




Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and Don't Starve, presents: Invisible, Inc.
Klei Entertainment, the independent studio behind the hit games Mark of the Ninja and Don't Starve, presents: Invisible, Inc.
Key Features
- Character selection: Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.
- Deep customization of builds: each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.
- Randomly generated world: locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.
- Choose your own game mode: with 5 different game modes and extensive custom generation options, each player can play the way they prefer.
- Fully animated cutscenes and voice over: with hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.
HOTFIX: May 15, 2015
Changes
- Fixed font rendering of language packs on certain OS X / Linux machines[/*]
- Fix for a possible crash when getting a tooltip on a null drone who was standing on an item while Paradox was installed[/*]
- Fixed a crash while showing the tooltip of Holocircuit Overloaders on the character info screen[/*]
- Fixed current language setting not being assigned correctly immediately after downloading the language pack[/*]
- Fixed a possible crash if setting a shock trap on the final mission exit doors[/*]
- Fix for missing animation on Akuma drone if it shot while standing over a unit[/*]
- Fixed possible error while tooltipping over the Sprint button[/*]
- A few typo fixes[/*]
- Fixed possible crash when a guard is killed while opening a guard elevator door[/*]
- Fixed possible crash when Countermeasures was activated[/*]
- Fixed an error that occurred while clicking End Turn while the courier/prisoner was shot, or while dragging a body[/*]
- Allow the game's default font textures to be used if a language pack doesn't include font texture overrides[/*]
- Fix for possible crash while a guard was shot while moving[/*]
- Fix for camera vision not quite matching its sight rendering. This will only impact new missions.[/*]
- Fixed rare crash while a grenade guard's path overlapped with another guard. This will only impact new missions.[/*]
[ 2015-05-16 00:05:54 CET ] [Original Post]
Minimum Setup
- Processor: 2.0+ GHz Dual Core or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia 610M or higher. or Radeon 8400 or higher. or Intel HD 4000 or higher
- Storage: 2 GB available space
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