In Turnbound, you are trying to outsmart your way to freedom from a haunted board game where each session pits you against the trapped souls of other players, battling against the tiles left behind by other real players in asynchronous PvP battles. It’s a game of competitive inventory management, where every tile you place in your grid has a strategic cause-and-effect loop that ripples through battles and rewards those with foresight and creativity.
Will your design outlive your ghostly opponents… or join them?

Draft and place new weapon, item, and trinket tiles to unlock combos and upgrade your Hero through a branching set of abilities.
With each tournament round you’ll manage your grid-based inventory by choosing which tiles to buy, upgrade, deploy, or sell. Organize tactical synergies which execute rewarding cause-effects loops that give you an edge against your opponents!

Compete against builds left behind by other players and watch your own loadouts battle - on their own.
As each asynchronous multiplayer autobattle completes, use the helpful playback tools to better understand how your choices played out so you can improve your grid.

Survive the trials with Heroes from your favourite legends to unlock new abilities, tiles, and cosmetics! If you keep playing your tiles right, you might just keep your soul intact - and make it to the top of the highest competitive chambers.
Key features
- Choose from recognizable Heroes of legend with their own items, abilities and trinkets inspired by their lore
- Organise and optimize your inventory and build
- Assemble and merge powerful items into new synergies
- Autobattle other players and test your strategies with asynchronous multiplayer
You heard that right, spirits! We just announced that we will be coming to Early Access during the Galaxies Showcase!
We do want to forewarn you that this means that the demo will be coming down after Early Access is released so that we can focus on providing our players with the best experience in the main game. Until then, we will continue to gather feedback and provide regular updates.
So be sure to play the demo while you still can!
\nWe can also confirm that any progress you made in the demo will follow you to the Early Access game. (Provided you are using the same Steam Account)
So, why Early Access?
Well, simply put, because we know that games like Turnbound turn out best if they are community-driven. We have already been able to make significant improvements to balancing since we launched the demo. Being Early Access allows us to keep our players involved. And we also know that the real fun lies in breaking the meta which has been so fun to watch you do! Ultimately, we plan to treat this game like a living project with frequent updates that transform and elevate gameplay.
But what is coming to the game before and during Early Access?
We will have the third hero, Robin Hood, available to play, which, combined with the two other heroes, means you will have over 140 items and abilities to play around with!
It doesn\'t stop there; we also have a roadmap for the Early Access period, which will include all of the following (and more):
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45797191/df0128b64475b9ca5e22606ca0d0fc3bc7f673a5.png\"][/img]
The and more part is that we will be actively working on bug fixes, balancing and community requested features. (Keep your eyes peeled for community Feature Requests (coming soon))
We don\'t want to promise exact details as to when these updates will arrive, because we will be balancing adding new features and content with community feedback and requests. We plan on keeping the roadmap (which will live here ) as up to date as possible and will continue to have small updates every week on top of these larger content updates.
Our main goal is to ensure you have a quality Early Access game as well as to new features that keep your experience fresh and exciting.
How long will we be in Early Access?
While we are reluctant to set a final date for when we will exit Early Access, our current timeline is 4-6 months. Ultimately, our goal is to ship when we feel there is enough content to keep players entertained for hundreds of hours.
As soon as we have final dates or details, you, our community, will be the first to know.
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Be sure to follow us on our social channels to keep up to date on all things Turnbound:
[u]Discord [/u]
[/*]- [/*]
[u]Twitter/X [/u]
[/*][u]Bluesky [/u]
[/*][u]Instagram [/u]
[/*][u]Reddit [/u]
[/*]- [/*]
- [/*]
Stay spooky and safe.
~ The 1TK Team.
Minimum Setup
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: Dual Core 64bit with SSE2 instructionsMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan 1.0 compatible (Nvidia Geforce 600 series. AMD Radeon HD7000 series. Intel HD Graphics 5500)Network: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: Internet connection required
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