V-Shift is a high-intensity, fast paced battle platformer where mastering your movement is key to victory. Choose your champion, battle against other players and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift: velocity is damage; stillness is death.
Game Mechanics
V-Shift: Through constant movement, players are charging their V-Shift, an ability to redirect their momentum into any given direction. This mechanic allows players to make quick movements, inflict massive damage on their enemies, or even increase their hit range.
Character Selection: A roster of 4 unique and diverse characters to choose from, each with their own unique abilities and playstyle.
The Chronomancer: A broken time traveler set on stopping the Herald... corrupted by the world's end... suffers constant pain and decay...
The Herald: A fallen knight... resurrected by the eldritch beast Uhn' Gauzar... now a husk of armor housing a deadly amalgam...
The Fool: Marinates in bloody fun and chaos... absolutely no cares in the world... hahahaahaa...
The Liars: A terrifyingly brutal and experienced brawler... part of an alien race characterized by multiple faces... craves domination over others by any means...
Movement: Players run and jump to interact with level objects that affect their movement, such as using portals, jump pads, or rails. As a player builds up momentum through movement, they are “charging” up their V-Shift action.
Portals - Transport players from one part of the level to another instantly.
Jump Pads - Boosts the player in the direction of the jump pad.
Rails - Automate movement and momentum building for a player across a specific path.
Speed boosts - Sudden increase in speed
Attacking: Players use melee attacks to both damage and knock back enemies on hit. With a set range, the power of the attack is connected to how fast the player is currently going. Therefore players are encouraged to build their speed and then attack for maximum damage.
Special Abilities: Generally offensive in nature (with one exception), they provide an alternate way to deal damage and introduce variety and complexity to battles.
REWIND (The Chronomancer): Retrace your steps and rewind back into a previous state in time, maintaining agency and physical presence in the process.
JOUST (The Herald): Become a powerful lance, allowing for repeated piercing thrusts into enemies if successfully landed.
ABYSS (The Fool): Toss an unassuming object that ruptures space and creates a deadly interdimensional rift, causing all caught in its reach to become no more.
GRAB (The Liars): Grab and throw nearby opponents, causing massive crash damage if they collide with terrain at high speeds.
Utility Abilities: Geared towards giving you an advantage over your opponent but generally don't do any damage themselves.
SLOW FIELD (The Chronomancer): Bends nearby spacetime, slowing all who enter the field.
SHIELD (The Herald): Summons a spirit shield nearby, providing more opportunities for cornering enemies and traversing areas.
GOO BALL (The Fool): Sends forth a slow-moving glob of goo that stuns and pops enemies upward, exploding into a rain of sticky goo.
SCREAM (The Liars): Cry a deathly metallic tone, inflicting a paralytic fear in all who bear witness.
Modes
Battle: Host or join public or private online matches in lobbies of up to 4 players.
Training: Battle offline against bots. Bot difficulty can be set to easy, medium, hard, or dummy (if you want to just practice your combos).
Mode Rules: These are the rules of battle, available in both Battle and Training.
GLADIATOR RUSH: Deal as much damage in a given time period. Kills grant you BONUS points. (This mode encourages players to be involved and active in battle. Going on the offensive to accumulate points or maintaining distance to keep the lead are both valid strategies.)
Maps
1. The Pit
2. The Tower
3. The Ship
4. The Compactor
Support
Email @propelstudios.help@gmail.com if you encounter any technical issues with the game!
First off, a huge thank you to everyone who has played and supported V-Shift so far! Were excited to announce that we will be at the Game Developers Conference this week! So if you happen to be going, find us in the Indie Expo from March 19th - 21st.
As we continue to refine and expand V-Shift, we're making a small change: The game is now priced at $1.99. This small cost helps support ongoing development and future updatesbut dont worry, if you already own V-Shift, you wont need to pay anything! Anyone who grabbed the game while it was free will keep it forever at no additional cost. Along with this, a demo version of our game will be available on our itch.io page here .
Whether youve been with us from the start or are just jumping in now, were incredibly grateful for your support. Now, lets dive into the latest update!
New Features
- TRIALS MODE! Think you've mastered V-Shift? Think again! Take on 16 unique challenges that remix classic gameplay mechanics in creative and chaotic ways. Rack up points, push your limits, and climb to the top of both Steam friend and global leaderboards!
- EXTRAS MENU! Go behind the scenes of V-Shift with a treasure trove of concept art, level mock-ups, and early designs that helped shape the game. See how it all came together!
Balance Adjustments
- Herald Buff The Joust ability is a devastating tool in the right hands, but its 1-second charge-up time made it too slow for the fast-paced nature of V-Shift. We're dramatically reducing the charge-up time to make Herald a true force on the battlefield.
Joust initial charge-up time: 1s 0.1s
- Chronomancer Buff Rewinding time is cool, but what if it also hurt your enemies? Now, rewinding through an enemy will deal damage and knock them into the air. Bonus: this can trigger multiple times on the same enemy if you pass through them repeatedly!
Rewind damage: 0 50
Knockup strength: 0 10
- Liars Buff The Scream ability wasnt hitting as hard as it shouldespecially since it roots you in place while charging up. Were making it last four times longer and removing the line of sight check so enemies will truly feel the fear!
Fear duration: 0.5s 2s
Removed line of sight check
- Fool Nerf The Fools grenade has been a hot topic since release. While we love its power fantasy, were adjusting it to give players more chances to dodge it before impact.
Rift grow time: 1s 2s
Bug Fixes
- Liars will no longer accidentally scare themselves.
- UI button animations have been cleaned up and polished.
- Fixed typos in character descriptions and the stats menu.
- Lance Master & Model Student Steam achievements should now unlock properly.
- Resolved an issue where audio was doubling in some parts of the game.
Join the V-Shift Community!
Want to discuss strategies, share highlights, or just hang out with other V-Shift players? Join our official Discord server to stay connected, get the latest updates, and chat with the dev team!
Join our Discord!
Thank you again for being part of the V-Shift community! We can't wait to see how you tackle Trials Mode. See you in the arena!
Minimum Setup
- OS: Ubuntu 18
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 supportNetwork: Broadband Internet connection
- Storage: 220 MB available space
[ 6519 ]
[ 2504 ]
[ 4798 ]