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What's new? #2


Hello everyone, another week is over so we have some fresh information to share with you. In the first place we want to inform you about something, some of you may have came through already. We would like to advise you not to buy keys from any third party! It’s a very important issue because you may become a victim of a fraud. Those keys are obtained by abusing the rules of free giveaways we believed to be fair and square. Then those keys are sold by third party websites, therefore all the profit goes to the deciever. That’s why we decided to block all those keys. But don’t worry, if you already own the game and you used such key, the game will stay in your library. In other words: Do not buy game keys from any third party if you don’t want to get tricked. So if you want to support us, use only the Steam platform. Thank you very much. So back to the development and updates. Simply put: we are debugging. Except some visible bugs we discovered a lot of different technical problems. Unfortunately, we know that some of the bugs will stay undiscovered even until the final release. Such bugs can be easily reported on our forum or the comments section right here. But if you want to be heard 100%, use the forum. One of the most visible changes is the dynamic menu scene. Until now, the background in the game menu has been a static image rendered from the 3D model. This scene was originally also meant to be dynamically rendered but because of some technical problems we came down to the compromise of static scene. We don’t know if we manage to add some non-static stuff into the scene (such as moving camera etc), but in the feature we will be adding something. At least the new environment will be recognizable
Regarding the tutorial, it has got some fixes and right now, we are working on a special map, so we don’t have to use a real arena for the tutorial. We will have some results very soon.
The last feature concerns the 2D graphics. We started reworking the new icons for achievements and madness mode. We are curious how the results will look like. When it’s finished, we will start to rework the whole GUI. So that’s everything for today. There's a stable beta version of the game with all the mentioned features available already. If you have questions, use the comments below and as always - Good luck at the arena.


[ 2016-10-16 15:44:34 CET ] [ Original post ]


What's new? #2


Hello everyone, another week is over so we have some fresh information to share with you. In the first place we want to inform you about something, some of you may have came through already. We would like to advise you not to buy keys from any third party! Its a very important issue because you may become a victim of a fraud. Those keys are obtained by abusing the rules of free giveaways we believed to be fair and square. Then those keys are sold by third party websites, therefore all the profit goes to the deciever. Thats why we decided to block all those keys. But dont worry, if you already own the game and you used such key, the game will stay in your library. In other words: Do not buy game keys from any third party if you dont want to get tricked. So if you want to support us, use only the Steam platform. Thank you very much. So back to the development and updates. Simply put: we are debugging. Except some visible bugs we discovered a lot of different technical problems. Unfortunately, we know that some of the bugs will stay undiscovered even until the final release. Such bugs can be easily reported on our forum or the comments section right here. But if you want to be heard 100%, use the forum. One of the most visible changes is the dynamic menu scene. Until now, the background in the game menu has been a static image rendered from the 3D model. This scene was originally also meant to be dynamically rendered but because of some technical problems we came down to the compromise of static scene. We dont know if we manage to add some non-static stuff into the scene (such as moving camera etc), but in the feature we will be adding something. At least the new environment will be recognizable
Regarding the tutorial, it has got some fixes and right now, we are working on a special map, so we dont have to use a real arena for the tutorial. We will have some results very soon.
The last feature concerns the 2D graphics. We started reworking the new icons for achievements and madness mode. We are curious how the results will look like. When its finished, we will start to rework the whole GUI. So thats everything for today. There's a stable beta version of the game with all the mentioned features available already. If you have questions, use the comments below and as always - Good luck at the arena.


[ 2016-10-16 15:44:34 CET ] [ Original post ]



Grenade Madness
Touch Orchestra
  • Developer

  • Touch Orchestra
  • Publisher

  • 2016-04-15
  • Release

  • Action Indie EA
  • Tags

  • Game News Posts 25  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • 2 user reviews

    (2 reviews)


  • Review Score

  • http://grenademadness.com/
  • Website

  • https://store.steampowered.com/app/432480 
  • Steam Store

  • The Game includes VR Support



    Grenade Madness Depot - Linux [1.37 G]

  • Public Linux depots

  • Grenade Madness is a crazy round-based multiplayer shooter with lots of explosions. Start your room, customize your loadout and challenge your friends now! The game is running on Unity 3D engine.

    Are you ready to test all the various explosives and humiliate your enemies? Choose your gear and find your own gameplay style. The arena is full of robots and it’s just up to you how long you are going to survive.

    Boost your abilities using power-ups

    • Collect power-ups and get a huge advantage over your enemies
    • Combine your power-ups with different weapons to boost your abilities and become an invincible warrior

    Choose the right weapon and find your own style


    • Try various types of powerful grenade launchers
    • Blow up your enemies with frag grenades
    • Demolish the box-based arena using sticky grenades
    • Place traps using tactical mines
    • Or do it the old way using different melee weapons
    • Unlock new weapons by gaining experience points and leveling up

    Modify the environment using the crate gun


    • With crate gun you become literally untouchable
    • Trap your enemies between the blocks you build and let them suffer
    • Protect yourself when outnumbered and run away as a coward
    • Explore different ways to make the crate gun more effective with power-ups.

    Accomplish the missions and win rewards

    • Learn to use the right weaponry in every situation by finishing the training missions throughout the game
    • You get reward for every mission you accomplish.

    With Grenade Madness you will experience:

    • Epic battles and infinite loads of explosives
    • Original visuals and sounds including funny voice-over commentary
    • Powerful experimental weapons
    • Tactical and devastating power-ups
    • Advanced ragdoll physics
    • Level system based on experience points
    • Unlock new weapons and create the ultimate arsenal
    • Competitive leaderboards with players from all over the world
    • Unique training missions with special rewards
    MINIMAL SETUP
    • OS: Ubuntu 32-bit
    • Processor: 1.8GHz dual-coreMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: Intel HD Graphics 4000Network: Broadband Internet connection
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 64-bit
    • Processor: 2.0GHz Intel Core i7Memory: 4096 MB RAM
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 7800 series or betterNetwork: Broadband Internet connection
    • Storage: 2 GB available space
    GAMEBILLET

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    5.32$ (73%)
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    4.14$ (17%)
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    0.68$ (86%)
    2.00$ (80%)
    4.22$ (15%)
    17.62$ (71%)
    4.12$ (17%)
    7.35$ (8%)
    8.89$ (78%)
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    GAMERSGATE

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    6.99$ (30%)
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    7.49$ (25%)
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    0.38$ (81%)
    0.68$ (92%)
    0.56$ (89%)
    3.0$ (85%)
    11.99$ (20%)
    2.25$ (77%)
    3.0$ (92%)
    2.03$ (77%)
    1.05$ (85%)
    1.7$ (91%)
    0.38$ (92%)
    0.94$ (81%)
    0.56$ (89%)
    5.0$ (75%)
    7.99$ (20%)
    19.99$ (20%)
    0.53$ (92%)
    6.75$ (66%)
    0.38$ (92%)
    7.92$ (74%)
    1.13$ (92%)
    1.13$ (92%)
    1.5$ (92%)
    3.0$ (92%)

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