





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Update! Dogs and trombones are now working in multiplayer. The trombone is networked up so that you can play "tunes" for multiplayer friends (the mouse wheel controls pitch.) Yes. An exceptionally productive week has resulted in some great new features and a tonne of bugfixes. Version 0.1.48 will now be LIVE on your Steam library if you've opted in to the beta. As always the full patch notes are below but some stand out features include: The return of the Dog NPC, higher damage from Players and most pleasingly of all, the playable trombone. You've always been able to adjust the pitch of this in singleplayer (with the scrollwheel), but seeing a group of chums trying to hold a tune on rusty digital instruments in a big multiplayer brass band is the clear high-watermark for the whole project... It's worth emphasising that the damage received from other players is now much higher (a common request). We're expecting to roll out server controls for this in the next update so that server operators will be able to set the % of damage from players per-server however they want (including 0% to facilitate non-pvp servers) but this week we're testing out the upper levels. Shotguns to the face aren't just flesh wounds anymore... As always we've been reading your comments on the Steam and BR forums and have implemented some requests (the higher player damage for one, chat history etc) but we're still hungry for your feedback and bug reports so keep them coming. Thanks once again for your continued support and we'll see you on the islands! Patch Notes
[ 6084 ]
[ 1307 ]
[ 4064 ]