Squad levelling changes, plus free Latvian expansion for Tannenberg!
Todays update significantly changes how squad levelling works. The system we had in place did not feel right as it was unclear why/how your level increased and for some users it was difficult to reach and maintain a high level. To counter these issues we have chosen to overhaul the system and replace it with something that is more clear and rewarding. Previously, you earned co-op squad XP with each squad member which resulted in the final squad level. In the new system, every player has an individual squad level for each type of squad. The level of a squad in-game is simply the combined squad levels of each player in the squad - so a Tommies squad with two players who have a Tommy squad level of 10 and two players who have a Tommy squad level of 15 would have a total level of 10+10+15+15 = 50. This also means that you can reach a level 100 squad playing by yourself, and if there is any player within your squad who has level 100, the squad will be level 100. For those who have worked hard to reach a high level in the legacy system, fear not! We also ensured that the stats of the legacy system still function as well - anybody who reached a level 100 squad with their friends under the previous system will still see a level 100 squad when they play with those same friends, even if their squad level under the new system would be lower! The legacy system kicks in after a legacy squad level of 10+. It is however no longer possible to level via the legacy system. The update also brings an update to the latest version of Unity (2019.1) plus some smaller tweaks and fixes. These include: Fixed wave number for Squad Defense at the top starting at 2 when joining a game that hasn't started yet.
Weapon stats sorting (i.e. kills, minutes played, etc.).
Added settings option to make some UI text elements larger (i.e. in-game text chat).
Optimized spawning of bots, especially for the player that's controlling them.
NCO abilities are now displayed in a new icon to other squad mates.
Read all the full changelog on our Steam forums.
Fight alongside the Latvian Riflemen as they defend their homeland on the new Baltic map, or attempt to break through the swamps and sand dunes.
New Squad! The Latvian Riflemen are a support squad mostly equipped with the Type 30 and Type 38 Japanese import rifles and older repeating Winchesters, with plenty of grenades for close quarters action. Some of their members carry US M1911 pistols! Their NCO ability can remove weapon sway for 30 seconds, allowing perfect shots by skilled players in the squad at key moments in battle.
Special Grenades! Other weapons added to the game include the Russian M1917 Chemical grenade and the German N Nebelbombe smoke grenade - these two allow players to deploy small local clouds of gas or smoke without the need to call in artillery for the first time!
New Map! The new Baltic map is covered with pools of swampy water, navigable via duckboard walkways and pontoon bridges. Make the most of the sandbag positions and wooden fortifications as you advance across the map - there arent a lot of height differences or areas of natural cover to offer protection. The expansion is free, but if you dont own Tannenberg yet its on 50% sale to celebrate the release! Get it on the Steam store! You can read the full release announcement on the Tannenberg hub!
[ 2019-07-24 11:43:54 CET ] [ Original post ]
https://youtu.be/WsfSaPbK5QQ
Squad levelling overhaul, Unity update and more...
Todays update significantly changes how squad levelling works. The system we had in place did not feel right as it was unclear why/how your level increased and for some users it was difficult to reach and maintain a high level. To counter these issues we have chosen to overhaul the system and replace it with something that is more clear and rewarding. Previously, you earned co-op squad XP with each squad member which resulted in the final squad level. In the new system, every player has an individual squad level for each type of squad. The level of a squad in-game is simply the combined squad levels of each player in the squad - so a Tommies squad with two players who have a Tommy squad level of 10 and two players who have a Tommy squad level of 15 would have a total level of 10+10+15+15 = 50. This also means that you can reach a level 100 squad playing by yourself, and if there is any player within your squad who has level 100, the squad will be level 100. For those who have worked hard to reach a high level in the legacy system, fear not! We also ensured that the stats of the legacy system still function as well - anybody who reached a level 100 squad with their friends under the previous system will still see a level 100 squad when they play with those same friends, even if their squad level under the new system would be lower! The legacy system kicks in after a legacy squad level of 10+. It is however no longer possible to level via the legacy system. The update also brings an update to the latest version of Unity (2019.1) plus some smaller tweaks and fixes. These include:
The Latvian update is live in Tannenberg right now!
