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StarMade v0.197.36 Bug-fixing Round Part 2

Greetings, Citizens ~ Unfortunately, our lead developer schema was hit by the flu three weeks ago and has only been able to work for the past week. Because of the lost work hours, this will be another bug fixing round! Schema is feeling well once again, so we can all get back on track. Something you have probably noticed is that StarMade now uses semantic versioning; while this doesn't affect gameplay, it’s an industry standard, and will allow us to more quickly (and accurately) identify revision/hotfix versions. Other notable improvements in this release:

  • We have added a new model for the Marker Beam.
  • Shield hits now scale with weapon power. (For example, your pistol will no longer light up the entire ship when fired inside.)
  • We have made some small changes to the lighting shader which improves graphics at longer distances.
  • The atmosphere of planets now looks better when viewed from different a sector.
  • Mirror Cubes is now enabled by default.
  • The yellow/red build box now has a new appearance and scales with box dimensions.
  • Shipyard computers now have an [Edit Design] button to access ship cores without having to manually get in.
Confirmed fixes: T1294 star reflection makes some blocks appear white T1293 Shipyards able to take over an existing entity T1292 thrust circle slider can go under or above 100% total thrust T1276 turning off gravity un-aligns you from ship T1267 exit tutorial dialog menu appears on top of confirmation dialog T1244 Missile Tracking inaccurate vs. smaller ships T1226 Cannot modify rotational thrust using out-of-ship thrust menu as astronaut T1221 fleet on sentry or defend doesn't fight back if enemy is out of weapon range T1211 AI aim is nearly 100% accurate, regardless of difficulty setting T1248 "Preview Block to Place" appears inside Galaxy Map T1185 Carrier recall first uses an old flagship position to home in T1177 Faction description can't be blank (no warning message issue) T1081 "Select Nearest Entity" while inside a ship core selects your astronaut T1065 Unable to unlink weapons and effects in weapons menu T1020 Diminishing returns of Inherited Thrust is based off the dock, not mothership T971 storage pull on asteroid results in class-cast exception T897 tooltip not showing for ship hotbar 2 -> 10 T798 Chat main log blank after first 100 lines T794 Transporters preserves alignment but not gravity on the same ship T778 scrolling through ship hotbar is jumpy T709 LOD of planets are the wrong colour seen from other sectors T8 Sector change moves players in gravity/alignment We’ll continue to do bug fixing till the end of the month while preparing and then moving on to a long awaited change. Along the way, we’ll include smaller features with those bug fixes. Thanks for playing StarMade! ~ The Schine Team


[ 2016-04-11 07:49:44 CET ] [ Original post ]



StarMade
Schine, GmbH
  • Developer

  • Schine, GmbH
  • Publisher

  • 2014-12-04
  • Release

  • Action Indie Strategy RPG Adventure Simulation Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 115  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (2175 reviews)


  • Review Score

  • http://www.star-made.org
  • Website

  • https://store.steampowered.com/app/244770 
  • Steam Store

  • The Game includes VR Support



    StarMade Launcher - Linux [2.38 M]StarMade Launcher v2 - Linux [239.03 M] [0 B]

  • Public Linux depots

  • A voxel-based 3D sandbox set in the never-ending darkness of space. Create your own ships, explore new galaxies, stars and planets. Discover and salvage space stations, fight against pirates or opposing factions in multiplayer. Equip your ships with completely customisable weapons and conquer the galaxy. Trade and make a fortune, mass produce materials in gigantic factories. Design your very own space station. Create warp gates and network the universe at your front door.

    The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.

    Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.

    Dive into your own unique universe, and choose your path.

    Key Features:


    • Procedurally generated infinite universe, with quadrillions of galaxies - The universe is massive. It'd take approximately 10,000 years to cross from one end to the other! Singleplayer and Multiplayer worlds can be heavily customised with our extensive config options.
    • Developed for scalability- We have a broad range of graphical and performance options that cater to our low-end users as well as those with heavy rigs and servers.
    • Advanced Build Tools - Powerful and easy to use building tools, quickly design awesome ships, stations and bases. Including functions: Copy & paste, undo, redo, replace, symmetry modes, shape assistance systems (spheres, cycles, torus and more) and rotation of templates.
    • Modular Weapon Systems - Combine weapon systems for countless configurations of weapons. From sniper beams to swarm missiles.
    • Comprehensive Rail & Logic Systems - Use the rail system to build moving parts. You can do anything from simple elevators, sliding or rotating doors, to complex cranes.

      Tinker with our logic systems to control any system in the game, be it weapons, lights, rails, or explosives. Logic covers all basic gate types for convenient use (AND, OR, NOT, DELAY, Flip-Flop), allows in flight control and wireless connections between entities. You can use it for simple things like timers, switches, buttons. Or, build complex systems like working clocks and even a real CPU.
    • Community multiplayer (dedicated servers) - Play with others in our community hosted servers. Our configs allow administrators to customise core game mechanics for a tailored experience. Most settings can be tweaked to squeeze the best performance out of hardware.
    • Platform independent (Windows, Linux, Mac) - StarMade is completely platform independent. We support the three most widely used operating systems.
    • Free to play in alpha - We offer the full game free to play while in alpha development. Play our game through this period for free while in return we receive invaluable feedback and bug reports.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 - 64 bit
    • Processor: Intel Core i3 (2nd Generation and above) | AMD FX 6xxx or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 260. 275. 280. 460 SE. 550 Ti | AMD Radeon HD 4870. 5770. 4890. 5830. 6770. 6790 or equivalent with OpenGL 2.1Network: Broadband Internet connection
    • Storage: 3 GB available spaceAdditional Notes: 2GB of memory must be available for StarMade. Lower specs may work by modifying graphics and other performance options. Try out our demo to get an indication for your system. System components such as Integrated Graphics cards may not be supported. Requirements may change in further updates.
    RECOMMENDED SETUP
    • OS: Ubuntu 15.04 - 64 bit
    • Processor: Intel Core i7-2600 @ 3.4 GHz | AMD FX-8320 Eight-Core @ 3.5 GHz or equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 560. 650 Ti. 750 | AMD Radeon HD 5850. 6870. 7790 (or equivalent)Network: Broadband Internet connection
    • Storage: 3 GB available space
    GAMEBILLET

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