StarMade v0.197.51 - Third big round of fixes
T1361 creating design new or from blueprint causes nullpointer exception T1338 beta launcher overlay T1339 class cast exception when firing lock on missile while docked T1330 Search bar keeps focus when using right click resulting in unwanted behavior T1290 a teleport or jump to another player can crash client T1273 first person view should be placed on the astronaut’s head T1269 using any hotbar slot undocks you from a shipyard anchor T1250 Frequent Crashes In Latest Version T1208 Can't add ship to fleet if it isn’t in the same sector T1180 fleets get stuck with old orders (sometimes until they are unloaded?) T1101 playerlist and navigation menu use the same saved size and position T968 scrolling in tab player list menu also scrolls through hotbar T943 all textures on t002.png appear broken on debris blocks T942 shield sharing against explosions is fixed at 50% shield capacity no matter what the config says T904 Cargo block doesn't become full if it's the only one linked to a chest T881 Dark Grey Advanced Heptas incorrectly made in standard factory T858 Build Mode for Shipyard design displays total power cap, including Shipyard's Station. T853 shield effect overrides lighten mode T791 display module formatting help button is not visible T788 area trigger controller doesn't auto link with other logic blocks T787 Ships/Stations do not save AI enabled state on docks T753 Block count and mass is off T750 Shield regeneration rate displayed on GUI does not reflect combat nerf T736 Astrotech does not accept slave modules T625 inventory filter needs a quick reset button T542 Gravity Unit not working far away from core of the Ship T469 Z Fighting on Galaxy Map T437 Background noise persists even when game is muted T386 Alignment/gravity overridden by vessel you're docked to T340 "power failure" event does not check power inheriting T303 beams passing through ship T281 When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. T246 Clicking spawn multiple times after suicide generates multiple suicides T231 Restricted build helper still applies in astronaut mode T204 dates for faction members and blueprints do not work T197 editing blueprint description also edits faction description T187 Up and down Arrow key stuck between rail entities T104 Safety element: Faction Menu T103 Safety element: Structure Menu T97 Replace tool doesn't always replace with correct orientation T51 can't toggle Flip Flop manually Thanks for playing StarMade, ~ The Schine Team
[ 2016-04-24 20:45:59 CET ] [ Original post ]
Hello players, This is the third round of fixing old and new issues in the game. We hope to raise the overall enjoyment of playing the game with the removal of some annoying bugs before moving on to new significant features. We’ll do one more week of bug fixing and then we get back to our regular schedule.
Small GUI Enhancements
- Build helper now remember the previous settings
- Inventory “search for name” filters now have quick clear option you can click on
- Replace filter can now be picked from what block the player is looking at, button is located in the advanced build mode panel
- If you replace a block type with another block type, it uses the orientation set in the build mode panel instead of the default orientation.
- As mentioned in the bug fix list, dates on blueprints and faction members are implemented now. Blueprint description also works now
Bugfixes
T1361 creating design new or from blueprint causes nullpointer exception T1338 beta launcher overlay T1339 class cast exception when firing lock on missile while docked T1330 Search bar keeps focus when using right click resulting in unwanted behavior T1290 a teleport or jump to another player can crash client T1273 first person view should be placed on the astronaut’s head T1269 using any hotbar slot undocks you from a shipyard anchor T1250 Frequent Crashes In Latest Version T1208 Can't add ship to fleet if it isn’t in the same sector T1180 fleets get stuck with old orders (sometimes until they are unloaded?) T1101 playerlist and navigation menu use the same saved size and position T968 scrolling in tab player list menu also scrolls through hotbar T943 all textures on t002.png appear broken on debris blocks T942 shield sharing against explosions is fixed at 50% shield capacity no matter what the config says T904 Cargo block doesn't become full if it's the only one linked to a chest T881 Dark Grey Advanced Heptas incorrectly made in standard factory T858 Build Mode for Shipyard design displays total power cap, including Shipyard's Station. T853 shield effect overrides lighten mode T791 display module formatting help button is not visible T788 area trigger controller doesn't auto link with other logic blocks T787 Ships/Stations do not save AI enabled state on docks T753 Block count and mass is off T750 Shield regeneration rate displayed on GUI does not reflect combat nerf T736 Astrotech does not accept slave modules T625 inventory filter needs a quick reset button T542 Gravity Unit not working