Heal, investigate, and endure in Late Antiquity.
Rod of Asclepius is a historical RPG set in 4th-century Pannonia Secunda. You play a Roman medicus (doctor); diagnosing illnesses, gathering herbs, performing treatments, and making difficult calls as war and disease reshape everyday life. Your choices carry weight: patients remember, communities talk, and your reputation follows you.
What to expect
Authentic historical setting — Explore archaeologically researched Roman locations, customs, and medical practice.
Turn-based medical procedures — From surgery to remedies and aftercare, success depends on skill and judgment.
Resource management — Collect tools, medicinal plants, and rare ingredients to craft life-saving treatments.
Isometric 2.5D pixel art — A distinctive aesthetic that brings Late Antiquity to life.
Investigation and diagnosis — Question patients, read symptoms, and untangle medical mysteries.
Morality and reputation — Your ethics shape how people treat you; and who will trust you.
Can you survive as a healer in a collapsing empire?
The Medicine of Antiquity Awaits!
Wishlist now and begin your journey into the world of Roman healing.
The vision behind Rod of Asclepius
A Roman RPG Rooted in History and Humanity
I believe that creating a historically grounded, educational Roman RPG is not only possible; its necessary.
With Rod of Asclepius, I set out to explore a lesser-seen side of Roman life. This first dev log shares why I started this project, and why I believe games can do more than entertain.
More Than War: Stories from the Edge of Empire
Most Roman-themed games focus on legions, conquest, and imperial politics. But the Roman world was full of ordinary people facing extraordinary challenges.
Life in the late Empire brought spiritual doubts, medical crises, and slow societal collapse. These stories deserve to be told; and games are an ideal medium for them.
In Rod of Asclepius, Ive recreated Roman forts and settlements based on real archaeological findings from Pannonia (modern-day Croatia, near the Danube). I also rebuilt a Roman grave monumentthe Lobor steleand released it as a cinematic short.
This is not a game about war. Its about healing, knowledge, and survival in the shadow of fading power.
Learning Through Play, Not Preaching
Rod of Asclepius teaches through systems; not lectures.
The gameplay revolves around Roman medical practice: herbal treatments, surgical tools, and healing rituals based on historical texts. Players gather herbs, uncover lost scrolls, and make tough choices while treating the wounded and caring for the dying.
A card-based mechanic lets you apply real ancient remedies. A branching journal system tracks discoveries. Dialogue trees reveal myth, medicine, and meaning through interaction; not exposition.
The result is an RPG where learning feels like play, not school.
A Solo Project, with Shared Roots
While Im developing this game alone, Ive had generous support from historians, archaeologists, Latin language experts, artists, and volunteers. Their insights help ensure the game respects both accuracy and cultural heritage.
Games can preserve memory. They can invite us into forgotten worlds; and help us make sense of our own.
Rod of Asclepius is my contribution to that vision: A Roman RPG about healing instead of conquest, and discovery instead of domination.
If that speaks to you, Id be honored if you wishlist the game on Steam and follow the project as it grows.
Minimum Setup
- OS: Ubuntu 20.04 / SteamOS 3.0
- Processor: Intel Core i3-7100 / AMD Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 / AMD Radeon HD 7850Network: Broadband Internet connection
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 22.04 / SteamOS 3.0
- Processor: Intel Core i5-9600K / AMD Ryzen 5 3600Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD Radeon RX 580Network: Broadband Internet connection
- Storage: 3 GB available space
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