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Weekly news #1

Hey guys, We have just told ourselves that we would like to communicate and interact with you more than before using the Steam announcements, so you know what’s going on right now, what we are working on and how are we (developers) doing overall… Sometimes we would like to share what problems we are facing, what we are thinking about and to share some newbie developers experience with you, right? We will try hard to make these announcments a weekly routine (new post every friday - sunday). In this first one, we would like to tell you more about the upcoming goals we want to finish ASAP before the release of update number 0.6 (it’s coming in June!) #1 Okay so, maybe you noticed that we haven’t posted any news for a while. Don't worry, we are still wokring as hard as we can (we still have our daily jobs). Right now we are adding some new features and we are balancing the gameplay. Also we are reworking the power-ups. Some of them had already been changed and they are now divided by color to categories to make this more intuitive for you. blue - active ability purple - passive ability orange - rare/special ability red - negative ability (magnet) green - Heal grey - others (experience points)
We already made some little changes, for example the Fast Run power-up is now a passive ability and Detonation radius is twice more bigger than before. Except power-ups we have reworked the magazine system of grenade launchers. We have to balance this a little bit to make the game playable even with 8 players online. Madness is real! Yeah we know... the game is called grenade madness but sometimes it’s a little bit too much mad and you know what we are talking about if you tried it. Grenades are now renewed after they explode - in other words, a fired grenade is back in the magazine just after it explodes so you can just fire all grenades almost at once. However we will nerf the time before explosion because this change is great catalyst of crazy gameplay. We love all the booms and beams but still we have to keep the game playable and fun at the same time :) We also updated the collision system of explosions. Now it won’t happen again that you will get hit through a crate or a wall. As for the graphics, we have some plans but it’s not the priority right now since the game doesn't look ugly anymore. We will give you more details in the next post. Well that's all for now. I will be more specific the next time (I will try), but you can comment your own suggestions and questions below and I will try to answer them in the next post. Thank you for reading this to the end.. Wish you a good luck when playing the game!


[ 2016-05-28 19:33:58 CET ] [ Original post ]



Grenade Madness
Touch Orchestra
  • Developer

  • Touch Orchestra
  • Publisher

  • 2016-04-15
  • Release

  • Action Indie EA
  • Tags

  • Game News Posts 25  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • 2 user reviews

    (2 reviews)


  • Review Score

  • http://grenademadness.com/
  • Website

  • https://store.steampowered.com/app/432480 
  • Steam Store

  • The Game includes VR Support



    Grenade Madness Depot - Linux [1.37 G]

  • Public Linux depots

  • Grenade Madness is a crazy round-based multiplayer shooter with lots of explosions. Start your room, customize your loadout and challenge your friends now! The game is running on Unity 3D engine.

    Are you ready to test all the various explosives and humiliate your enemies? Choose your gear and find your own gameplay style. The arena is full of robots and it’s just up to you how long you are going to survive.

    Boost your abilities using power-ups

    • Collect power-ups and get a huge advantage over your enemies
    • Combine your power-ups with different weapons to boost your abilities and become an invincible warrior

    Choose the right weapon and find your own style


    • Try various types of powerful grenade launchers
    • Blow up your enemies with frag grenades
    • Demolish the box-based arena using sticky grenades
    • Place traps using tactical mines
    • Or do it the old way using different melee weapons
    • Unlock new weapons by gaining experience points and leveling up

    Modify the environment using the crate gun


    • With crate gun you become literally untouchable
    • Trap your enemies between the blocks you build and let them suffer
    • Protect yourself when outnumbered and run away as a coward
    • Explore different ways to make the crate gun more effective with power-ups.

    Accomplish the missions and win rewards

    • Learn to use the right weaponry in every situation by finishing the training missions throughout the game
    • You get reward for every mission you accomplish.

    With Grenade Madness you will experience:

    • Epic battles and infinite loads of explosives
    • Original visuals and sounds including funny voice-over commentary
    • Powerful experimental weapons
    • Tactical and devastating power-ups
    • Advanced ragdoll physics
    • Level system based on experience points
    • Unlock new weapons and create the ultimate arsenal
    • Competitive leaderboards with players from all over the world
    • Unique training missions with special rewards
    MINIMAL SETUP
    • OS: Ubuntu 32-bit
    • Processor: 1.8GHz dual-coreMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: Intel HD Graphics 4000Network: Broadband Internet connection
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 64-bit
    • Processor: 2.0GHz Intel Core i7Memory: 4096 MB RAM
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 7800 series or betterNetwork: Broadband Internet connection
    • Storage: 2 GB available space
    GAMEBILLET

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