Fight alongside the Latvian Riflemen as they defend their homeland on the new Baltic map, or attempt to break through the swamps and sand dunes.
New Squad! The Latvian Riflemen are a support squad mostly equipped with the Type 30 and Type 38 Japanese import rifles and older repeating Winchesters, with plenty of grenades for close quarters action. Some of their members carry US M1911 pistols! Their NCO ability can remove weapon sway for 30 seconds, allowing perfect shots by skilled players in the squad at key moments in battle.
Special Grenades! Other weapons added to the game include the Russian M1917 Chemical grenade and the German N Nebelbombe smoke grenade - these two allow players to deploy small local clouds of gas or smoke without the need to call in artillery for the first time!
New Map! The new Baltic map is covered with pools of swampy water, navigable via duckboard walkways and pontoon bridges. Make the most of the sandbag positions and wooden fortifications as you advance across the map - there arent a lot of height differences or areas of natural cover to offer protection. The expansion is free, but if you dont own Tannenberg yet its on 50% sale to celebrate the release! Get it on the Steam store! You can read the full release announcement on the Tannenberg hub!
Verdun
M2H
Blackmill Games
2015-04-28
Action Indie Strategy Simulation Coop
Game News Posts 207
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(28311 reviews)
https://www.ww1gameseries.com/
https://store.steampowered.com/app/242860 
The Game includes VR Support
WW1Series_LinuxPlayer [1.98 G]
Verdun - Supporter Edition Upgrade
Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun in 1916. The game offers 4 distinct game-modes: Frontlines, Attrition, Rifle Deathmatch, and Squad Defense. There are also many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.
The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. In one battle you’ll find yourself rushing the enemy trenches during an offensive action in order to gain ground, while in another you might be defending your recently conquered ground against a fierce enemy counter-attack.
Players can choose to be part of one of the many squad types in the game, each of which have their own distinct tactical roles. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.
In the Attrition game mode, the Entente and the Central Powers are pitted against each other in a single battle. Each side has a number of tickets which represents the amount of manpower they have. When a player is killed and respawns, a ticket is deducted from the side they belonged to. When a side has no more tickets, players of that side cannot respawn - the last side standing wins!
The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.
In the Squad Defense mode, the player along with three squad-mates will have to defend a position as long as they can against endless waves of AI controlled attackers.
Verdun key features include:
•Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, gore, poisonous gas with a claustrophobic gas mask experience, horrendous gore and artillery barrages
•Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
•True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
•Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
•Challenging game modes: Team-based Frontline, tactical Attrition, skill-based Rifle Deathmatch and desperate survival in Squad Defense
The gameplay is as immersive and gritty as it can get with elements such as realistic gore that portrays the true horror of the 1st World War Battlefield. This feature can naturally be disable if preferred. The authentic weapons need to be handled with skill, as they each feel differently and there are no floating crosshairs to aid your aim. Also, the realistic bullet physics require you to lead your shots when firing on a moving target at long range. In the event of a gas attack, you need to put on your gas mask, which impairs your view and gives you a very claustrophobic experience. And if getting shot or gassed isn’t enough, sudden artillery barrages that are called in by NCO’s can pin you down if you’re caught in the open and might obliterate your entire squad. This unforgiving war isn’t for the faint hearted!
Team play is what lies at the heart of Verdun. When you start a game, your first choice is to fight for either the Entente or the Central Powers. You can form one of the different squad types available to that side with up to three of your friends. Each squad has a specific tactic that is based on the historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with historically accurate attire, weapons and special abilities. The more Co-op experience you and your squad mates earn together, the more powerful your squad will become and the better abilities will be unlocked. This progression is also shown visually as you and your squad get more advanced uniforms. You will also earn Career Points, which can be spent to unlock specializations, weapons and equipment.
The true WW1 battlefield experience has been captured in a real-time dynamic frontline, set in historically accurate locations of the Western Front. These frontline maps are comprised out of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, compelling you to defend each captured sector of trenches!
