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[img=http://untame.com/wp-content/uploads/2015/11/Mushroom11_Smithsonian.jpg][/img] Hi everyone! We've been pretty quiet lately, working hard on improving the game and porting it to more platforms (more on this soon). In the meantime we wanted to update the desktop builds with some great improvements. Updates include:
[img=http://untame.com/wp-content/uploads/2015/11/Mushroom11_Smithsonian.jpg][/img] Hi everyone! We've been pretty quiet lately, working hard on improving the game and porting it to more platforms (more on this soon). In the meantime we wanted to update the desktop builds with some great improvements. Updates include:
[img=http://untame.com/wp-content/uploads/2016/01/goty.jpg][/img] Mushroom 11 has been selected as Rock, Paper, Shotgun's Best Platformer of the Year! "Mushroom 11 stands out by being a brilliantly smart idea, superbly executed, and constantly rewarding to play." - Rock, Paper, Shotgun More info here. 2015 has been an exciting year for us, with plenty of fan and media recognition following our October launch, with much exciting news following soon. We hope you all have a great 2016! - The Mushroom 11 Team
[img=http://untame.com/wp-content/uploads/2016/01/goty.jpg][/img] Mushroom 11 has been selected as Rock, Paper, Shotgun's Best Platformer of the Year! "Mushroom 11 stands out by being a brilliantly smart idea, superbly executed, and constantly rewarding to play." - Rock, Paper, Shotgun More info here. 2015 has been an exciting year for us, with plenty of fan and media recognition following our October launch, with much exciting news following soon. We hope you all have a great 2016! - The Mushroom 11 Team
We're extremely proud to be listed as IGN's Best of 2015!
Mushroom 11 is listed in two categories - Best Platformer and Most Innovative. You can vote now!
More titles and categories can be found here.
We're extremely proud to be listed as IGN's Best of 2015!
Mushroom 11 is listed in two categories - Best Platformer and Most Innovative. You can vote now!
More titles and categories can be found here.
Hey everyone, We've been working hard in the last couple of weeks on fixing some of the reported issues, or things we felt needed some more attention. - Difficulty: various changes focusing on maintaining the level of challenge that's expected from Mushroom 11, but with minimal frustration - Keyboard Controls: allow custom assigning of alternate key controls - Savegames: a few fixes to handle consistency and disconnect issues - Several small performance and stability fixes Thanks for your feedback and support! <3 -- itay
Hey everyone, We've been working hard in the last couple of weeks on fixing some of the reported issues, or things we felt needed some more attention. - Difficulty: various changes focusing on maintaining the level of challenge that's expected from Mushroom 11, but with minimal frustration - Keyboard Controls: allow custom assigning of alternate key controls - Savegames: a few fixes to handle consistency and disconnect issues - Several small performance and stability fixes Thanks for your feedback and support! <3 -- itay
" Mushroom 11 won’t feel much like anything you’ve seen in the past thanks to an interesting core play mechanic." -Macworld
" Mushroom 11 wont feel much like anything youve seen in the past thanks to an interesting core play mechanic." -Macworld
"Untame's experimental puzzle game pioneers a new style of interaction, layered onto a familiar premise, and finds gold among the ruins." -Eurogamer
"Untame's experimental puzzle game pioneers a new style of interaction, layered onto a familiar premise, and finds gold among the ruins." -Eurogamer
Hi everyone, We wanted to do a bit of an overhaul on the difficulty curve in the game. The latest update includes many small changes to puzzles across the game, focusing on smoothing out the difficulty ramp up, with special attention to chapter 5. More importantly, we've made a major change in the way pickups (the brightly colored creatures) are saved. Instead of registering them in the next checkpoint, they are now registered immediately. No need anymore to go back and grab them after failing a puzzle! Thank you for your feedback and support! -- itay and the Mushroom 11 team
Hi everyone, We wanted to do a bit of an overhaul on the difficulty curve in the game. The latest update includes many small changes to puzzles across the game, focusing on smoothing out the difficulty ramp up, with special attention to chapter 5. More importantly, we've made a major change in the way pickups (the brightly colored creatures) are saved. Instead of registering them in the next checkpoint, they are now registered immediately. No need anymore to go back and grab them after failing a puzzle! Thank you for your feedback and support! -- itay and the Mushroom 11 team
[img=http://untame.com/wp-content/uploads/2015/10/SOWN.jpg][/img]
[img=http://untame.com/wp-content/uploads/2015/10/SOWN.jpg][/img]
We've recently made an update to fix the static sound issue that some of you have been reporting, particularly on Windows 10. More updates and improvements coming soon! Thanks for all your feedback.
We've recently made an update to fix the static sound issue that some of you have been reporting, particularly on Windows 10. More updates and improvements coming soon! Thanks for all your feedback.
"Mushroom 11 is one of those games that seemingly comes out of nowhere to reconfigure our collective ideas about what it means to move in a video game environment." -Evan Narcisse, Kotaku
"Mushroom 11 captivates with its ability to make such a strange, unique mechanic feel so incredibly natural, but it’s in the clever applications of this system of motion that it hits its highest points. "
Some of you have reported an issue with having static sound on Windows 10. This is due to a driver issue and we are working on a fix. We should have a fix for this in 1-2 days. Thanks for your understanding.
Mushroom 11 is Now Available on Steam and is 10% off!*
Guide an amorphous organism across brain-twisting obstacles by destroying it. Overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged.
*Offer ends October 22 at 10AM Pacific Time
Mushroom 11 comes out this week! To celebrate, here is a bit of nature taking over. [img=http://iliketowastemytime.com/sites/default/files/nature_taking_over2.jpg][/img]
Jump for Joy! After almost 4 years of hard work the game comes out next week! [img=http://untame.com/wp-content/uploads/2015/10/m11_lvl5_4.5.gif][/img]
"Mushroom 11 is both elegant and engaging and thus arguably one of the most promising indie games this or any year." - Hardcore Gamer
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