
Drop the ball. Upgrade your world. Watch the chaos unfold.
Welcome to PlinkIdle, a retro-inspired pixel-art idle game where every drop has a chance to spark a cascade of surprises. Balls fall into buckets, pegs light up with upgrades, rare coins appear out of nowhere, and before you know it, the screen is alive with glowing buffs and floating coins. It’s simple to start, and endlessly rewarding.

A Classic Game of Chance, Reimagined
Watch as balls bounce through colorful pegboards into waiting buckets below, hoping they'll land in the max bucket. But PlinkIdle isn't just a game of luck; you can upgrade pegs, buckets, and balls to crank up the chaos and turn every drop into progress. Boost your drop rate, multiply your rewards, and transform your playfield into a storm of floating coins and falling balls.
Rare balls add another twist: watch them multiply against everything they touch for maximum coins. Keep an eye out for gold coins and other rare spawns that appear in real time, giving you reasons to stay engaged while the auto-ball keeps things moving in the background.
Adventure Through Themed Stages
Each stage is its own little world, from cozy fields under gentle rain, to glowing underground caverns, bright seas, and even outer space. Every stage has tiers to complete; finish them to unlock new layers of gameplay, fresh challenges, and greater rewards.
On top of that, each stage includes a wheel to spin. Every spin brings a new buff, and those buffs stack and grow as you push further, creating a satisfying sense of permanent progression.

Achievements and Progression
Track your journey with a full achievement system. Whether it’s tracking rare collisions or maxing out a stage, there’s always something to aim for. PlinkIdle is built around the joy of seeing numbers go up, one drop at a time.

Cozy Chaos Meets Idle Play
Want to play actively? Chase rare spawns and hold down that drop button for maximum momentum.
Want to relax? Sit back and let the auto-drop do its thing while you enjoy the ASMR of falling balls.
It’s the perfect mix of chaotic energy and cozy vibes, engaging when you want to focus, and soothing when you want to drift.
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PlinkIdle Features
Pixel Art Aesthetic – Hand-crafted retro visuals, full of charm and personality.
Random With Depth – Pegs, buckets, and balls all upgradeable for endless build variety.
Themed Stages – Rainy fields, snowy forests, electric night, and more to unlock.
Spin the Wheel – Buffs that stack for lasting power.
Rare Spawns – Gold coins and rare balls that multiply for massive wins.
Achievement System – Track your progress and push for 100%.
ASMR Bonus – Relaxing bops, plinks, and retro sound effects that create a white noise machine.
Idle or Active – Play hands-on or let the game run itself.
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PlinkIdle is all about turning simple drops into big adventures. Whether you’re in it for the upgrades, the rare finds, or just the cozy rhythm of balls bouncing on pegs, there’s always another reason to hit “drop” one more time.
Sit back, click, and let the chaos begin.
We cranked out a number of bugfixes and polish items in this update! Thank you so much for your feedback that helps alert us any problems with the game. <3 Keep it coming!
Drop button no longer fails to drop a ball
[/*]Drop button visual polish
[/*]Tilt buttons!
[/*]Balance pass on global upgrades
[/*]Balance pass on requirements to progress through stages (reduced, should go faster)
[/*]We THINK upgrade resetting is fixed but please let us know if you lose progress on global upgrades again
[/*]Multiball is now much stronger across the board
[/*]GoldCoin Effect Duration buff is now longer across the board
[/*]Achievement Menu scrolling is fixed
[/*]Due to prestige bugs, can only prestige once, then it is locked. Real fix coming after the demo.
[/*]Added more gamepad navigation support, but this isn\'t complete yet
[/*]Icon updates to upgrades
[/*]Ball rarity tooltip is fixed
[/*]Updates to translations in all languages
[/*]Button styles are now more consistent and text now respects button state
[/*]Removed unneeded large files
[/*]Fixing weird UI issues everywhere
[/*]
Minimum Setup
- OS: Ubuntu 20.04 LTS (64-bit) or newer
- Processor: Intel Core i3 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ / Vulkan compatible GPU with 1 GB VRAM
- Storage: 500 MB available space
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