Metro City, 1999. Leather-jacket-wearing, chain-smoking, no-nonsense detective Jason Maxx is on the case, danger lurking behind every corner like a surprise birthday party of crime.

Things, however, might get a little goofy.
Metro City is an absurd place full of goofballs, miscreants, dirtbags and the occasional murderous maniac, plus plenty of sight gags and low poly, retro 3D graphics. Sarcastic quips, visual humor and low-res textures abound!

Get the clues, meet some weirdos and solve the case!

Features:
Solve the mystery through a series of conversations, interrogations and combing of clues
Explore the dark eerie Metro City
2-3 hour playthrough
Dark humor aplenty!

Attention all detectives!
The autosaving system is here. Three new slots for autosaving have being added, along several autosaving trigger points across the game.
Unity Security Update. We also updated the game to use the latest Unity version for security reasons.
Additionally, we have:
Adjusted some materials on doors and floors.
[/*]Fixed an error when loading a game from Applebaums apartment that allowed an inconsistent interaction.
[/*]Made minor optimizations and bug fixes throughout.
[/*]
If you find any bugs or have any feedback, please share it in the active discussion post.
Metro City PD Serving justice with half a clue and a quarter of lung capacity since 1999.
Nabos Studios Team
Over and out, agents of mayhem
Minimum Setup
- Memory: 1 MB RAM
- Graphics: Vulkan
- Storage: 1 MB available space
Recommended Setup
- Graphics: Vulkan
- Storage: 2 MB available space
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