
A short choose-your-adventure RPG, set in the desert. You're a line man that's stolen the company truck, in search of enlightenment. Drive your truck to explore, roll your dice, and get into trouble. Consider it a simple CRPG 1-pager: For short, two-hour playthroughs.

- Pick your stats, including your ace skill, then level them up
- Day and Night affect bring out different vagrants, monsters, and mysteries
- Complete a daily journal to affect the game and reach your own enlightenment
- Hazy, hand-drawn pixel art guides your desert journey
- Complete 6 different endings with an array of different discoveries across nonlinear playthroughs
Inspired by real trips to the Mojave.
A small update for Broke Signal Badlands has been released, with the following changes and updates:
A loading screen has been added to the main menu, when players choose the tutorial or start a new run.
[/*]We\'ve attempted to address player\'s frustrations with running into landmark encounters and having it reappear - there is a 10 second window where the collision is hidden when a landmark encounter is completed (pass a diceroll). This should hopefully cut down on some incidents where players run into the same encounter over and over again when leaving it.
[/*]Fixed a bug with Shootouts where passing one shootout during a run would cause players to pass all shootouts after, even if they miss.
[/*]Fixed several enemies having larger hitboxes than their actual sprite during shootouts.
[/*]Shootout dodge window has been increased from 1 second to 3 seconds for enemies, giving players more time to take shots.
[/*]Shootouts have been shortened from 10 seconds to 7 seconds.
[/*]Gun dice have been changed to revolver cylinders. They are functionally identical, but aesthetically distinct.
[/*]Removed instances of \"maxx\" being used instead of \"max\" during the tutorial.
[/*]Added a note that text speed/image speed can be increased in options in the tutorial.
[/*]Added a note that the spacebar/A button can be double-tapped to skip through text faster.
[/*]Recontextualized a few generic journal entry options.
[/*]Moved information about Rerolls to display before rolling the dice during an encounter, helping players make better decisions about when to take a risky roll.
[/*]Added Patrons to the Credits menu
[/*]
Minimum Setup
- OS: SteamOS 2.0
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Video card with 512MB of VRAM
- Storage: 1 GB available space
[ 6370 ]
[ 5870 ]
[ 1991 ]
[ 1943 ]
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