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CS: Quickfire Initiative: Rebalancing StarMade

This post is a Community Spotlight (CS), where we're bringing attention to cool community-driven projects for StarMade. We'll be posting some more of these in the near future. Check out the "Discuss with the Devs" that happened in our official Discord last month here: https://starmadedock.net/threads/discuss-with-the-devs-july-18-2019-sis-shortform.31343/ --- Quickfire Team: Quickfire is a community-run project to modify the games configuration files for a more balanced, fun, and interesting game experience. The QF team consists of members from every part of the StarMade community, including several veteran PvP specialists, creative builders with technical knowledge, and a long-time administrator of one of the most historically popular StarMade servers, as well as several other veteran StarMade players. While the mechanical changes that can be made within configs are somewhat limited, we have done our best to correct the issues the community has been having with the current game and enhance combat gameplay. The Quickfire Initiative has also worked with Schine on refining certain game mechanics (e.g. armor stacking). We have, at the same time, made an effort to avoid undermining key design elements of the power and weapons updates (e.g. the chamber system and arrangement) when not absolutely necessary. We have also played a key role in testing, tracking down, and confirming several critical bugs with weapons and systems, which were fixed in the most recent patches. Quickfire has created a config package that includes everything from fine-tuned missile guidance to rebalanced chamber costs. Every system in the game has been looked over and re-tuned to address various balance issues brought up by the community and/or our team members. We have also adjusted or modified all of the weapon combos, with the goal of creating greater diversity, viability, and utility for each where possible. Weapon changes include eliminating the troublesome cursor recoil mechanic from cannons, significantly improving acid damage application from beams (reducing the need for output spam), adjusting missile guidance, flight speed, and turn rate, and eliminating the extremely exploitable Death Beam. Currently, we have addressed most of the issues and features that we intend to (aside from some minor tweaks), and have a configuration set available for testing. We are now in the phase of refinement and testing, and for this, we need the community! Feedback, suggestions, and thoughts on our settings for weapons, systems, and chambers are welcome, and will help us improve and refine the Quickfire Initiatives configs and make StarMade a better experience for everyone. Our in-progress configuration set is available on a public Github (updated often), and we also have a public creative/test server running our configs, at QuickfireSM.com:4242. You can find an overview of Quickfires changes in this document. A longer, more complete list of changes and the explanations behind them is available here. If you have feedback, suggestions, questions, issues, or other comments about our config set, please post them in the project thread. You can also join the Quickfire Initiative Discord server. --- Schine: We'll be adopting the Quickfire config changes in the next week or so. At the same time, we'll also begin to start making efforts to lower the barrier for modding. We've been working with modders from our own community as well as others to come up with a plan to make modding StarMade much easier, without taking a big chunk of dev time from the universe update. If you're interested in modding StarMade, head over to our official Discord (Join the StarMade Discord Server!) in the #modders-dev channel. If you don't get a chance to test QF configs out before then, we'll be taking feedback with the Quickfire project when we officially adopt their changes and continue to address balance concerns. Thanks for playing StarMade, - The Schine Team


[ 2019-08-12 21:52:34 CET ] [ Original post ]



StarMade
Schine, GmbH
  • Developer

  • Schine, GmbH
  • Publisher

  • 2014-12-04
  • Release

  • Action Indie Strategy RPG Adventure Simulation Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 115  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (2175 reviews)


  • Review Score

  • http://www.star-made.org
  • Website

  • https://store.steampowered.com/app/244770 
  • Steam Store

  • The Game includes VR Support



    StarMade Launcher - Linux [2.38 M]StarMade Launcher v2 - Linux [239.03 M] [0 B]

  • Public Linux depots

  • A voxel-based 3D sandbox set in the never-ending darkness of space. Create your own ships, explore new galaxies, stars and planets. Discover and salvage space stations, fight against pirates or opposing factions in multiplayer. Equip your ships with completely customisable weapons and conquer the galaxy. Trade and make a fortune, mass produce materials in gigantic factories. Design your very own space station. Create warp gates and network the universe at your front door.

    The universe is a vast, mystical, beautiful, awe-inspiring place.... the universe is yours.

    Built for scalability to facilitate massive fully interactable objects, almost anything is possible. Gameplay elements have been skillfully constructed to bring the ultimate space sandbox experience.

    Dive into your own unique universe, and choose your path.

