




Orbi Universo II is a deep management-simulation-strategy game that puts you at the forefront of history itself. Through an innovative node-based system, you'll guide your society from the Neolithic era to the Atomic Age, making impactful decisions that ripple through time.
MASTER THE COMPLEXITY OF CIVILIZATION
Harness a unique node system where every aspect of your civilization interacts in meaningful ways
Watch as your decisions create cascading effects across your society
Balance countless interconnected elements: from agriculture and commerce to religion and warfare
Navigate the delicate dance between stability and progress
FORGE YOUR OWN PATH
Shape your civilization's unique cultural and religious traits
Each region has its own local resources and nodes
Adapt to your environment and create truly distinct societies
Challenge historical assumptions and craft your own alternate history
FACE A LIVING WORLD
Engage with rival civilizations across a dynamic world map
Wage wars through tactical battle choices
Forge diplomatic alliances and trade relationships
Secure crucial resources through commerce or conquest
A UNIQUE EXPERIENCE
Abstract visual style that emphasizes clarity and readability
Multiple play styles
Diverse soundtrack inspired by many different cultures, evolving with you
Rich emergent storytelling through systemic interactions
A NEW EVOLUTION
Building upon the success of the original Orbi Universo, this sequel expands every aspect of the game while maintaining its unique identity. With completely rebuilt systems, enhanced visuals, and deeper gameplay mechanics, Orbi Universo II offers both veterans and newcomers an unparalleled civilization management experience.
Can you navigate the complex web of society's interconnected systems? Will your civilization flourish or falter under the weight of its own complexity? The destiny of your people awaits you.
- Several bug fixing
- Investment near the target now correctly show the priced pay by the Player and not just the theorical price
- Righ clicking on the Player Power UI allows you to go to the node detail of this node
- The AI now consider less valuable proportionally a huge amount of the same commodity
- Granaries have now a Dropdown option to be able to have strategic food reserves! The state's Food Control policy in Granaries determines the percentage of the food surplus held in reserve. This reserved food is not factored into Fertility's calculation for population growth, allowing for a strategic stockpile at the cost of a potentially slower growth rate.
- Urbanization auto-research and auto-invest by Sedentism and Civil craft was slown down
- Sedentism auto-research and auto-invest by Agriculture was slown down
- Granary auto-research and auto-invest by Peasant Class was slown down
- Pastoralism auto-research and auto-invest byAnimal Husbandry was slown down
- Urbanization is now slower to increase by investement
- Pollution now requires 1000 pop to spawn in pre-industrial civs
- Tweak on Fertility 'reaction speed'
- Achievements now have translation for French and Japanese
- Small localization changes
- Ai tweaks for the new granary stuff, you will probably be able to trade more food with Agricutlure heavy civs now!
Sub-version A
- Some more bugfixing
Minimum Setup
- OS: Ubuntu 22.04 LTS 64-bit or newer
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1650 (4GB) / AMD Radeon R9 390X (8GB)
- Storage: 900 MB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS 64-bit or newer
- Processor: Intel Core i5-4670K / AMD Ryzen 5 2400GMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce GTX 1650 (4GB) / AMD Radeon R9 390X (8GB)
- Storage: 2000 GB available space
[ 6404 ]
[ 1916 ]
[ 4299 ]