The development team has done extensive field research at Verdun and has been advised by knowledgeable historians to make sure Verdun is as historically accurate as it can get. Uniforms have been recreated to the tiniest details, the weapons are modeled to exact references and the maps use realistic World War 1 props and terrain layouts. Also, everything in the game has been tailored to recreate the grim atmosphere that is so typical of WW1; Gloomy clouded skies, an immersive interface combined with realistic sounds, accurate native voices that evoke the feeling of actually being there in the trenches, mud covered - trenches whilst peering over your rifle to spot the enemy.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun in 1916. The game offers 4 distinct game-modes: Frontlines, Attrition, Rifle Deathmatch, and Squad Defense. There are also many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.
The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. In one battle you’ll find yourself rushing the enemy trenches during an offensive action in order to gain ground, while in another you might be defending your recently conquered ground against a fierce enemy counter-attack.
Players can choose to be part of one of the many squad types in the game, each of which have their own distinct tactical roles. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.
In the Attrition game mode, the Entente and the Central Powers are pitted against each other in a single battle. Each side has a number of tickets which represents the amount of manpower they have. When a player is killed and respawns, a ticket is deducted from the side they belonged to. When a side has no more tickets, players of that side cannot respawn - the last side standing wins!
The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.
In the Squad Defense mode, the player along with three squad-mates will have to defend a position as long as they can against endless waves of AI controlled attackers.
Verdun key features include:
•Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, gore, poisonous gas with a claustrophobic gas mask experience, horrendous gore and artillery barrages
•Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
•True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
•Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
•Challenging game modes: Team-based Frontline, tactical Attrition, skill-based Rifle Deathmatch and desperate survival in Squad Defense
The gameplay is as immersive and gritty as it can get with elements such as realistic gore that portrays the true horror of the 1st World War Battlefield. This feature can naturally be disable if preferred. The authentic weapons need to be handled with skill, as they each feel differently and there are no floating crosshairs to aid your aim. Also, the realistic bullet physics require you to lead your shots when firing on a moving target at long range. In the event of a gas attack, you need to put on your gas mask, which impairs your view and gives you a very claustrophobic experience. And if getting shot or gassed isn’t enough, sudden artillery barrages that are called in by NCO’s can pin you down if you’re caught in the open and might obliterate your entire squad. This unforgiving war isn’t for the faint hearted!
Team play is what lies at the heart of Verdun. When you start a game, your first choice is to fight for either the Entente or the Central Powers. You can form one of the different squad types available to that side with up to three of your friends. Each squad has a specific tactic that is based on the historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with historically accurate attire, weapons and special abilities. The more Co-op experience you and your squad mates earn together, the more powerful your squad will become and the better abilities will be unlocked. This progression is also shown visually as you and your squad get more advanced uniforms. You will also earn Career Points, which can be spent to unlock specializations, weapons and equipment.
The true WW1 battlefield experience has been captured in a real-time dynamic frontline, set in historically accurate locations of the Western Front. These frontline maps are comprised out of multiple sectors that can be captured by either side. Staying true to the typical attrition warfare of that time, both sides attack and counter-attack each other in turn, compelling you to defend each captured sector of trenches!
The development team has done extensive field research at Verdun and has been advised by knowledgeable historians to make sure Verdun is as historically accurate as it can get. Uniforms have been recreated to the tiniest details, the weapons are modeled to exact references and the maps use realistic World War 1 props and terrain layouts. Also, everything in the game has been tailored to recreate the grim atmosphere that is so typical of WW1; Gloomy clouded skies, an immersive interface combined with realistic sounds, accurate native voices that evoke the feeling of actually being there in the trenches, mud covered - trenches whilst peering over your rifle to spot the enemy.
MINIMAL SETUP
- OS: Ubuntu 18.04+ 64bit only. Other distros will probably work. but are not officially supported.
- Processor: Intel CPU Core i5-2500K 3.3GHz. AMD CPU Phenom II X4 940Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 960M / Radeon HD 7750 or higher. 1GB video card memoryNetwork: Broadband Internet connection
- Storage: 8 GB available spaceAdditional Notes: Multiplayer only. make sure you have a stable and fast internet connection.
- Memory: 8 GB RAM
- Graphics: 4GB video card memory
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