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Hello everyone, As you probably noticed, the progress and the buzz about Grenade Madness faded away somehow in the past few weeks. The main reason is that we switched to what we call a holiday development regime. That’s why there was no news posted last week. On the other side, this doesn’t mean we are stopping the development for the next two months, we are just going to slow down a little. Before we dig into the changes in the game, I’d like to mention something about the activity and the player counts in the game. We know about it and we are now doing our best to have the game in a notional level where we all will be satisfied. Of course we welcome your willingness in sharing the game and letting more people know it’s still in development and changing a lot ( for the better, we hope :) ). As regards the “notional level” - this includes having Madness Mode completed, as well as the Traits, a lots of balancing with some other smaller changes, rework of the achievements and missions, graphic update (we have not yet scheduled the graphical update due to the problems with Unity update ) and other changes.
Hello everyone, As you probably noticed, the progress and the buzz about Grenade Madness faded away somehow in the past few weeks. The main reason is that we switched to what we call a holiday development regime. Thats why there was no news posted last week. On the other side, this doesnt mean we are stopping the development for the next two months, we are just going to slow down a little. #5 Before we dig into the changes in the game, Id like to mention something about the activity and the player counts in the game. We know about it and we are now doing our best to have the game in a notional level where we all will be satisfied. Of course we welcome your willingness in sharing the game and letting more people know its still in development and changing a lot ( for the better, we hope :) ). As regards the notional level - this includes having Madness Mode completed, as well as the Traits, a lots of balancing with some other smaller changes, rework of the achievements and missions, graphic update (we have not yet scheduled the graphical update due to the problems with Unity update ) and other changes.
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