to earlier in the year. The foundations are solid, development is more focused, and updates are landing in a much healthier rhythm.
Plenty more to come.
Theres still a lot ahead: continued mobile development, further UI improvements, expanded leaderboard features, more custom discs and cosmetic options, and ongoing quality-of-life work across the game.
As always, your feedback continues to shape what we prioritise next.
Thank you to everyone who stuck with us through the messy parts, tried the game, shared feedback, and supported the project. We wouldnt be here without you.
Heres to a stronger, clearer year ahead.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45634802/7e24fb7d9721276e4e9580f6b8e43e7901765e09.png\"][/img]
Minimum Setup
- OS: SteamOS. Ubuntu 20.04+. or equivalent modern 64-bit Linux distribution
- Processor: Dual Core 2.0 GHz or betterMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.3 compatible GPU
- Storage: 200 MB available space
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