Bring your backpack to the battlefield and annihilate foes of the forest.
In Packmates, the secret to becoming an unstoppable force lies within your inventory.
Strategically arrange gear to elevate your build and conquer waves of enemies with endearing animal heroes.

🎒 Optimize your inventory, elevate your build.
✨ Build item synergies to enhance every run.
🤝 Collaborate in co-op, share loot, and grow stronger as a pack.
💪 Collect and trade an array of inventory items for endless powerful combinations!

🔓 Unlock the cast of charming animal heroes, each with unique playstyles to crush bosses.

🏆 Increase efficiency with each run and enjoy satisfying combat by decimating opponents!
🏅 Smash records, rack up rewards and accomplish challenging objectives.
⚡️ Enjoy endless replayability and elevated abilities with roguelite progression.
Brave the wilderness. Become a woodland legend!
Today we have another update. This update includes a new main menu upgrade, a new map objective, some other UI visual improvements, and some fixes for reported issues.
Main Menu
New and improved 2.5D main menu that showcases your party around the campfire, prepared and ready to go
[/*]Added the ability to show / hide Lobby IDs (Mainly for streamers who do not want their Lobby IDs out in the wild)
[/*]
Barrier Pylon Map Objective
Starting From Act 2 there is the possibility of a Barrier Pylon spawning as a map objective.
[/*]Spawning enemies will gain half of their health as extra Barrier for each Barrier Pylon on the map.
[/*]Once a Barrier Pylon is destroyed all enemies that were granted a barrier by it will lose that barrier.
[/*]Barrier Pylons drop 40 gold when destroyed
[/*]
Item Changes
The Hand Mirror item now grants +100% Quantity instead of +1 Quantity and damage reduction has been increased to 20% to compensate
[/*]The Reflect attribute has been replaced with Thorns; Thorns deals magic damage as a percentage of total defense instead of being a flat amount which allows it to scale better later on.
[/*]
Other Changes
Added the ability to see Hero Health, Health Regen, and Defenses when holding the bound key (Tab by default)
[/*]Added Hero Health and Barrier values to the Health Bar
[/*]Random Map Objectives have had their markers and colors changed so they match the Map Progress bar
[/*]Updated Coin sprite
[/*]Updated Reroll sprite (Changed to dice rather than cards)
[/*]Improved the appearance of the status effect gained and lost messages
[/*]
Fixes
Fixed a bug that could cause lobby invites to no longer work after clicking the Join lobby button
[/*]Fixed an invisible hole that players were able to fall into on Cavern map in Act 2
[/*]
There are more fixes and improvements based on feedback currently being worked on that will be coming soon! A huge thanks to those of you who have reported issues in the Steam Discussions forum and the Discord , your feedback is super valuable!
~ Aureliq
Minimum Setup
- OS: Ubuntu 20.04
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or fasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan Compatible GPU. NVIDIA GeForce GTX 1060 or equivalent
- Storage: 7 GB available space
Recommended Setup
- OS: Ubuntu 20.04
- Processor: Quad-core Intel or AMD processor. 3.0 GHz or fasterMemory: 16 GB RAM
- Graphics: Vulkan Compatible GPU. NVIDIA GeForce GTX 1070 or equivalent
- Storage: 12 GB available space
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