V-Shift is a high-intensity, fast paced battle platformer where mastering your movement is key to victory. Choose your champion, battle against other players and become the ultimate gladiator in a galaxy-wide alien arena. Master the V-Shift: velocity is damage; stillness is death.
Game Mechanics
V-Shift: Through constant movement, players are charging their V-Shift, an ability to redirect their momentum into any given direction. This mechanic allows players to make quick movements, inflict massive damage on their enemies, or even increase their hit range.
Character Selection: A roster of 4 unique and diverse characters to choose from, each with their own unique abilities and playstyle.
The Chronomancer: A broken time traveler set on stopping the Herald... corrupted by the world's end... suffers constant pain and decay...
The Herald: A fallen knight... resurrected by the eldritch beast Uhn' Gauzar... now a husk of armor housing a deadly amalgam...
The Fool: Marinates in bloody fun and chaos... absolutely no cares in the world... hahahaahaa...
The Liars: A terrifyingly brutal and experienced brawler... part of an alien race characterized by multiple faces... craves domination over others by any means...
Movement: Players run and jump to interact with level objects that affect their movement, such as using portals, jump pads, or rails. As a player builds up momentum through movement, they are “charging” up their V-Shift action.
Portals - Transport players from one part of the level to another instantly.
Jump Pads - Boosts the player in the direction of the jump pad.
Rails - Automate movement and momentum building for a player across a specific path.
Speed boosts - Sudden increase in speed
Attacking: Players use melee attacks to both damage and knock back enemies on hit. With a set range, the power of the attack is connected to how fast the player is currently going. Therefore players are encouraged to build their speed and then attack for maximum damage.
Special Abilities: Generally offensive in nature (with one exception), they provide an alternate way to deal damage and introduce variety and complexity to battles.
REWIND (The Chronomancer): Retrace your steps and rewind back into a previous state in time, maintaining agency and physical presence in the process.
JOUST (The Herald): Become a powerful lance, allowing for repeated piercing thrusts into enemies if successfully landed.
ABYSS (The Fool): Toss an unassuming object that ruptures space and creates a deadly interdimensional rift, causing all caught in its reach to become no more.
GRAB (The Liars): Grab and throw nearby opponents, causing massive crash damage if they collide with terrain at high speeds.
Utility Abilities: Geared towards giving you an advantage over your opponent but generally don't do any damage themselves.
SLOW FIELD (The Chronomancer): Bends nearby spacetime, slowing all who enter the field.
SHIELD (The Herald): Summons a spirit shield nearby, providing more opportunities for cornering enemies and traversing areas.
GOO BALL (The Fool): Sends forth a slow-moving glob of goo that stuns and pops enemies upward, exploding into a rain of sticky goo.
SCREAM (The Liars): Cry a deathly metallic tone, inflicting a paralytic fear in all who bear witness.
Modes
Battle: Host or join public or private online matches in lobbies of up to 4 players.
Training: Battle offline against bots. Bot difficulty can be set to easy, medium, hard, or dummy (if you want to just practice your combos).
Mode Rules: These are the rules of battle, available in both Battle and Training.
GLADIATOR RUSH: Deal as much damage in a given time period. Kills grant you BONUS points. (This mode encourages players to be involved and active in battle. Going on the offensive to accumulate points or maintaining distance to keep the lead are both valid strategies.)
Maps
1. The Pit
2. The Tower
3. The Ship
4. The Compactor
Support
Email @propelstudios.help@gmail.com if you encounter any technical issues with the game!
Hey V-Shifters! Its been a while since weve updated, but we have lots in store for you with a brand new map, mini maps, multiplayer and singleplayer modifier support, and much more.
Also be sure to join the V-Shift discord here if you'd like to find other V-Shifters, provide feedback or just to keep up to date with the game.
MAJOR CHANGES
New Level: The Castle
Soft sand and an ever-watchful moon, this stage introduces a new hazard: geysers! Try not to get blown away... literally.
Mini Maps!
All your favorite arenas now come in a smaller size. Perfect for fast-paced 1-on-1s! There are five mini maps in total:
- Mini Pit
- Mini Tower
- Mini Ship
- Mini Compactor
- Mini Castle
Modifier Menu
Wish you could fight your friends with no ability cooldowns or have a battle of pure skill where players are only 1 HP? Now you can! All the combat trial modifiers are at your disposal in multiplayer and singleplayer play.
- Save your favorite combos as templates to reuse later
Mix & match player modifiers:
- Health: x, 2x, 4x, or 1 HP only
- Special/Utility cooldown: x
- Toggle: specials, utility, melee, V-Shift, jump, run
- Move orbs: more movement = more orbs
- Kill swap: swap characters every kill
- Gouge: deal damage to heal and increase max HP!
- Checkpoint orbs: collect glowing orbs that spawn around the map, with unique paths for every level!
Add level modifiers:
- Hazards are now toggleable! This prevents things like the ship from breaking apart, the tower and the compactor from closing, and the geysers from erupting.
- Change the gravity to low or zero! This affects players and some objects like The Fool's grenade.
Trial Trophies
Trials now have score thresholds to earn trophies: BRONZE, SILVER, GOLD, and the ultimate reward: VSHIFT.
Can you collect them all?
New Death Sequence
Going down in style:
- Client-side slow-mo finish
- Black & white screen with killer highlight
- Clear who killed you and how breakdown
Linux Support
Thats rightV-Shift is now fully playable on Linux!
[h2]More Responsive Melee Feedback[/h2]
Fighting online has never felt better! Clients who join other people's matches should now feel much more feedback when attacking due to some client-side prediction.
Level Changes
- The Castle (NEW): soft sand, geysers, and a moody moon.
- Mini Pit (NEW): The Pit but smaller.
- Mini Tower (NEW): The Tower but smaller.
- Mini Ship (NEW): The Ship but smaller.
- Mini Compactor (NEW): The Compactor but smaller.
- Mini Castle (NEW): The Castle but smaller.
Trial Changes
17 New Trials!
- #24 Mini Tower Showdown
- #25 Mini Compactor Showdown
- #26 Mini Ship Showdown
- #27 Mini Castle Showdown
- #2832 Dash series (Pit, Tower, Ship, Compactor, Castle)
- #33 Moons Pull
- #3438 Mini Dash series
- #39 Fool Me Twice
- #40 Zero-G
Changes to Existing Trials
- #6 Dummy Dash: back to champion dummies! Theyll now run around to make things spicier.
- Trials with random level select can now include The Castle.
Cosmetic & UI Changes
Level Select Menu:
- New carousel-style design
- Choose mini versions of levels
Combat Trials Menu:
- Challenge buttons change color based on your highest trophy earned
- New filters (movement, showdown, rule-bending, etc.)
- Challenge descriptions redesigned & scrollable
End Game Menu:
- During trials, shows challenge description & trophies
Misc:
- Camera now clamps to level size regardless of zoom
- Audio: tweaks & polish
- UI: visual refinements across the board
- Adjusted some inconsistent sorting issues related to The Fool's abyss grenade
- Health bar now changes size based on max health
- The v-shift line that shows your trajectory should appear smoother when activating it
- Trails now disconnect when going through teleporters
Rolling Back
For those who are fans of previous patch 1.1 you can roll back by switching to the beta branch using the password:
[code]yesgobacktoold[/code]
Thats all for nowbut with modifiers, mini maps, and trial trophies in play, theres a ton of new ways to experiment, compete, and cause chaos. See you in the arena!
The V-Shift Team
Minimum Setup
- OS: Ubuntu 18
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 supportNetwork: Broadband Internet connection
- Storage: 220 MB available space
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