SYRUP 2: CANDY ALCHEMY RPG is a direct sequel to my 2015 visual novel, Syrup and the Ultimate Sweet. As the title implies, the series has evolved into a fully featured RPG! Synthesize candies, battle monsters, and complete quests while discovering more about the world beyond Atelier Sweets!
FEATURES
60+ candy recipes to synthesize
Many unique enemies and heart-pounding boss encounters
6 recruitable party members to bond with
5+ hours to clear the main story (~60k word count)
Guest appearances from other NomnomNami games (Lonely Wolf Treat, her tears were my light, BAD END THEATER)
CANDY ALCHEMY
Syrup is a Candy Alchemist, which means she can synthesize all sorts of wonderful sweets for her friends and customers to enjoy!
Collect unique ingredients from around the world. Bring a friend along to gather even more!
Once you return home, spend the evening crafting unique confections! Gumdrop will praise every one of your new creations~
BATTLE SYSTEM
Syrup and her friends will sometimes run into trouble during their adventures... Kick these magical enemies into submission and collect their parts to make more delicious candy!
The candies you craft can be used to aid you in battle. They'll give you everything from quick stat buffs to full revivals! Eating enough candy will make you unstoppable!!
Gain experience to level up, and your stats will grow even higher. Wow, Syrup, you're so strong~!
Is it really okay to play the sequel first...?
This game was made to be fun for fans both new and old! It's a title you can enjoy even if you've never played a single NomnomNami game before. I hope you'll fall in love with the characters in this world!
just a few fixes/additions today!
french+portuguese translation updates
[/*]stat-modifying titles now actually modify your stats (i was lying before?!)
[/*]loser title now sets all your stats to 1 (and hp to 10)
[/*]fixed a bug where timber\'s sprite disappeared when you lose to him with a friend in your party
[/*]fixed a bug that sequence-broke the secret boss fight (due to the dream stuff i added... lol)
[/*]fixed a crash when you clear your memo (only happened sometimes, but now it shouldnt crash anymore at least)
[/*]
thanks for playing syrup 2~
i am pumped, you gotta play this update
listen, okay, i released a free game recently, it\'s called Night with Timber . i\'m obsessed with him. i have loved this oc of mine for a long time, but making a game about him changed my brain chemistry and i had to add him as an extra boss in syrup 2.
what i did not realize is how quickly i would be able to finish his content!!!! so this patch includes a bunch of random bugfixes PLUS a whole little storyline!!!! i\'m giving instructions for how to get to it because it\'s slightly out of the way. feel free to go in blind, lime also gives you hints for activating the events, but i wanted to leave a little guide to make it easy for everyone.
how to fight timber
reach at least chapter 3 of the main story
[/*]complete both of butterscotch\'s events on mount sorbet
[/*]recruit treat, talk to pine
[/*]fight 3 wolves with treat in your party, timber will appear
[/*]fight 3 more wolves with butterscotch in your party (he will appear again)
[/*]fight EVERY WOLF until timber appears for the final showdown...
[/*]losing will give you a bad ending (unless you have bad ends disabled, then you will just get a game over)
[/*]
you can fight him with toffee in your party too, and there\'s a bunch of extra dialogue if you talk to treat, mochi, pine, and sushka during the storyline :)
currently, the new story content is only available in english. french and portuguese translations will be added in the next update. we\'re working on spanish and korean translations too--thanks for your patience everyone!
I THINK THAT\'S ALL THE INFO... now for the actual patch notes.
v0.4.6 updates
boss rematch! with bad endings enabled, you\'ll get a new option at the end of the day so you can see any alternate outcomes you might have missed.
[/*]added more prompts to hang out with butterscotch so her storyline is less likely to get stalled
[/*]snowstorm event now has animated snow (when sushka is introduced)
[/*]added attack sprites for treat
[/*]fixed event completion percentages so they should be more accurate now... (i think there\'s still some bugs tho)
[/*]battle streak now caps at syrup\'s level instead of always being 10 (just to slightly discourage grinding)
[/*]drinking frail essence no longer prevents you from leveling up
[/*]making the ultimate sweet after returning from a day out properly sends you to bed now
[/*]fixed a bug that prevented you from earning both the brute-force champ and battle maniac titles in the same battle
[/*]fixed a crash when you try to learn spella wafers from souffle (added a note to go talk to cassia for it instead)
[/*]fixed some untranslated lines in the french translation
[/*]
happy syrup 2 release day!!!!! the 10th anniversary of https://store.steampowered.com/app/3946740/Syrup_and_the_Ultimate_Sweet/\"" style="color:#bb86fc;text-decoration:none;">syrup and the ultimate sweet ...! wow!!!!! we made it here...
um, umm, this game is really huge so like... i don\'t know what to even say about it... i\'m just happy everyone can play it now, even if i\'m still working on the end of the story...! there is PLENTY IN THERE to enjoy in the meantime, trust me..! that\'s why i wanted to do early access ^^
you can check this page for upcoming fixes or notable bugs, and if you run into anything strange while playing the game then please feel free to contact me or make a thread about it! i welcome all feedback!!!
hope you enjoy the game~!
Minimum Setup
- OS: Ubuntu 16.04+
- Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0
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