far away from core of the Ship T469 Z Fighting on Galaxy Map T437 Background noise persists even when game is muted T386 Alignment/gravity overridden by vessel you're docked to T340 "power failure" event does not check power inheriting T303 beams passing through ship T281 When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. T246 Clicking spawn multiple times after suicide generates multiple suicides T231 Restricted build helper still applies in astronaut mode T204 dates for faction members and blueprints do not work T197 editing blueprint description also edits faction description T187 Up and down Arrow key stuck between rail entities T104 Safety element: Faction Menu T103 Safety element: Structure Menu T97 Replace tool doesn't always replace with correct orientation T51 can't toggle Flip Flop manually Thanks for playing StarMade, ~ The Schine Team
StarMade
Schine, GmbH
Schine, GmbH
2014-12-04
Action Indie Strategy RPG Adventure Simulation Singleplayer Multiplayer Coop EA
Game News Posts 115
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(2175 reviews)
http://www.star-made.org
https://store.steampowered.com/app/244770 
The Game includes VR Support
StarMade Launcher - Linux [2.38 M]StarMade Launcher v2 - Linux [239.03 M] [0 B]
A voxel-based 3D sandbox set in the never-ending darkness of space. Create your own ships, explore new galaxies, stars and planets. Discover and salvage space stations, fight against pirates or opposing factions in multiplayer. Equip your ships with completely customisable weapons and conquer the galaxy. Trade and make a fortune, mass produce materials in gigantic factories. Design your very own space station. Create warp gates and network the universe at your front door.
The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.
Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.
Dive into your own unique universe, and choose your path.
The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.
Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.
Dive into your own unique universe, and choose your path.
Key Features:
- Procedurally generated infinite universe, with quadrillions of galaxies - The universe is massive. It'd take approximately 10,000 years to cross from one end to the other! Singleplayer and Multiplayer worlds can be heavily customised with our extensive config options.
- Developed for scalability- We have a broad range of graphical and performance options that cater to our low-end users as well as those with heavy rigs and servers.
- Advanced Build Tools - Powerful and easy to use building tools, quickly design awesome ships, stations and bases. Including functions: Copy & paste, undo, redo, replace, symmetry modes, shape assistance systems (spheres, cycles, torus and more) and rotation of templates.
- Modular Weapon Systems - Combine weapon systems for countless configurations of weapons. From sniper beams to swarm missiles.
- Comprehensive Rail & Logic Systems - Use the rail system to build moving parts. You can do anything from simple elevators, sliding or rotating doors, to complex cranes.
Tinker with our logic systems to control any system in the game, be it weapons, lights, rails, or explosives. Logic covers all basic gate types for convenient use (AND, OR, NOT, DELAY, Flip-Flop), allows in flight control and wireless connections between entities. You can use it for simple things like timers, switches, buttons. Or, build complex systems like working clocks and even a real CPU. - Community multiplayer (dedicated servers) - Play with others in our community hosted servers. Our configs allow administrators to customise core game mechanics for a tailored experience. Most settings can be tweaked to squeeze the best performance out of hardware.
- Platform independent (Windows, Linux, Mac) - StarMade is completely platform independent. We support the three most widely used operating systems.
- Free to play in alpha - We offer the full game free to play while in alpha development. Play our game through this period for free while in return we receive invaluable feedback and bug reports.
MINIMAL SETUP
- OS: Ubuntu 14.04 - 64 bit
- Processor: Intel Core i3 (2nd Generation and above) | AMD FX 6xxx or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 260. 275. 280. 460 SE. 550 Ti | AMD Radeon HD 4870. 5770. 4890. 5830. 6770. 6790 or equivalent with OpenGL 2.1Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: 2GB of memory must be available for StarMade. Lower specs may work by modifying graphics and other performance options. Try out our demo to get an indication for your system. System components such as Integrated Graphics cards may not be supported. Requirements may change in further updates.
- OS: Ubuntu 15.04 - 64 bit
- Processor: Intel Core i7-2600 @ 3.4 GHz | AMD FX-8320 Eight-Core @ 3.5 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560. 650 Ti. 750 | AMD Radeon HD 5850. 6870. 7790 (or equivalent)Network: Broadband Internet connection
- Storage: 3 GB available space
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