Inspired by the ancient myth of Sisyphus, you are tasked with pushing a gigantic boulder up a hill. Reach each checkpoint before the rising water swallows you whole.
Consider this either as a puzzle where the puzzle is getting from point A to point B on a desolate landscape together with a hard-to-control oversized rolling rock. Or consider this a racing game where you rush over the same set of islands competing against growing rate of water increase.
Full disclosure: this game is largely a one person operation that is developed during spare time. There will be bugs and oddities. There are plans for both QoL and content updates, but without any overly specific timeline. Nonetheless the core functionality is there which is why I will not be labeling this early access, limited demo, etc.
If you do purchase the game, glad to have you on board and let's see where the boulder rolls.
Hello, friends of Sisyphus!
The past few month or so has mostly been about testing the existing code base. This process is, for now, complete and I am slowly moving on with new content.
This brings us to version 1.02 which integrates Steam Achievements.
Changelog:
- Introduction of 7 different Steam Achievements
- More behind-the-scenes refactoring to make the code more modular and test-friendly.
Furthermore, I\'m putting the game on a 20% discount for the holiday season, so here\'s your chance to get it for a good price. Or not, that\'s also cool.
-N
Minimum Setup
- OS: Ubuntu 22.04+
- Processor: Intel Xeon E5-1630 v4 3.7GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GeForce RTX 2060
- Storage: 1 GB available space
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