TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×

V-Shift is a high-intensity, fast paced battle platformer where mastering your movement is key to victory. Choose your champion, battle against other players and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift: velocity is damage; stillness is death.

Game Mechanics

V-Shift: Through constant movement, players are charging their V-Shift, an ability to redirect their momentum into any given direction. This mechanic allows players to make quick movements, inflict massive damage on their enemies, or even increase their hit range.

Character Selection: A roster of 4 unique and diverse characters to choose from, each with their own unique abilities and playstyle.

  • The Chronomancer: A broken time traveler set on stopping the Herald... corrupted by the world's end... suffers constant pain and decay...

  • The Herald: A fallen knight... resurrected by the eldritch beast Uhn' Gauzar... now a husk of armor housing a deadly amalgam...

  • The Fool: Marinates in bloody fun and chaos... absolutely no cares in the world... hahahaahaa...

  • The Liars: A terrifyingly brutal and experienced brawler... part of an alien race characterized by multiple faces... craves domination over others by any means...

Movement: Players run and jump to interact with level objects that affect their movement, such as using portals, jump pads, or rails. As a player builds up momentum through movement, they are “charging” up their V-Shift action. 

  • Portals - Transport players from one part of the level to another instantly. 

  • Jump Pads - Boosts the player in the direction of the jump pad.

  • Rails -  Automate movement and momentum building for a player across a specific path. 

  • Speed boosts - Sudden increase in speed

Attacking: Players use melee attacks to both damage and knock back enemies on hit. With a set range, the power of the attack is connected to how fast the player is currently going. Therefore players are encouraged to build their speed and then attack for maximum damage. 

Special Abilities: Generally offensive in nature (with one exception), they provide an alternate way to deal damage and introduce variety and complexity to battles.

  • REWIND (The Chronomancer): Retrace your steps and rewind back into a previous state in time, maintaining agency and physical presence in the process.

  • JOUST (The Herald): Become a powerful lance, allowing for repeated piercing thrusts into enemies if successfully landed.

  • ABYSS (The Fool): Toss an unassuming object that ruptures space and creates a deadly interdimensional rift, causing all caught in its reach to become no more.

  • GRAB (The Liars): Grab and throw nearby opponents, causing massive crash damage if they collide with terrain at high speeds.

Utility Abilities: Geared towards giving you an advantage over your opponent but generally don't do any damage themselves.

  • SLOW FIELD (The Chronomancer): Bends nearby spacetime, slowing all who enter the field.

  • SHIELD (The Herald): Summons a spirit shield nearby, providing more opportunities for cornering enemies and traversing areas.

  • GOO BALL (The Fool): Sends forth a slow-moving glob of goo that stuns and pops enemies upward, exploding into a rain of sticky goo.

  • SCREAM (The Liars): Cry a deathly metallic tone, inflicting a paralytic fear in all who bear witness.

Modes

Battle: Host or join public or private online matches in lobbies of up to 4 players.

Training: Battle offline against bots. Bot difficulty can be set to easy, medium, hard, or dummy (if you want to just practice your combos).

Mode Rules: These are the rules of battle, available in both Battle and Training.

  • GLADIATOR RUSH: Deal as much damage in a given time period. Kills grant you BONUS points. (This mode encourages players to be involved and active in battle. Going on the offensive to accumulate points or maintaining distance to keep the lead are both valid strategies.)

Maps

1. The Pit

2. The Tower

3. The Ship

4. The Compactor

Support

Email @propelstudios.help@gmail.com if you encounter any technical issues with the game!

V-Shift
Propel StudiosDeveloper
Propel StudiosPublisher
2025-01-04Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
v1.1 Major Update

Hello V-Shifters! Thank you for your patience with this update. After much insightful feedback and several beta tests later, we are ready to release v1.1 of V-Shift! There are many major additions in this update which we hope you'll enjoy as much as we enjoyed working on it. From the charming yet voracious new character The Princess to the new Team Battles mode, there is much new content to sink your teeth into.

Also, join the V-Shift discord here if you'd like to find other V-Shifters, provide feedback or just to keep up to date with the game. Happy V-Shifting!

MAJOR CHANGES

New Character: The Princess

  • That's right!! The Princess is out now! Chomp away as the Clam [strike]Queen[/strike] Princess herself!!
  • Her special ability allows her to morph into her true Clam form chomping down on her prey using directional keys.
  • Her utility ability is a classic parry indicated by her clam dogs circling her in guard mode.

