Hello, (procedurally generated) World! As the headline quoth, we are out of Early Access and on to v1.0! Heres a trailer for you to get those v1.0 chills... https://youtu.be/61k1QHWn9go For this update weve just pushed to Steam there are some minor gameplay tweaks, bunker layout changes, and audio fixes. Weve gone back in and messed about with the generation templates - the menu we give the level-generation system - so that the levels produce better environments. The initial zone is unchanged, but youll find the others now build tweaked worlds that are slightly more challenging. (Don't forget we addressed issues with the spider-craft in an earlier update.) There are also performance tweaks in this version, although there are still some odd generations that seem to hit performance without our profiler giving us a clear picture of why! Weve tried to streamline shaders and such to avoid that. BUT the main change - reflecting the template tinkering - is that there are now overall difficulty levels. You can select these on starting a new game, but also change them in current savegames, which default to normal, which gives you a difficult the same as the earlier updates. (Please note that difficulty can be changed in-game during play, so if you are having a tough time turn it down, or an easy time turn it up, etc!) Thanks for all the support weve received for this, our weirdest and most atmospheric game to date - and please do leave a Steam review if youve enjoyed yourself so far! Well have more news on Big Robot things for you soon! <3 -BR
[ 2019-09-05 15:44:40 CET ] [ Original post ]
🕹️ Partial Controller Support
- Linux [419.96 M]
- Multiplayer_Linux [450.16 M]
- Launcher_Linux [32.77 M]
Sir is a stealth and survival game unlike any other.
And it now has multiplayer!
Key Features
- First-person stealth and survival.
- Procedurally-generated British landscape.
- Five biomes to explore: castle, industrial, rural, mountainous, and fenland.
- Infinite replayability in a sandbox world.
- Powerful, brutal AI that becomes tougher as you play.
- Tea and biscuits.
- Foliage-based stealth system.
- Scavenge to survive.
- Play as Sir or Madam.
- Relentless Britishness.
- NEW! Be hunted with other terrified ladies & gentlemen.
Every Game Unique!
Sir, You Are Being Hunted is set on a mysterious archipelago generated procedurally by you, and therefore unique to each game you play. You can define your own islands, each one created in moments by our rather clever British Countryside Generator. These islands are then populated by a raving aristocracy of murderous robots, their robot hounds, and worse. You job is simply to survive, and get home.You're not entirely alone, though: The disembodied voice of Walters, your butler, will help you and offer advice.
Ultimate AI Threat
Sir's AI is one of the toughest in stealth, and as an open-world game, it's unique in its field. The robots are some of the most aggressive and intelligent game enemies you will ever experience, and will pursue you even after losing sight of you. Expect to be hunted!
The Most British Of Games
Sir, You Are Being Hunted is set in a parallel Britain, complete with bleak villages, rocky highlands, bramble-filled woodland, decrepit farms, and crumbling post-industrial landscapes. Made with the remarkable power of our British Landscape Generator, these landscapes are enormously evocative and teeming with detail. Take time to explore, and find that vital hidden flask of tea!
- OS: Ubuntu 12.04
- Processor: 2.2 GHz Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DirectX 9.0c-compatible. SM 3.0-compatible
- Storage: 1 GB available space
- OS: Ubuntu 12.04
- Processor: QuadCore 2.0 GHz +Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
- Storage: 1 GB available space
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