    Key Features:


    • Procedurally generated infinite universe, with quadrillions of galaxies - The universe is massive. It'd take approximately 10,000 years to cross from one end to the other! Singleplayer and Multiplayer worlds can be heavily customised with our extensive config options.
    • Developed for scalability- We have a broad range of graphical and performance options that cater to our low-end users as well as those with heavy rigs and servers.
    • Advanced Build Tools - Powerful and easy to use building tools, quickly design awesome ships, stations and bases. Including functions: Copy & paste, undo, redo, replace, symmetry modes, shape assistance systems (spheres, cycles, torus and more) and rotation of templates.
    • Modular Weapon Systems - Combine weapon systems for countless configurations of weapons. From sniper beams to swarm missiles.
    • Comprehensive Rail & Logic Systems - Use the rail system to build moving parts. You can do anything from simple elevators, sliding or rotating doors, to complex cranes.

      Tinker with our logic systems to control any system in the game, be it weapons, lights, rails, or explosives. Logic covers all basic gate types for convenient use (AND, OR, NOT, DELAY, Flip-Flop), allows in flight control and wireless connections between entities. You can use it for simple things like timers, switches, buttons. Or, build complex systems like working clocks and even a real CPU.
    • Community multiplayer (dedicated servers) - Play with others in our community hosted servers. Our configs allow administrators to customise core game mechanics for a tailored experience. Most settings can be tweaked to squeeze the best performance out of hardware.
    • Platform independent (Windows, Linux, Mac) - StarMade is completely platform independent. We support the three most widely used operating systems.
    • Free to play in alpha - We offer the full game free to play while in alpha development. Play our game through this period for free while in return we receive invaluable feedback and bug reports.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 - 64 bit
    • Processor: Intel Core i3 (2nd Generation and above) | AMD FX 6xxx or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 260. 275. 280. 460 SE. 550 Ti | AMD Radeon HD 4870. 5770. 4890. 5830. 6770. 6790 or equivalent with OpenGL 2.1Network: Broadband Internet connection
    • Storage: 3 GB available spaceAdditional Notes: 2GB of memory must be available for StarMade. Lower specs may work by modifying graphics and other performance options. Try out our demo to get an indication for your system. System components such as Integrated Graphics cards may not be supported. Requirements may change in further updates.
    RECOMMENDED SETUP
    • OS: Ubuntu 15.04 - 64 bit
    • Processor: Intel Core i7-2600 @ 3.4 GHz | AMD FX-8320 Eight-Core @ 3.5 GHz or equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 560. 650 Ti. 750 | AMD Radeon HD 5850. 6870. 7790 (or equivalent)Network: Broadband Internet connection
    • Storage: 3 GB available space
    GAMEBILLET

    [ 5951 ]

    4.12$ (17%)
    4.59$ (8%)
    8.49$ (15%)
    14.22$ (76%)
    4.21$ (16%)
    4.14$ (17%)
    11.04$ (-455%)
    4.14$ (17%)
    8.79$ (12%)
    7.35$ (8%)
    3.01$ (83%)
    1.93$ (81%)
    33.59$ (16%)
    24.59$ (18%)
    29.74$ (15%)
    33.59$ (16%)
    6.79$ (15%)
    2.22$ (78%)
    4.44$ (78%)
    22.99$ (8%)
    18.03$ (18%)
    4.95$ (67%)
    13.34$ (33%)
    17.59$ (12%)
    12.42$ (17%)
    8.00$ (60%)
    5.00$ (75%)
    23.87$ (20%)
    2.55$ (91%)
    8.39$ (16%)
    GAMERSGATE

    [ 3198 ]

    0.3$ (92%)
    1.5$ (90%)
    2.0$ (80%)
    3.4$ (83%)
    31.49$ (48%)
    2.5$ (75%)
    1.84$ (74%)
    1.84$ (74%)
    3.75$ (62%)
    9.0$ (77%)
    1.88$ (81%)
    3.99$ (20%)
    0.51$ (83%)
    4.25$ (83%)
    14.99$ (50%)
    1.05$ (85%)
    44.99$ (10%)
    2.03$ (89%)
    5.0$ (75%)
    5.0$ (75%)
    5.63$ (81%)
    6.75$ (66%)
    0.85$ (83%)
    8.0$ (60%)
    4.95$ (67%)
    18.74$ (25%)
    2.25$ (92%)
    4.0$ (80%)
    4.59$ (74%)
    1.13$ (89%)

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