New Game Mode: Team Battles

  • Ever wanted to team up with your friend(s) in V-Shift? Want no more! Battle alongside or against your friends in a tag team twist on the classic Gladiator Rush.
  • A blue colored triangle will be spawned over your teammate!

Trails and New Progression System

  • Earn new cosmetic trails through the new leveling system!
  • Use the new collection menu to view what trails you unlock as you level and see what a certain character and trail combination would look like before entering the battlefield!
  • Enemy trails can be turned off via the settings menu.

Wall Bounce Mechanic

  • You can now wall bounce! This mechanic reads input from the jump button so if you have it held while hitting a wall you will bounce in the opposite direction!

Updated Camera System

  • Environmental cameras in The Tower and The Ship that lock the position to a predefined area during specific level events.
  • Adjustable camera deadzones, zoom and snap options!

Practice Map

  • We have moved the "try other character" portion of the tutorial to a new map called Practice!
  • Some say that Lenny lurks here so try your best to defeat his warriors!
  • Checkpoint orbs can also be collected here to your hearts content!

1 Oneway Platforms

  • There are now one way platforms! Hold down and press the jump button to pass through them.

CHAMPION CHANGES

Herald

  • No changes!

Liars

  • We know Liars fans have been WAITING for this one! Liars scream wind up has gone from 1.5s -> .5s and her grab radius has gone from .6 units -> .93 units!!

Fool

  • You can now pop goo balls with melee attacks!
  • Fixed grenade knockback, so you can smack the grenade with melee attacks.

Chronomancer

  • Rewind trail is now visible to all players and is even color coded based off if he is a teammate or an enemy!

LEVEL CHANGES

General

  • Added optional environmental camera to all stages! To turn them on, go to the settings menu.

Tower

  • During the closing of the tower, a forced environmental camera triggers for all players!

Ship

  • The Ship now has a flashing indicator when a part of it is about to explode!
  • During the last event when there is only one part of the ship left, a forced environmental camera triggers for all players!

Mini Pit

  • Currently only available in trial #23 Mini Pit Showdown. We're hoping to revamp our level select menu in a future update to add it there, so stay tuned!

Tutorial

  • Adjusted the tutorial to account for the new mechanics.
  • Environmental camera for the final bot fight.

TRIAL CHANGES

5 New Trials

  • #17 Lance Party: Parry as many Harold lances as you can as The Princess!
  • #19 Bonds: Battle with another and win in the new Team Battles!
  • #20 Kill Swap: Change champions every kill!
  • #22 Fool's Errand: Chase down checkpoint orbs while evading attacks!
  • #23 Mini Pit Showdown: Battle it out in a miniaturized version of The Pit!

Changes to other trials

  • #6 Dummy Dash: Now an actual dummy spawns in instead of character dummies.
  • The Princess will now spawn in for trials that have random character selection!

OTHER ADDITIONS

Gameplay

  • When in a bot match with only dummy bots, a dummy manager menu now pops up that allows you to configure how the dummies behave!
  • Infinite timer option!
  • Bot melee attack sizes should now be consistent with the player.

Graphics

  • V-Shift charge particles can be seen by others in multiplayer.

Audio

  • New song! "Sacrifice of Self" by Presley Heikkila & Jonathan Serbent
  • Princess voice acted by Ella Barnes!
  • You can now hear other player's jump and land sounds in multiplayer.

UI

  • Completely redesigned character select menu! It should now be easier to select characters, and you can now change trails in the same menu!
  • New collections menu in the main menu with various trail unlocks at different levels.
  • Moved the credits menu to the settings.
  • Settings are now adjustable ingame!
  • New options to turn on/off hit/hurtbox visuals.
  • Added a "Restart Trials" button.
  • Control inputs are now displayed on the character descriptions.
  • Player health bars are now green!
  • Your in game name is set to your Steam display name! (just like any other Steam game!)
  • Added a word filter to lobby names.
  • Added a trials counter for keeping track of completed trials.
  • Added a cool fire effect for completing all trials.
  • Disabled abilities now shown on HUD.

Misc

  • Game lobbies make sure you're on the same game version as the host before connecting!

