Apply here! Info on the Council is at the bottom of this post. Greetings Citizens, Applications for the third term of the Council of Intergalactic Representatives are now open! Applications will close on the 15th of May, at 1:30 AM UTC. The voting site is planned to be opened on the 16th of May, at 1:30 AM UTC and new councillors should be announced on the 29th of May. For the past few months, we've been discussing some changes to the election and voting process. We've also been considering some changes to council rules and a number of other things. Recently, a popular discussion/poll about restricting voting to only purchased users has arisen. We have decided as a team to implement some of these proposals for Term 3; changes have been listed below. Changes to the Council
- We have decided to change the number of councillors from 7 to 5. After evaluating our past two councils, we believe that seven is too many. We will be evaluating five councillors over the next term and keep an eye out for any decrease in productivity.
- Council voting will require the user to have purchased the game; this is to make it harder for fraudulent voting to occur. However, there are no restrictions on applying to the Council. The upcoming elections will be a test run for this new requirement.
- Backwards tie-breaking will be used instead of the previous forwards tie-breaking method.
- Anyone can apply! You don't need to be registered on StarMade Dock to apply. However, we recommend doing so. As we link forum accounts to the applications and it's common for applicants to open a thread for questions in the council forum.
- Schine has the right to accept or deny any application put forward.
- All council discussion (including promotions), should take place in the Council section.
- Comments on applications are disabled; applications will be locked.
- All warning points, inactive or active will be posted on an applicant's application.
- Everyone has the same application format. However, that does not mean you can't incorporate content/responses that are not in the questions.
- Answer honestly, lying will probably result in disqualification and possible restrictions.
- Take the application seriously! We (Schine) will reject any application that does not meet the standards we expect from a Councillor.
- Read the Council Terms and Conditions
StarMade
Schine, GmbH
Schine, GmbH
2014-12-04
Action Indie Strategy RPG Adventure Simulation Singleplayer Multiplayer Coop EA
Game News Posts 115
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(2175 reviews)
http://www.star-made.org
https://store.steampowered.com/app/244770 
The Game includes VR Support
StarMade Launcher - Linux [2.38 M]StarMade Launcher v2 - Linux [239.03 M] [0 B]
The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.
Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.
Dive into your own unique universe, and choose your path.
Key Features:
- Procedurally generated infinite universe, with quadrillions of galaxies - The universe is massive. It'd take approximately 10,000 years to cross from one end to the other! Singleplayer and Multiplayer worlds can be heavily customised with our extensive config options.
- Developed for scalability- We have a broad range of graphical and performance options that cater to our low-end users as well as those with heavy rigs and servers.
- Advanced Build Tools - Powerful and easy to use building tools, quickly design awesome ships, stations and bases. Including functions: Copy & paste, undo, redo, replace, symmetry modes, shape assistance systems (spheres, cycles, torus and more) and rotation of templates.
- Modular Weapon Systems - Combine weapon systems for countless configurations of weapons. From sniper beams to swarm missiles.
- Comprehensive Rail & Logic Systems - Use the rail system to build moving parts. You can do anything from simple elevators, sliding or rotating doors, to complex cranes.
Tinker with our logic systems to control any system in the game, be it weapons, lights, rails, or explosives. Logic covers all basic gate types for convenient use (AND, OR, NOT, DELAY, Flip-Flop), allows in flight control and wireless connections between entities. You can use it for simple things like timers, switches, buttons. Or, build complex systems like working clocks and even a real CPU. - Community multiplayer (dedicated servers) - Play with others in our community hosted servers. Our configs allow administrators to customise core game mechanics for a tailored experience. Most settings can be tweaked to squeeze the best performance out of hardware.
- Platform independent (Windows, Linux, Mac) - StarMade is completely platform independent. We support the three most widely used operating systems.
- Free to play in alpha - We offer the full game free to play while in alpha development. Play our game through this period for free while in return we receive invaluable feedback and bug reports.
- OS: Ubuntu 14.04 - 64 bit
- Processor: Intel Core i3 (2nd Generation and above) | AMD FX 6xxx or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 260. 275. 280. 460 SE. 550 Ti | AMD Radeon HD 4870. 5770. 4890. 5830. 6770. 6790 or equivalent with OpenGL 2.1Network: Broadband Internet connection
- Storage: 3 GB available spaceAdditional Notes: 2GB of memory must be available for StarMade. Lower specs may work by modifying graphics and other performance options. Try out our demo to get an indication for your system. System components such as Integrated Graphics cards may not be supported. Requirements may change in further updates.
- OS: Ubuntu 15.04 - 64 bit
- Processor: Intel Core i7-2600 @ 3.4 GHz | AMD FX-8320 Eight-Core @ 3.5 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560. 650 Ti. 750 | AMD Radeon HD 5850. 6870. 7790 (or equivalent)Network: Broadband Internet connection
- Storage: 3 GB available space
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