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Behold! Multiplayer V1.0 Now Live

We made it! This month's update finally brings Sir's multiplayer out of the murky swamps of beta and into the harsh glaring light of general consumption. You no longer need to opt-in to the multiplayer beta branch to see multiplayer games as an option in your game. The new front-end launcher will appear for all up-to-date owners and hopefully this will provide us with a fresh influx of players to your servers and a growth in the number of servers themselves! Importantly, we need to say a huge "thank you" from the team to everyone who participated in the beta, filing bugs and making suggestions both here and on the BR forums. It's been a long road from single-player prototype, through Kickstarter, Steam Early Access, Single player 1.0 and beyond and now that the multiplayer component of Sir is stable and live and all those promised stretchgoals are met (phew!) we can finally take a step back and appreciate the journey. A journey we could not have made without you guys. So thanks! TRADING As well as the new launcher, there are a range of optimisations and bugfixes: this 1.0 release adds the ability to trade directly with other players rather than use loot stashes to swap items. Players can make their inventories available for access by other players by holding down the "o" key (by default) until someone accesses their loot. Once a trade has been established players may freely GIVE items to each other but they may not TAKE items. This means that trade is never open to exploitation. You only get what the other player trading with you gives, there can be no stealing! AND SO... So this is it! Sir, You are Being Hunted is feature complete, but it's not the end. We are already working on a patch for the Singleplayer game to bring across all the improvements that have come about in multiplayer and of course we are still reading your feedback with great interest. The hunt continues... We'll see you on the servers.


[ 2015-10-07 10:23:16 CET ] [ Original post ]

Behold! Multiplayer V1.0 Now Live

We made it! This month's update finally brings Sir's multiplayer out of the murky swamps of beta and into the harsh glaring light of general consumption. You no longer need to opt-in to the multiplayer beta branch to see multiplayer games as an option in your game. The new front-end launcher will appear for all up-to-date owners and hopefully this will provide us with a fresh influx of players to your servers and a growth in the number of servers themselves! Importantly, we need to say a huge "thank you" from the team to everyone who participated in the beta, filing bugs and making suggestions both here and on the BR forums. It's been a long road from single-player prototype, through Kickstarter, Steam Early Access, Single player 1.0 and beyond and now that the multiplayer component of Sir is stable and live and all those promised stretchgoals are met (phew!) we can finally take a step back and appreciate the journey. A journey we could not have made without you guys. So thanks! TRADING As well as the new launcher, there are a range of optimisations and bugfixes: this 1.0 release adds the ability to trade directly with other players rather than use loot stashes to swap items. Players can make their inventories available for access by other players by holding down the "o" key (by default) until someone accesses their loot. Once a trade has been established players may freely GIVE items to each other but they may not TAKE items. This means that trade is never open to exploitation. You only get what the other player trading with you gives, there can be no stealing! AND SO... So this is it! Sir, You are Being Hunted is feature complete, but it's not the end. We are already working on a patch for the Singleplayer game to bring across all the improvements that have come about in multiplayer and of course we are still reading your feedback with great interest. The hunt continues... We'll see you on the servers.


[ 2015-10-07 10:23:16 CET ] [ Original post ]

Sir, You Are Being Hunted
Big Robot Ltd Developer
Big Robot Ltd Publisher
2014-05-02 Release
Game News Posts: 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (2863 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [419.96 M]
  • Multiplayer_Linux [450.16 M]
  • Launcher_Linux [32.77 M]
Sir, You Are Being Hunted is a procedurally-generated British horror in which tweed-wearing robots hunt you for sport. Roam the landscape, scavenge for food, hide breathlessly in the undergrowth, flee in terror, and even fight back with stolen weapons.

Sir is a stealth and survival game unlike any other.

And it now has multiplayer!

Key Features


  • First-person stealth and survival.
  • Procedurally-generated British landscape.
  • Five biomes to explore: castle, industrial, rural, mountainous, and fenland.
  • Infinite replayability in a sandbox world.
  • Powerful, brutal AI that becomes tougher as you play.
  • Tea and biscuits.
  • Foliage-based stealth system.
  • Scavenge to survive.
  • Play as Sir or Madam.
  • Relentless Britishness.
  • NEW! Be hunted with other terrified ladies & gentlemen.

Every Game Unique!

Sir, You Are Being Hunted is set on a mysterious archipelago generated procedurally by you, and therefore unique to each game you play. You can define your own islands, each one created in moments by our rather clever British Countryside Generator. These islands are then populated by a raving aristocracy of murderous robots, their robot hounds, and worse. You job is simply to survive, and get home.

You're not entirely alone, though: The disembodied voice of Walters, your butler, will help you and offer advice.

Ultimate AI Threat


Sir's AI is one of the toughest in stealth, and as an open-world game, it's unique in its field. The robots are some of the most aggressive and intelligent game enemies you will ever experience, and will pursue you even after losing sight of you. Expect to be hunted!

The Most British Of Games


Sir, You Are Being Hunted is set in a parallel Britain, complete with bleak villages, rocky highlands, bramble-filled woodland, decrepit farms, and crumbling post-industrial landscapes. Made with the remarkable power of our British Landscape Generator, these landscapes are enormously evocative and teeming with detail. Take time to explore, and find that vital hidden flask of tea!

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.2 GHz Intel Core 2 DuoMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c-compatible. SM 3.0-compatible
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: QuadCore 2.0 GHz +Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

0.85$ (83%)
4.09$ (59%)
4.09$ (18%)
5.03$ (16%)
16.79$ (16%)
24.47$ (65%)
16.99$ (15%)
4.19$ (16%)
12.44$ (17%)
18.39$ (8%)
8.69$ (13%)
7.98$ (73%)
17.19$ (14%)
12.44$ (17%)
13.19$ (12%)
14.42$ (15%)
15.11$ (24%)
1.24$ (82%)
0.90$ (82%)
7.09$ (84%)
0.63$ (87%)
27.97$ (30%)
4.12$ (17%)
33.34$ (33%)
10.00$ (50%)
17.19$ (14%)
7.03$ (72%)
8.39$ (16%)
2.41$ (92%)
12.59$ (16%)
GAMERSGATE

[ 3458 ]

8.55$ (71%)
2.63$ (74%)
13.59$ (20%)
7.0$ (80%)
0.58$ (92%)
6.6$ (74%)
5.0$ (75%)
3.8$ (81%)
17.49$ (30%)
36.0$ (55%)
13.99$ (30%)
3.75$ (75%)
4.0$ (80%)
9.0$ (64%)
8.63$ (28%)
6.0$ (90%)
7.44$ (79%)
4.88$ (62%)
17.99$ (40%)
0.84$ (83%)
0.94$ (81%)
1.13$ (91%)
2.55$ (74%)
3.59$ (40%)
9.89$ (34%)
9.9$ (67%)
5.63$ (81%)
9.99$ (50%)
9.0$ (70%)
11.24$ (55%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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