
Graphics
- Added various colors of power-ups
They are now divided to categories:
- Blue - Active power-up
- Purple - Passive power-up
- Orange - Rare power-up
- Green - Health Box
- Red - Debuff (negative power-up)
- Grey - Others (Experience Box)
- New model for barrel
- New model for taser
- New model for knife
- Model of granades is now 2,5x bigger and should glow more
- When your power-up slots are full, they shake a little when you try to pick up another one (passive stack power-up as well)
- Added stack of passive power-ups (on the left of screen)
- Achievement notification is now displayed in chat
Gameplay
- Rate of Fire of grenades reworked
* You can fire all your grenades at (almost) once
* Cooldown between shots is 0,1s
* Grenade launcher stack refills right after the grenade explodes.
* Time before explosion is ticking after the sticking the grenade on surface not after launching
- Added Holy Grenade power-up
* Sticky type grenade
* Time before explosion 2,5s
* Holy Grenade has got infinite blast range
* If you are within an angle of explosion you get killed by HG
* If you are within an angle of explosion the indicator shows you are in danger zone of HG
* If you die with power-up you will loose it
- Time before grenade explosion is now 1,85s from 1,5s
- Smoke Grenade has 2s cooldown to refill now instead of waiting when the smoke ends
- Added a collision for grenade explosions
* Now you can safely hide behind the crate or the wall without being hit by grenade (It Should have been done months ago)
- Complete rework of power-up probability drops
- Removed Barrel Gun (merged into the Crate Gun after picking a Gun Upgrade power-up)
- Added Gun Upgrade power-up
* Allows you to place barrels with Crate Gun (Right Mouse Button)
* Adds a sight to Grenade Launcher
- Removed Time Speed Up power-up (replaced by Quick Explosions)
- Added Quick Explosions (max 5 stacks)
* shorts time before explosion by 0,4s (max 1,7s)
* Applies on every sticky type grenade (even on Holy Grenade - max 2,0s reduction)
- Fast Run is now a passive ability - increases movement speed by 10% (it can stack by 10% each)
- Increased pick up radius of power-up
- Power-ups can be destroyed by grenades now
- If you die you will loose 1 stack of every power-up now
- Movement speed while you have melee weapon in hand has been reduced. It's the same as grenade launcher now.
- Added Top secret Achievement
Sounds
- Sound when you pick up a power-up was removed
Technical
- Added DOF setting
Bugfixes
- Fixed the incorrect power-up drops probabilities calculations
- Fixed bug whenpower-ups didn't have random positions to spawn
- Fixed bug when you may stuck in loading screen
- Fixed bug when you were able to have permanent power-ups after reconnecting to another server
- Fixed bug when you can get infinite ammo
- Fixed bug when you can't respawn when host leaved the game
- Fixed bug when sounds didn't apply user settings after second launch
- Fixed bug when some crates had been destroyed unintentionally sometimes
- Fixed bug when sometimes crates has been desynchronized between host and players
- Fixed bug that bots can't pick up power-ups
- Fixed bug with tiles in winter arena
- Fixed bug when sometimes crates got wrongly synchronized in skycraper arena
[ 2016-06-17 12:02:22 CET ] [ Original post ]