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V-Shift is a high-intensity, fast paced battle platformer where mastering your movement is key to victory. Choose your champion, battle against other players and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift: velocity is damage; stillness is death.

Game Mechanics

V-Shift: Through constant movement, players are charging their V-Shift, an ability to redirect their momentum into any given direction. This mechanic allows players to make quick movements, inflict massive damage on their enemies, or even increase their hit range.

Character Selection: A roster of 4 unique and diverse characters to choose from, each with their own unique abilities and playstyle.

  • The Chronomancer: A broken time traveler set on stopping the Herald... corrupted by the world's end... suffers constant pain and decay...

  • The Herald: A fallen knight... resurrected by the eldritch beast Uhn' Gauzar... now a husk of armor housing a deadly amalgam...

  • The Fool: Marinates in bloody fun and chaos... absolutely no cares in the world... hahahaahaa...

  • The Liars: A terrifyingly brutal and experienced brawler... part of an alien race characterized by multiple faces... craves domination over others by any means...

Movement: Players run and jump to interact with level objects that affect their movement, such as using portals, jump pads, or rails. As a player builds up momentum through movement, they are “charging” up their V-Shift action. 

  • Portals - Transport players from one part of the level to another instantly. 

  • Jump Pads - Boosts the player in the direction of the jump pad.

  • Rails -  Automate movement and momentum building for a player across a specific path. 

  • Speed boosts - Sudden increase in speed

Attacking: Players use melee attacks to both damage and knock back enemies on hit. With a set range, the power of the attack is connected to how fast the player is currently going. Therefore players are encouraged to build their speed and then attack for maximum damage. 

Special Abilities: Generally offensive in nature (with one exception), they provide an alternate way to deal damage and introduce variety and complexity to battles.

  • REWIND (The Chronomancer): Retrace your steps and rewind back into a previous state in time, maintaining agency and physical presence in the process.

  • JOUST (The Herald): Become a powerful lance, allowing for repeated piercing thrusts into enemies if successfully landed.

  • ABYSS (The Fool): Toss an unassuming object that ruptures space and creates a deadly interdimensional rift, causing all caught in its reach to become no more.

  • GRAB (The Liars): Grab and throw nearby opponents, causing massive crash damage if they collide with terrain at high speeds.

Utility Abilities: Geared towards giving you an advantage over your opponent but generally don't do any damage themselves.

  • SLOW FIELD (The Chronomancer): Bends nearby spacetime, slowing all who enter the field.

  • SHIELD (The Herald): Summons a spirit shield nearby, providing more opportunities for cornering enemies and traversing areas.

  • GOO BALL (The Fool): Sends forth a slow-moving glob of goo that stuns and pops enemies upward, exploding into a rain of sticky goo.

  • SCREAM (The Liars): Cry a deathly metallic tone, inflicting a paralytic fear in all who bear witness.

Modes

Battle: Host or join public or private online matches in lobbies of up to 4 players.

Training: Battle offline against bots. Bot difficulty can be set to easy, medium, hard, or dummy (if you want to just practice your combos).

Mode Rules: These are the rules of battle, available in both Battle and Training.

  • GLADIATOR RUSH: Deal as much damage in a given time period. Kills grant you BONUS points. (This mode encourages players to be involved and active in battle. Going on the offensive to accumulate points or maintaining distance to keep the lead are both valid strategies.)

Maps

1. The Pit

2. The Tower

3. The Ship

4. The Compactor

Support

Email @propelstudios.help@gmail.com if you encounter any technical issues with the game!

V-Shift
Propel StudiosDeveloper
Propel StudiosPublisher
2025-01-04Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Devlog #1: The Future of V-Shift & Vote on the Next Fighter!

Hi everyone!

We wanted to write this devlog to share our experience showcasing V-Shift at the Game Developers Conference and, more importantly, to talk about the future of V-Shift moving forward. We also have an exciting announcementwere letting YOU decide the next playable character in V-Shift!

The entire team had a blast in San Francisco, and we want to thank everyone who played our game at GDC. Hearing people say they loved a project weve worked so hard on over the past six months was incredibly encouraging. All the feedback we received was much appreciated and serves as the driving force behind what well be discussing.

Game Direction

Now, lets dive into the heart of the devlogthe future of V-Shift! While the game is a solid proof of concept for the fast-paced, action-packed multiplayer experience we set out to create, we realized it needs some directional changes to truly reach its full potentiala V-Shift for V-Shift, if you will.

More specifically, we see two main directions the game could take:
  • Enhancing online multiplayer by implementing dedicated, non-client-hosted matches.
  • Leaning into local couch multiplayer for a more casual, party-style experience.

The first option would require significant reengineering of our current netcode, along with server costs on a national (and potentially international) scale as we work to localize the game. However, the upside would be a more competitive online experience with no reliance on host connections, eliminating host advantage.

The second option moves V-Shift in a more casual direction, making it fully playable with friends on a single device. This would involve changes to the games input system since it would be primarily played with controllers. Given our interest in eventually porting to the Nintendo Switch, wed also explore a streamlined control scheme that works even with a single joystick, like on a Joy-Con.

After gathering feedback from playtesters and discussing our options internally, weve decided to push toward local play! We truly believe this direction will open the most doors for us and cement V-Shift as the ultimate destroy your friends party game.

That said, we want to assure our players that nothing from the current game is being removed! While well be experimenting with new combat systems and controller layouts, we currently have no plans to replace the existing combat and controls of classic V-Shift. If any changes are made, we still plan to save this current version of V-Shift for posterity, so if you love how the game plays now, theres no need to worry.

Vote on the Next Character!

Were excited to announce that a new challenger will be joining the V-Shift roster, and YOU will get to decide who (or what) it is! Lets meet the possible warriors:

The Princess: A child princess from an ocean realm who commands the dogs by her side to do damage on her behest. Her body is made of shell, which she can morph at will. She can turn herself inside out and change form into a large, snapping clam.Game Description Image

The Punisher: A beefy warrior constantly afflicted with pain. Poisonous blood runs through her veins, but she can release it in a deadly burst upon retracting armored spikes into her flesh.Game Description Image

The Beast: A speedy, snake-like beast. She's one to fear, able to slice, dice, or maul her enemies to death with either dual-wielded blades or razor-sharp teeth.Game Description Image

The Wraith: This combatant doesn't need any weapon besides his massive claws. Watch for the skiesthe fleshy, bat-like creature can soar down and tear the head right off your body.Game Description Image

Voting will take place in the V-Shift Discord server, so be on the lookout for the official poll! Join the V-Shift Discord!
Thanks again for all your supportwere excited to bring you the best V-Shift experience possible!

The V-Shift Team

[ 2025-03-27 18:58:34 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18
  • Processor: 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 supportNetwork: Broadband Internet connection
  • Storage: 220 MB available space
GAMEBILLET

[ 6519 ]

34.59$ (42%)
3.60$ (80%)
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33.14$ (17%)
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43.90$ (-10%)
24.87$ (17%)
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9.93$ (17%)
12.59$ (16%)
26.65$ (11%)
13.79$ (8%)
4.19$ (16%)
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16.96$ (15%)
GAMERSGATE

[ 2504 ]

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4.25$ (57%)
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0.51$ (74%)
6.38$ (57%)
1.91$ (87%)
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1.91$ (87%)
1.84$ (74%)
2.55$ (91%)
MacGamestore

[ 4798 ]

4.89$ (84%)
3.99$ (90%)
0.79$ (84%)
0.99$ (75%)
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1.10$ (93%)
1.99$ (87%)
11.24$ (55%)
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1.89$ (87%)
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