




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Bugfixes: * Made restricted blocks extendable via a method in BlockConfig * Seperate overlay texture loading on icon texture loading * The shipyard repair and reinforcement will have to be finished later as part of a fleet rework. For now, the shipyards and shops on ships by itself is good enough. * re-add hooks from steam update for the cannon hit projectile listener * Re-implement CannonProjectileHitListener * add handleAfterAlways hook * shadow glsl ATI compatibility * add break statements to prevent nullpointer for BlockPublicPermissionEvent * Several modding improvements and fixes * Remove repairs section from shop panel for ships Thanks to the community, specifically Jake, Ir0nsight, Garret for this update, and everyone else working on it and testing.
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