BUG FIXES

  • Quick rematch now chooses the correct map instead of always choosing The Pit.
  • Ingame hp bar now properly shows ability inputs for controller.
  • Fixed an issue where players would sometimes spawn incorrectly in The Ship.
  • Set the color of the background to be black in certain scenes that were blue.
  • Knockback is fixed with grenades. They can now be smacked around.
  • Made it less likely to be crushed by lag in multiplayer.
  • Fixed a bug where looping audio would continue in the End Menu after the match.
  • Fixed relative leaderboard not being centered to the player's score.
  • Fixed an issue where players would stay "wavy" after being hit sometimes.
  • Very likely more than what is here...

Notes

  • We are aware of an issue for Macs where after closing the game it sometimes generates a crash report. It shouldn't affect the game when being played, but we are actively looking into fixes for this.
  • There are currently 2 locked trials in the game: #18 Castle Showdown and #21 Gouge. These both take place in the new map The Castle, but the map is still in development so we decided to lock the challenges for now!

[ 2025-06-03 02:47:31 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18
  • Processor: 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 supportNetwork: Broadband Internet connection
  • Storage: 220 MB available space
GAMEBILLET

[ 6519 ]

7.54$ (16%)
8.85$ (11%)
24.87$ (17%)
3.00$ (80%)
53.95$ (10%)
33.14$ (17%)
16.18$ (19%)
25.19$ (16%)
49.77$ (17%)
34.59$ (42%)
1.00$ (90%)
17.75$ (11%)
6.61$ (17%)
13.34$ (11%)
16.59$ (17%)
17.75$ (11%)
1.50$ (90%)
16.79$ (16%)
17.59$ (12%)
16.79$ (16%)
24.87$ (17%)
41.47$ (17%)
24.87$ (17%)
16.57$ (17%)
53.35$ (11%)
4.95$ (17%)
53.35$ (11%)
26.53$ (17%)
7.44$ (17%)
49.77$ (17%)
GAMERSGATE

[ 2504 ]

2.03$ (86%)
1.35$ (92%)
1.91$ (87%)
0.85$ (91%)
3.06$ (74%)
0.43$ (91%)
1.7$ (91%)
10.2$ (66%)
0.64$ (91%)
1.19$ (83%)
0.09$ (91%)
1.84$ (74%)
1.91$ (87%)
0.43$ (91%)
0.68$ (91%)
0.9$ (91%)
2.25$ (85%)
0.85$ (91%)
5.95$ (70%)
7.65$ (74%)
0.6$ (91%)
0.64$ (87%)
8.5$ (66%)
1.84$ (74%)
1.84$ (74%)
2.25$ (89%)
5.09$ (49%)
1.84$ (74%)
1.31$ (81%)
0.43$ (91%)
MacGamestore

[ 4798 ]

1.49$ (85%)
3.99$ (73%)
2.98$ (85%)
2.79$ (86%)
6.99$ (86%)
11.24$ (55%)
0.99$ (75%)
6.99$ (80%)
1.19$ (76%)
0.79$ (89%)
1.49$ (85%)
1.29$ (84%)
1.99$ (80%)
1.09$ (91%)
2.49$ (83%)
1.49$ (85%)
1.19$ (88%)
0.79$ (89%)
2.49$ (75%)
52.99$ (12%)
8.99$ (10%)
1.04$ (85%)
0.79$ (87%)
4.99$ (83%)
1.99$ (90%)
1.89$ (87%)
0.99$ (90%)
4.49$ (70%)
3.99$ (90%)
38.99$ (13%)

FANATICAL BUNDLES

Time left:

356215 days, 9 hours, 53 minutes


Time left:

356215 days, 9 hours, 53 minutes


Time left:

4 days, 16 hours, 53 minutes


Time left:

0 days, 16 hours, 53 minutes


Time left:

10 days, 16 hours, 53 minutes


Time left:

21 days, 16 hours, 53 minutes


Time left:

24 days, 16 hours, 53 minutes


Time left:

25 days, 16 hours, 53 minutes


Time left:

34 days, 16 hours, 53 minutes


HUMBLE BUNDLES

Time left:

5 days, 3 hours, 53 minutes


Time left:

5 days, 10 hours, 53 minutes


Time left:

6 days, 10 hours, 53 minutes


Time left:

6 days, 10 hours, 53 minutes


Time left:

8 days, 10 hours, 53 minutes


Time left:

13 days, 10 hours, 53 minutes


Time left:

15 days, 10 hours, 53 minutes


Time left:

20 days, 10 hours, 53 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE