Greetings citizens, ~
Just a quick update. The current pre-build is pretty much ready to release. With to our new policy, we will let it run on the test server for at least one day and optimally longer to ensure there are no issues in the build that we are not aware of.
Expect the release sometime around Monday. Of course, you can already play it if you switch to the pre-branch. We do encourage users to test the pre-build, especially if you're running a multiplayer server. The more people who test and report when they find issues in the pre-build, the less of a chance we miss gamebreaking bugs! If you have the time and are willing, be sure to check it out. If you encounter any issues, report them here: https://phab.starma.de/maniphest/task/edit/form/16/
Details on how to test pre-releases are here: https://steamcommunity.com/games/244770/announcements/detail/230088516619323169
StarMade has never been this stable. However, there is, of course, a lot of work left still, but it will only get better from here.
Fleets losing docked entities
https://phab.starma.de/T2094
It seems like we've fixed the ever elusive T2094. We spent a lot of time tracking this bug down, sending a fix, getting a report it's not fixed and then starting the entire process all over again. We have not been able to reproduce it for about a week now. We're not entirely convinced it's fixed, simply harder to reproduce. This means that if it's not fixed, it will occur less, but will be far harder to track down. If you come across this issue in the latest pre-build (or when we release), please save the game and send the logstarmade.0.log in a reply to https://phab.starma.de/T2094 immediately.
Logfiles are located directly in the StarMade/logs folder, for Steam users, this should be here: SteamsteamappscommonStarMadeStarMadelogslogstarmade.0.log
NOTE: If you restart the game, the logfile with the relevant details on the bug, will be moved down the list. For example, restarting the game once, will move the log files to logstarmade.1.log .
To learn more about how to test T2094 exclusively, go here: https://steamcommunity.com/games/244770/announcements/detail/230089879495604396
Release and news post cycle documentation
As mentioned in previous news posts, we're currently changing our release cycle. We're still working out how we'll go about a few things, but most of the procedures have been set in stone. We've created a document detailing how we deal with release cycles here: https://starmadedock.net/threads/starmade-release-cycle-news-posts.28895/
Power proposal progress
After drawing and writing up countless pages of concepts and design documents, as well as daily discussions, we are very close to announcing our new power proposal. We agree with a lot of the constructive criticisms the last one got and we started fresh in a very systematic and analytic way. We are currently writing up the final document meant for public release. Stay tuned for that.
Thanks for playing StarMade,
~ The Schine Team
[ 2017-04-23 11:45:35 CET ] [ Original post ]